Player Matchup

Cthulhu
Cthulhu
KdotDT
Cthulhu
Level 47
God Stats
6W - 6L
1,866 SR
Queue Stats
244W - 245L
1,561 Elo+
Party 2
Sol
Sol
Keyyn
Sol
Level 56
God Stats
26W - 13L
1,644 SR
Queue Stats
317W - 327L
1,564 Elo+
Party 2
Chang'e
Chang'e
Kitalle
Chang'e
Level 28
God Stats
13W - 22L
1,510 SR
Queue Stats
167W - 159L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
TRATAL
Ne Zha
Level 149
God Stats
1W - 6L
1,085 SR
Queue Stats
488W - 523L
1,444 Elo+
Solo
Rama
Rama
xStealthPro1
Rama
Level 100
God Stats
2W - 0L
1,413 SR
Queue Stats
68W - 49L
1,570 Elo+
Solo
Team Averages
Level 76
1,504 SR
1,537 Elo+

VS

Team Averages
Level 72
1,626 SR
1,605 Elo+
Sylvanus
Sylvanus
ItsRasaa
Sylvanus
Level 88
God Stats
2W - 3L
1,819 SR
Queue Stats
174W - 184L
1,505 Elo+
Solo
Amaterasu
Amaterasu
LilFawn
Amaterasu
Level 28
God Stats
13W - 5L
1,673 SR
Queue Stats
324W - 122L
1,831 Elo+
Party 1
Merlin
Merlin
ProfoundThots
Merlin
Level 128
God Stats
15W - 4L
1,985 SR
Queue Stats
489W - 146L
1,839 Elo+
Party 1
Baron Samedi
Baron Samedi
RickityCriket
Baron Samedi
Level 53
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 3L
1,379 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SomeColoredGuy
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KdotDT
Cthulhu
20
3 / 2 / 18
15,779
928
33,756
39,522
62,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Keyyn
Sol
20
3 / 4 / 13
15,243
897
47,870
25,609
11,150
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Kitalle
Chang'e
20
7 / 2 / 12
16,638
979
27,402
29,932
12,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TRATAL
Ne Zha
20
4 / 5 / 9
14,893
876
15,798
27,925
10,846
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 3 / 7
16,675
981
55,059
24,235
9,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsRasaa
Sylvanus
20
3 / 3 / 9
16,329
961
12,597
54,232
95,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
LilFawn
Amaterasu
20
0 / 5 / 8
14,340
844
12,455
36,622
46,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 7
16,865
992
59,228
31,021
19,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RickityCriket
Baron Samedi
20
3 / 3 / 10
15,741
926
27,882
34,201
34,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SomeColoredGuy
Ah Muzen Cab
20
2 / 9 / 10
14,924
878
26,039
30,547
19,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
25
Kills
16
16
Deaths
25
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ItsRasaa
Sylvanus
3
3
9
2.5
W
Cthulhu
KdotDT
Cthulhu
3
2
18
6
W
Sol
Keyyn
Sol
3
4
13
2.38
W
Chang'e
Kitalle
Chang'e
7
2
12
6.5
L
Amaterasu
LilFawn
Amaterasu
0
5
8
0.8
L
8
5
7
2.3
L
Baron Samedi
RickityCriket
Baron Samedi
3
3
10
2.67
L
Ah Muzen Cab
SomeColoredGuy
Ah Muzen Cab
2
9
10
0.78
W
Ne Zha
TRATAL
Ne Zha
4
5
9
1.7
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,885
Damage
138,201
147,223
Taken
186,623
106,920
Mitigated
215,148
39,751
Healing
64,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ItsRasaa
Sylvanus
12,597
1,079
9,543
18,403
54,232
95,136
0
28,558
25,674
17,064
0
W
Cthulhu
KdotDT
Cthulhu
33,756
985
0
625
39,522
62,553
0
21,925
17,597
51,907
0
W
Sol
Keyyn
Sol
47,870
16,907
1,576
8,354
25,609
11,150
0
19,618
5,991
80,665
0
W
Chang'e
Kitalle
Chang'e
27,402
2,703
10,463
12,140
29,932
12,556
0
19,922
10,010
54,938
0
L
Amaterasu
LilFawn
Amaterasu
12,455
5,187
0
6,204
36,622
46,650
0
25,283
11,339
0
27,299
L
59,228
4,115
864
7,002
31,021
19,803
0
20,839
10,182
110,641
0
L
Baron Samedi
RickityCriket
Baron Samedi
27,882
1,083
6,638
12,030
34,201
34,341
0
19,503
14,698
74,872
0
L
Ah Muzen Cab
SomeColoredGuy
Ah Muzen Cab
26,039
7,172
0
4,130
30,547
19,218
0
14,845
15,702
0
49,633
W
Ne Zha
TRATAL
Ne Zha
15,798
3,066
0
2,515
27,925
10,846
0
19,628
8,297
0
42,537
W
55,059
29,767
0
4,078
24,235
9,815
0
18,614
5,621
0
98,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,228
Gold Earned
78,199
406
Minions Killed
327
16
Camps Cleared
5
1,647,301
Distance Traveled
1,678,677
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,329
961
9
1
0
309,984
0
W
Cthulhu
15,779
928
53
3
0
375,402
0
W
Sol
15,243
897
80
5
5
289,502
0
W
Chang'e
16,638
979
81
5
0
349,595
0
L
Amaterasu
14,340
844
30
2
1
359,394
0
L
Merlin
16,865
992
111
7
1
337,468
1
L
Baron Samedi
15,741
926
111
7
2
338,021
0
L
Ah Muzen Cab
14,924
878
66
4
1
333,810
0
W
Ne Zha
14,893
876
67
4
4
329,501
0
W
Rama
16,675
981
125
7
7
303,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role