Player Matchup

Fafnir
Fafnir
BabyBeanyy
Fafnir
Level 136
God Stats
0W - 1L
1,698 SR
Queue Stats
48W - 30L
1,578 Elo+
Party 2
Merlin
Merlin
Hectickakashi
Merlin
Level 8
God Stats
16W - 47L
1,503 SR
Queue Stats
55W - 136L
1,164 Elo+
Solo
Artemis
Artemis
KadarII
Artemis
Level 16
God Stats
18W - 6L
1,809 SR
Queue Stats
40W - 28L
1,555 Elo+
Party 2
Team Averages
Level 53
1,670 SR
1,432 Elo+

VS

Team Averages
Level 89
1,707 SR
1,655 Elo+
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
OAKW
Izanami
Level 101
God Stats
16W - 3L
1,675 SR
Queue Stats
36W - 15L
1,698 Elo+
Party 1
Bellona
Bellona
Rekur1
Bellona
Level 26
God Stats
1W - 0L
1,946 SR
Queue Stats
8W - 0L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BabyBeanyy
Fafnir
10
2 / 2 / 1
7,626
763
6,786
19,199
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 3
6,611
661
5,808
8,273
2,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
KadarII
Artemis
10
2 / 10 / 2
7,664
766
5,668
12,172
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 1 / 5
8,658
866
13,466
7,708
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
OAKW
Izanami
12
3 / 2 / 9
8,259
826
10,781
8,518
2,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rekur1
Bellona
12
8 / 1 / 4
9,182
918
7,279
14,315
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
18
18
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
5
9.5
L
Fafnir
BabyBeanyy
Fafnir
2
2
1
1.25
L
0
6
3
0.25
L
Artemis
KadarII
Artemis
2
10
2
0.3
W
Izanami
OAKW
Izanami
3
2
9
3.75
W
Bellona
Rekur1
Bellona
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,262
Damage
31,526
39,644
Taken
30,541
24,379
Mitigated
16,876
7,133
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,466
1,295
0
2,615
7,708
2,414
331
3,154
4,554
32,502
0
L
Fafnir
BabyBeanyy
Fafnir
6,786
1,810
0
6,408
19,199
17,549
0
4,902
13,863
16,343
0
L
5,808
193
0
0
8,273
2,686
0
2,554
5,551
22,225
0
L
Artemis
KadarII
Artemis
5,668
2,493
0
725
12,172
4,144
0
5,016
6,764
0
19,690
W
Izanami
OAKW
Izanami
10,781
5,297
0
3,117
8,518
2,643
2,135
3,791
4,545
0
34,118
W
Bellona
Rekur1
Bellona
7,279
2,614
0
3,332
14,315
11,819
223
4,658
8,848
0
26,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
26,099
70
Minions Killed
131
0
Camps Cleared
0
500,447
Distance Traveled
587,718
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,658
866
42
4
0
192,029
1
L
Fafnir
7,626
763
9
1
0
211,422
2
L
Merlin
6,611
661
29
3
0
144,952
2
L
Artemis
7,664
766
32
3
0
144,073
2
W
Izanami
8,259
826
54
5
0
176,040
1
W
Bellona
9,182
918
35
4
0
219,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role