Player Matchup

Gilgamesh
Gilgamesh
EBK_Caribzfinest
Gilgamesh
Level 115
God Stats
4W - 7L
1,462 SR
Queue Stats
268W - 259L
1,571 Elo+
Party 1
Ares
Ares
Senpai-Otu
Ares
Level 14
God Stats
2W - 1L
1,665 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
sharkman123431
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 123L
1,633 Elo+
Party 1
Team Averages
Level 52
1,543 SR
1,610 Elo+

VS

Team Averages
Level 73
1,601 SR
1,453 Elo+
Cthulhu
Cthulhu
Doomwalker16
Cthulhu
Level 84
God Stats
14W - 9L
1,612 SR
Queue Stats
86W - 110L
1,461 Elo+
Solo
Hercules
Hercules
Tazz_C21H30O2
Hercules
Level 122
God Stats
0W - 3L
1,527 SR
Queue Stats
38W - 39L
1,432 Elo+
Solo
Mercury
Mercury
buckdoubles
Mercury
Level 14
God Stats
2W - 4L
1,665 SR
Queue Stats
17W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
12 / 5 / 4
13,580
849
28,045
24,931
26,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 6 / 11
11,215
701
12,747
23,261
29,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
sharkman123431
Aphrodite
15
2 / 5 / 12
10,857
679
12,542
19,863
16,524
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doomwalker16
Cthulhu
16
8 / 2 / 7
11,769
736
25,295
19,968
25,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Tazz_C21H30O2
Hercules
14
4 / 5 / 11
11,110
694
11,079
29,047
21,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
buckdoubles
Mercury
14
4 / 10 / 6
10,762
673
12,362
20,535
9,150
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
17
Kills
16
16
Deaths
17
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doomwalker16
Cthulhu
8
2
7
5.75
W
Gilgamesh
12
5
4
2.8
W
3
6
11
1.42
L
Hercules
Tazz_C21H30O2
Hercules
4
5
11
1.9
L
Mercury
buckdoubles
Mercury
4
10
6
0.7
W
Aphrodite
sharkman123431
Aphrodite
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,334
Damage
48,736
68,055
Taken
69,550
72,722
Mitigated
56,950
20,613
Healing
21,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doomwalker16
Cthulhu
25,295
2,162
420
2,342
19,968
25,888
240
8,370
11,598
58,431
0
W
Gilgamesh
28,045
10,373
0
1,919
24,931
26,913
1,234
8,475
15,671
0
61,978
W
12,747
1,701
0
130
23,261
29,285
325
7,616
15,645
24,613
0
L
Hercules
Tazz_C21H30O2
Hercules
11,079
4,481
1,695
11,389
29,047
21,912
112
12,109
16,938
0
24,573
L
Mercury
buckdoubles
Mercury
12,362
7,885
0
5,605
20,535
9,150
1,129
4,810
15,725
0
47,836
W
Aphrodite
sharkman123431
Aphrodite
12,542
2,827
8,489
10,075
19,863
16,524
1,221
9,204
10,659
42,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
33,641
151
Minions Killed
156
0
Camps Cleared
0
859,673
Distance Traveled
840,967
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,769
736
69
4
0
309,752
1
W
Gilgamesh
13,580
849
65
4
0
302,841
1
W
Ares
11,215
701
23
1
0
288,780
1
L
Hercules
11,110
694
30
2
0
239,096
0
L
Mercury
10,762
673
57
4
0
292,119
2
W
Aphrodite
10,857
679
63
4
0
268,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role