Player Matchup

Khepri
Khepri
Dark Star13263
Khepri
Level 87
God Stats
2W - 2L
1,695 SR
Queue Stats
137W - 139L
1,443 Elo+
Party 1
Chernobog
Chernobog
King_Skoot
Chernobog
Level 160
God Stats
8W - 13L
1,521 SR
Queue Stats
608W - 593L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Krenosx
Nu Wa
Level 54
God Stats
8W - 13L
1,804 SR
Queue Stats
228W - 212L
1,521 Elo+
Solo
Thor
Thor
LOOseArrow
Thor
Level 118
God Stats
1W - 2L
1,597 SR
Queue Stats
38W - 32L
1,551 Elo+
Solo
The Morrigan
The Morrigan
Thefirebird45
The Morrigan
Level 145
God Stats
2W - 4L
1,584 SR
Queue Stats
471W - 447L
1,516 Elo+
Party 1
Team Averages
Level 113
1,640 SR
1,506 Elo+

VS

Team Averages
Level 109
1,505 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GoldArmorIV
Tyr
Level 128
God Stats
1W - 0L
1,552 SR
Queue Stats
62W - 49L
1,492 Elo+
Solo
Nu Wa
Nu Wa
SheerGem1544
Nu Wa
Level 109
God Stats
41W - 39L
1,557 SR
Queue Stats
546W - 574L
1,441 Elo+
Solo
Chiron
Chiron
TONYROKKYHORROR
Chiron
Level 113
God Stats
5W - 4L
1,609 SR
Queue Stats
88W - 97L
1,503 Elo+
Solo
Khepri
Khepri
ZionScope
Khepri
Level 129
God Stats
2W - 2L
1,307 SR
Queue Stats
188W - 175L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,125
510
3,208
7,129
3,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
King_Skoot
Chernobog
11
3 / 2 / 3
6,620
552
6,887
6,600
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Krenosx
Nu Wa
13
6 / 1 / 4
7,701
642
7,943
5,064
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 2
7,026
586
2,268
7,559
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Thefirebird45
The Morrigan
12
1 / 2 / 4
6,927
577
7,507
5,782
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 4 / 3
6,501
542
4,328
9,340
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 2
6,006
501
3,720
13,840
8,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
6,612
551
2,707
5,913
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 2
5,719
477
4,454
6,450
1,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ZionScope
Khepri
9
1 / 1 / 2
5,961
497
2,311
7,329
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
8
9
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
4
3
1.13
L
1
2
4
1.5
W
1
2
2
1
L
Chernobog
King_Skoot
Chernobog
3
2
3
2.25
L
Nu Wa
Krenosx
Nu Wa
6
1
4
8
L
2
2
2
1.5
W
2
5
0
0.4
W
1
1
2
2
L
The Morrigan
Thefirebird45
The Morrigan
1
2
4
1.5
W
Khepri
ZionScope
Khepri
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
17,520
32,134
Taken
42,872
11,860
Mitigated
20,700
8,343
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,328
1,386
0
2,139
9,340
2,658
0
2,065
7,159
0
27,322
L
3,208
568
0
1,588
7,129
3,932
195
961
6,168
16,476
0
W
3,720
876
0
5,580
13,840
8,969
0
8,063
5,625
0
29,025
L
Chernobog
King_Skoot
Chernobog
6,887
4,731
0
1,575
6,600
2,108
1,078
1,426
5,156
0
39,980
L
Nu Wa
Krenosx
Nu Wa
7,943
1,664
0
922
5,064
1,693
1,271
1,725
3,289
41,527
0
L
2,268
663
0
2,390
7,559
2,238
392
613
6,894
0
38,832
W
2,707
464
0
500
5,913
1,705
0
2,812
2,873
36,532
0
W
4,454
1,749
673
1,753
6,450
1,706
204
2,668
3,710
0
30,952
L
The Morrigan
Thefirebird45
The Morrigan
7,507
1,875
0
1,868
5,782
1,889
169
163
5,609
39,731
0
W
Khepri
ZionScope
Khepri
2,311
317
153
1,635
7,329
5,662
187
2,452
4,785
14,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
30,799
308
Minions Killed
274
0
Camps Cleared
0
998,974
Distance Traveled
1,055,154
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,501
542
48
4
0
213,063
0
L
Khepri
6,125
510
14
1
0
181,130
1
W
Tyr
6,006
501
63
5
0
219,559
1
L
Chernobog
6,620
552
65
5
0
220,624
5
L
Nu Wa
7,701
642
75
6
0
214,742
0
L
Thor
7,026
586
78
7
0
192,688
1
W
Nu Wa
6,612
551
75
6
0
181,752
2
W
Chiron
5,719
477
76
6
0
222,818
0
L
The Morrigan
6,927
577
76
6
0
189,790
0
W
Khepri
5,961
497
12
1
0
217,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role