Player Matchup

Rama
Rama
FountainSquatter
Rama
Level 29
God Stats
8W - 12L
1,476 SR
Queue Stats
35W - 43L
1,377 Elo+
Solo
King Arthur
King Arthur
Pango Loon
King Arthur
Level 28
God Stats
21W - 18L
1,566 SR
Queue Stats
96W - 85L
1,508 Elo+
Solo
Poseidon
Poseidon
VeganCowboy00
Poseidon
Level 25
God Stats
4W - 7L
1,434 SR
Queue Stats
70W - 98L
1,438 Elo+
Solo
Thanatos
Thanatos
nightmare_cody
Thanatos
Level 29
God Stats
0W - 3L
1,105 SR
Queue Stats
82W - 92L
1,406 Elo+
Solo
Neith
Neith
overlordsav11
Neith
Level 16
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 2L
1,547 Elo+
Solo
Team Averages
Level 25
1,462 SR
1,455 Elo+

VS

Team Averages
Level 30
1,416 SR
1,483 Elo+
Loki
Loki
Foxer151511
Loki
Level 25
God Stats
5W - 5L
1,396 SR
Queue Stats
109W - 151L
1,265 Elo+
Solo
Sobek
Sobek
JOOKSPOOK
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,784 Elo+
Party 1
Ra
Ra
SCAAR0N
Ra
Level 63
God Stats
1W - 0L
1,172 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
SmockingGunz
Heimdallr
Level 29
God Stats
69W - 77L
1,510 SR
Queue Stats
125W - 157L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
fox_gurl11
Ao Kuang
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 106L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,867
541
1,937
3,937
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Pango Loon
King Arthur
9
2 / 1 / 0
5,398
600
2,185
5,250
2,790
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
VeganCowboy00
Poseidon
8
1 / 3 / 3
4,774
530
2,096
5,113
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
5
0 / 1 / 3
3,942
438
1,580
4,647
1,214
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
3,945
438
2,596
4,153
1,332
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,593
510
485
3,560
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JOOKSPOOK
Sobek
5
0 / 0 / 0
3,981
442
754
5,133
1,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 1
6,283
698
6,148
4,943
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SmockingGunz
Heimdallr
6
1 / 2 / 0
4,337
482
3,484
4,747
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
fox_gurl11
Ao Kuang
10
1 / 1 / 0
5,467
607
2,764
3,876
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
8
8
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
1
1
0
1
W
Sobek
JOOKSPOOK
Sobek
0
0
0
0
L
King Arthur
Pango Loon
King Arthur
2
1
0
2
W
5
2
1
2.75
W
Heimdallr
SmockingGunz
Heimdallr
1
2
0
0.5
L
Poseidon
VeganCowboy00
Poseidon
1
3
3
0.83
W
Ao Kuang
fox_gurl11
Ao Kuang
1
1
0
1
L
Thanatos
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,394
Damage
13,635
23,100
Taken
22,259
7,424
Mitigated
7,034
7,710
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,937
1,632
0
1,447
3,937
894
400
1,149
2,674
0
20,290
W
485
106
0
1,366
3,560
868
65
135
3,425
0
15,810
W
Sobek
JOOKSPOOK
Sobek
754
73
0
1,110
5,133
1,697
243
163
4,970
2,955
0
L
King Arthur
Pango Loon
King Arthur
2,185
498
0
2,031
5,250
2,790
68
2,361
2,889
0
17,074
W
6,148
1,157
98
1,685
4,943
1,610
469
1,208
3,735
33,488
0
W
Heimdallr
SmockingGunz
Heimdallr
3,484
1,669
287
1,506
4,747
1,221
963
590
4,157
0
16,934
L
Poseidon
VeganCowboy00
Poseidon
2,096
0
0
1,028
5,113
1,194
182
2,944
1,953
18,092
0
W
Ao Kuang
fox_gurl11
Ao Kuang
2,764
1,049
0
1,210
3,876
1,638
0
0
3,876
21,106
4,840
L
Thanatos
1,580
208
82
2,457
4,647
1,214
182
1,096
3,467
0
10,204
L
2,596
1,149
108
557
4,153
1,332
0
1,116
2,977
0
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
24,661
163
Minions Killed
189
0
Camps Cleared
0
792,302
Distance Traveled
825,003
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,867
541
39
4
0
123,386
1
W
Loki
4,593
510
37
4
0
160,522
0
W
Sobek
3,981
442
7
1
0
170,974
0
L
King Arthur
5,398
600
43
5
0
174,068
0
W
Ra
6,283
698
65
7
0
176,609
0
W
Heimdallr
4,337
482
33
4
0
149,275
1
L
Poseidon
4,774
530
38
4
0
167,201
5
W
Ao Kuang
5,467
607
47
5
0
167,623
2
L
Thanatos
3,942
438
24
3
0
130,983
0
L
Neith
3,945
438
19
2
0
196,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role