Player Matchup

Khepri
Khepri
MCA_JOSE
Khepri
Level 81
God Stats
0W - 3L
1,181 SR
Queue Stats
43W - 61L
1,344 Elo+
Solo
Pele
Pele
ParadiceAddict
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,292 Elo+
Solo
Thanatos
Thanatos
WatchedMussel79
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,466 Elo+
Solo
Cthulhu
Cthulhu
ZebraRyder6419
Cthulhu
Level 106
God Stats
10W - 6L
1,620 SR
Queue Stats
342W - 357L
1,439 Elo+
Solo
Ah Puch
Ah Puch
egelin
Ah Puch
Level 124
God Stats
4W - 3L
1,645 SR
Queue Stats
194W - 210L
1,393 Elo+
Solo
Team Averages
Level 81
1,489 SR
1,387 Elo+

VS

Team Averages
Level 109
1,437 SR
1,359 Elo+
Achilles
Achilles
Because_Im_WolF2
Achilles
Level 148
God Stats
10W - 4L
1,351 SR
Queue Stats
371W - 349L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
GodNATA
Baba Yaga
Level 73
God Stats
7W - 5L
1,547 SR
Queue Stats
238W - 259L
1,454 Elo+
Solo
Bacchus
Bacchus
Silensiums
Bacchus
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 35L
1,089 Elo+
Solo
Nu Wa
Nu Wa
Vovanhik
Nu Wa
Level 125
God Stats
6W - 7L
1,510 SR
Queue Stats
320W - 295L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zakkwaltonn
Tsukuyomi
Level 99
God Stats
8W - 5L
1,274 SR
Queue Stats
748W - 814L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MCA_JOSE
Khepri
14
1 / 9 / 8
8,361
643
6,108
16,560
11,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 8 / 6
10,183
783
10,808
15,900
8,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
16
5 / 9 / 6
9,831
756
8,964
15,399
7,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 10
10,195
784
10,903
19,082
19,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
egelin
Ah Puch
18
5 / 3 / 9
9,963
766
22,419
13,042
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 21
11,261
866
11,246
16,178
30,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
GodNATA
Baba Yaga
18
4 / 2 / 23
11,233
864
16,941
10,116
4,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Silensiums
Bacchus
16
5 / 7 / 19
10,555
812
8,640
18,152
16,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Vovanhik
Nu Wa
19
8 / 3 / 24
11,660
897
16,398
12,813
6,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
zakkwaltonn
Tsukuyomi
17
10 / 7 / 8
11,377
875
15,798
16,108
10,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
21
Kills
36
36
Deaths
21
39
Assists
95
Player
Kills
Deaths
Assists
KDA
W
9
2
21
9.75
W
Baba Yaga
GodNATA
Baba Yaga
4
2
23
7.75
L
Khepri
MCA_JOSE
Khepri
1
9
8
0.56
L
8
8
6
1.38
W
Bacchus
Silensiums
Bacchus
5
7
19
2.07
W
Nu Wa
Vovanhik
Nu Wa
8
3
24
6.67
L
Thanatos
5
9
6
0.89
L
2
7
10
1
L
Ah Puch
egelin
Ah Puch
5
3
9
3.17
W
Tsukuyomi
zakkwaltonn
Tsukuyomi
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
69,023
79,983
Taken
73,367
52,327
Mitigated
69,242
26,252
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,246
2,533
1,552
3,010
16,178
30,868
756
8,254
7,924
0
22,857
W
Baba Yaga
GodNATA
Baba Yaga
16,941
1,325
936
3,478
10,116
4,351
1,484
5,053
5,063
42,497
0
L
Khepri
MCA_JOSE
Khepri
6,108
86
707
801
16,560
11,115
368
8,291
8,030
14,860
0
L
10,808
2,594
1,147
2,958
15,900
8,774
0
7,877
7,705
381
19,001
W
Bacchus
Silensiums
Bacchus
8,640
717
367
516
18,152
16,706
67
11,394
6,758
11,598
0
W
Nu Wa
Vovanhik
Nu Wa
16,398
6,154
966
2,147
12,813
6,979
2,228
8,098
4,715
33,713
0
L
Thanatos
8,964
1,859
999
6,471
15,399
7,149
758
9,150
6,081
0
16,608
L
10,903
207
1,651
4,304
19,082
19,468
120
8,962
9,924
32,327
0
L
Ah Puch
egelin
Ah Puch
22,419
1,742
1,410
5,804
13,042
5,821
540
7,699
5,068
50,354
0
W
Tsukuyomi
zakkwaltonn
Tsukuyomi
15,798
4,026
1,999
3,860
16,108
10,338
825
6,994
9,114
0
19,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
56,086
137
Minions Killed
139
0
Camps Cleared
0
1,086,540
Distance Traveled
1,216,113
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,261
866
19
1
0
251,653
0
W
Baba Yaga
11,233
864
68
5
0
279,540
5
L
Khepri
8,361
643
7
1
0
213,445
0
L
Pele
10,183
783
15
1
0
208,349
1
W
Bacchus
10,555
812
8
1
0
245,688
0
W
Nu Wa
11,660
897
36
3
0
233,559
0
L
Thanatos
9,831
756
17
1
0
223,574
1
L
Cthulhu
10,195
784
37
3
0
223,864
1
L
Ah Puch
9,963
766
61
5
0
217,308
0
W
Tsukuyomi
11,377
875
8
1
0
205,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role