Player Matchup

Ymir
Ymir
Khounmixay
Ymir
Level 48
God Stats
12W - 9L
1,676 SR
Queue Stats
117W - 93L
1,634 Elo+
Party 1
Sun Wukong
Sun Wukong
Noham1803
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,628 Elo+
Solo
Sol
Sol
PERCaLeez
Sol
Level 15
God Stats
16W - 9L
1,843 SR
Queue Stats
80W - 48L
1,700 Elo+
Solo
Apollo
Apollo
SWZYC
Apollo
Level 7
God Stats
4W - 5L
1,734 SR
Queue Stats
26W - 32L
1,680 Elo+
Party 1
Zhong Kui
Zhong Kui
zstruX
Zhong Kui
Level 13
God Stats
3W - 1L
1,874 SR
Queue Stats
4W - 3L
1,521 Elo+
Solo
Team Averages
Level 18
1,725 SR
1,633 Elo+

VS

Team Averages
Level 32
1,582 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Bebesauriov
Gilgamesh
Level 23
God Stats
11W - 11L
1,509 SR
Queue Stats
67W - 57L
1,453 Elo+
Solo
Geb
Geb
Filled_Ghost
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 37L
1,799 Elo+
Solo
Chang'e
Chang'e
LETHALITO
Chang'e
Level 78
God Stats
81W - 65L
1,585 SR
Queue Stats
170W - 140L
1,554 Elo+
Party 2
Heimdallr
Heimdallr
MrMatressMann
Heimdallr
Level 25
God Stats
13W - 17L
1,466 SR
Queue Stats
42W - 55L
1,511 Elo+
Solo
Set
Set
Rich Massive
Set
Level 7
God Stats
12W - 6L
1,849 SR
Queue Stats
31W - 26L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
7,098
444
5,319
11,722
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Noham1803
Sun Wukong
6
0 / 6 / 0
5,492
343
306
9,584
2,830
13
4 / 5 / 3
8,255
516
8,726
11,643
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SWZYC
Apollo
12
5 / 3 / 2
8,044
503
8,734
8,729
2,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
zstruX
Zhong Kui
14
10 / 4 / 3
9,120
570
14,012
12,108
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bebesauriov
Gilgamesh
12
4 / 8 / 6
8,012
501
6,686
12,381
4,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 9
7,497
469
4,882
14,274
9,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
LETHALITO
Chang'e
15
6 / 7 / 6
9,178
574
9,530
11,112
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrMatressMann
Heimdallr
12
1 / 3 / 4
7,409
463
6,170
8,865
3,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 0 / 1
10,057
629
10,350
8,645
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
19
Kills
22
22
Deaths
19
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bebesauriov
Gilgamesh
4
8
6
0.88
W
1
1
9
5.5
L
0
4
5
0.63
W
Chang'e
LETHALITO
Chang'e
6
7
6
1.29
W
Heimdallr
MrMatressMann
Heimdallr
1
3
4
1
L
Sun Wukong
Noham1803
Sun Wukong
0
6
0
0
L
4
5
3
1.1
W
10
0
1
10.5
L
Apollo
SWZYC
Apollo
5
3
2
2
L
Zhong Kui
zstruX
Zhong Kui
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
37,618
53,786
Taken
55,277
27,950
Mitigated
27,154
12,231
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bebesauriov
Gilgamesh
6,686
2,520
0
438
12,381
4,413
0
7,351
4,884
0
35,352
W
4,882
1,041
0
4,962
14,274
9,323
0
5,686
8,588
34,278
0
L
5,319
453
0
1,519
11,722
10,793
0
3,364
8,358
16,894
0
W
Chang'e
LETHALITO
Chang'e
9,530
531
512
2,202
11,112
4,068
1,032
7,154
3,958
53,014
0
W
Heimdallr
MrMatressMann
Heimdallr
6,170
3,263
0
3,019
8,865
3,308
1,816
2,668
6,178
0
41,380
L
Sun Wukong
Noham1803
Sun Wukong
306
33
0
0
9,584
2,830
0
3,568
6,016
0
7,554
L
8,726
2,663
0
4,438
11,643
3,340
884
3,578
8,065
51,986
0
W
10,350
5,029
0
2,405
8,645
6,042
147
3,793
4,557
0
66,869
L
Apollo
SWZYC
Apollo
8,734
5,141
0
3,363
8,729
2,887
372
1,597
7,132
0
37,127
L
Zhong Kui
zstruX
Zhong Kui
14,012
3,710
0
2,911
12,108
8,100
1,027
2,465
9,643
46,978
13,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
42,153
291
Minions Killed
374
0
Camps Cleared
0
1,457,970
Distance Traveled
1,420,962
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,012
501
58
4
0
281,618
0
W
Geb
7,497
469
48
3
0
292,222
4
L
Ymir
7,098
444
16
1
0
337,393
7
W
Chang'e
9,178
574
85
5
0
266,605
0
W
Heimdallr
7,409
463
74
5
0
268,108
0
L
Sun Wukong
5,492
343
15
1
0
253,806
0
L
Sol
8,255
516
94
6
0
265,752
9
W
Set
10,057
629
109
7
0
312,409
0
L
Apollo
8,044
503
68
4
0
336,253
5
L
Zhong Kui
9,120
570
98
6
0
264,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role