Player Matchup

Jing Wei
Jing Wei
Debility
Jing Wei
Level 124
God Stats
5W - 1L
1,804 SR
Queue Stats
237W - 90L
1,734 Elo+
Party 1
Baba Yaga
Baba Yaga
bsdfbsdja
Baba Yaga
Level 120
God Stats
4W - 1L
1,809 SR
Queue Stats
362W - 108L
1,956 Elo+
Party 1
Guan Yu
Guan Yu
gavonytownsfolk
Guan Yu
Level 153
God Stats
7W - 16L
1,247 SR
Queue Stats
257W - 458L
1,428 Elo+
Solo
Team Averages
Level 132
1,620 SR
1,706 Elo+

VS

Team Averages
Level 70
1,581 SR
1,617 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Redeema4
Hel
Level 13
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 1L
1,934 Elo+
Solo
Vulcan
Vulcan
shadoman987
Vulcan
Level 88
God Stats
11W - 11L
1,535 SR
Queue Stats
42W - 56L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Debility
Jing Wei
14
7 / 2 / 3
10,452
747
15,047
13,086
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
bsdfbsdja
Baba Yaga
15
4 / 1 / 6
10,260
733
22,515
13,864
5,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
8,446
603
3,542
14,787
12,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 5 / 4
8,686
620
9,960
17,476
5,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 5
8,759
626
2,377
13,224
5,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
13
5 / 3 / 2
9,042
646
12,488
14,284
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
11
Kills
8
8
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
4
0.8
W
Jing Wei
Debility
Jing Wei
7
2
3
4.25
L
1
3
5
1.17
W
Baba Yaga
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Baba Yaga
4
1
6
7
W
0
5
5
0.5
L
Vulcan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,104
Damage
24,825
41,737
Taken
44,984
23,416
Mitigated
14,982
16,035
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,960
4,717
0
1,681
17,476
5,201
0
7,365
10,088
0
31,107
W
Jing Wei
Debility
Jing Wei
15,047
9,547
0
3,828
13,086
5,307
2,577
4,267
8,133
0
48,769
L
2,377
298
3,109
3,724
13,224
5,150
0
6,633
6,591
14,151
0
W
Baba Yaga
bsdfbsdja
Baba Yaga
22,515
133
304
4,693
13,864
5,510
317
5,160
8,397
63,769
0
W
3,542
192
2,636
4,574
14,787
12,599
0
4,551
9,934
0
15,937
L
Vulcan
12,488
2,846
0
2,634
14,284
4,631
0
8,517
5,589
36,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
26,487
181
Minions Killed
119
0
Camps Cleared
0
820,643
Distance Traveled
756,926
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,686
620
43
3
0
255,423
5
W
Jing Wei
10,452
747
81
6
0
268,107
2
L
Hel
8,759
626
18
1
0
238,413
0
W
Baba Yaga
10,260
733
80
6
0
276,162
1
W
Guan Yu
8,446
603
20
1
0
276,374
2
L
Vulcan
9,042
646
58
4
0
263,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role