Player Matchup

Gilgamesh
Gilgamesh
DeathSC
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,604 Elo+
Party 1
Hera
Hera
Plextrox
Hera
Level 83
God Stats
9W - 2L
1,681 SR
Queue Stats
18W - 13L
1,555 Elo+
Party 1
Yemoja
Yemoja
alekszander-
Yemoja
Level 12
God Stats
17W - 10L
1,682 SR
Queue Stats
17W - 12L
1,677 Elo+
Party 1
Team Averages
Level 54
1,621 SR
1,612 Elo+

VS

Team Averages
Level 48
1,518 SR
1,309 Elo+
Loki
Loki
BishopTony
Loki
Level 39
God Stats
25W - 33L
1,497 SR
Queue Stats
92W - 128L
1,360 Elo+
Party 2
Freya
Freya
XBigAssBudzCuzX
Freya
Level 79
God Stats
4W - 4L
1,556 SR
Queue Stats
147W - 215L
1,364 Elo+
Party 2
Hercules
Hercules
blocky658
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathSC
Gilgamesh
13
10 / 3 / 2
9,431
857
10,458
12,172
10,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
12
3 / 3 / 9
8,259
751
7,397
5,722
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
11
0 / 1 / 10
8,240
749
2,291
4,574
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,923
720
4,065
9,128
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 6 / 1
8,139
740
9,738
10,777
3,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
blocky658
Hercules
11
1 / 3 / 4
8,037
731
2,832
7,182
5,619
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Gilgamesh
DeathSC
Gilgamesh
10
3
2
3.67
W
Hera
3
3
9
2.5
L
5
6
1
0.92
W
Yemoja
0
1
10
5
L
Hercules
blocky658
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,146
Damage
16,635
22,468
Taken
27,087
17,115
Mitigated
12,221
6,269
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,065
1,293
0
0
9,128
2,846
0
4,448
4,434
0
24,591
W
Gilgamesh
DeathSC
Gilgamesh
10,458
2,242
0
805
12,172
10,931
194
4,837
7,335
4,409
14,849
W
Hera
7,397
1,979
0
547
5,722
2,332
559
3,114
2,608
36,700
0
L
9,738
2,975
0
1,735
10,777
3,756
105
3,501
7,030
25,083
0
W
Yemoja
2,291
616
3,300
1,617
4,574
3,852
424
1,787
2,787
9,385
0
L
Hercules
blocky658
Hercules
2,832
727
0
610
7,182
5,619
189
2,840
4,238
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
24,099
106
Minions Killed
105
0
Camps Cleared
0
582,456
Distance Traveled
598,279
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,923
720
38
3
0
228,500
2
W
Gilgamesh
9,431
857
28
3
0
206,093
3
W
Hera
8,259
751
64
6
0
195,783
3
L
Freya
8,139
740
32
3
0
172,441
0
W
Yemoja
8,240
749
14
1
0
180,580
0
L
Hercules
8,037
731
35
3
0
197,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role