Player Matchup

Odin
Odin
Flyingorgasm
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,255 Elo+
Party 1
Ganesha
Ganesha
Orezbus1
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
Nemesis
Nemesis
StuffUniverse
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 130L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UmbralDemon
Morgan Le Fay
Level 28
God Stats
25W - 19L
1,570 SR
Queue Stats
82W - 84L
1,449 Elo+
Solo
Artemis
Artemis
clubfooted
Artemis
Level 9
God Stats
4W - 12L
1,192 SR
Queue Stats
55W - 73L
1,212 Elo+
Party 2
Team Averages
Level 17
1,452 SR
1,402 Elo+

VS

Team Averages
Level 20
1,565 SR
1,474 Elo+
Sun Wukong
Sun Wukong
FinngualaRiaghan
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Apollo
Apollo
IgniousBNJ
Apollo
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,500 Elo+
Party 3
Yemoja
Yemoja
MyLittePony
Yemoja
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 3
Hel
Hel
TheCountessMain
Hel
Level 27
God Stats
3W - 0L
1,520 SR
Queue Stats
45W - 31L
1,627 Elo+
Party 3
Tsukuyomi
Tsukuyomi
idaJuan
Tsukuyomi
Level 17
God Stats
19W - 16L
1,806 SR
Queue Stats
36W - 52L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
8,388
419
10,353
21,317
21,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Orezbus1
Ganesha
13
1 / 6 / 8
8,708
435
5,754
19,195
17,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
12
5 / 7 / 3
8,844
442
8,139
13,760
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
UmbralDemon
Morgan Le Fay
15
9 / 5 / 5
10,239
512
22,108
20,791
9,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
clubfooted
Artemis
10
0 / 11 / 2
7,182
359
4,687
12,745
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FinngualaRiaghan
Sun Wukong
16
2 / 2 / 7
10,114
506
7,813
13,078
12,595
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
IgniousBNJ
Apollo
16
14 / 4 / 9
10,801
540
26,346
19,345
7,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
13
0 / 3 / 22
9,060
453
3,705
11,749
7,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
18 / 4 / 8
11,979
599
25,648
14,919
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
idaJuan
Tsukuyomi
13
3 / 3 / 14
9,271
464
5,939
12,976
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
16
Kills
37
37
Deaths
16
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FinngualaRiaghan
Sun Wukong
2
2
7
2.75
L
1
8
6
0.5
W
Apollo
IgniousBNJ
Apollo
14
4
9
4.63
W
Yemoja
0
3
22
3.67
L
Ganesha
Orezbus1
Ganesha
1
6
8
0.83
L
Nemesis
5
7
3
0.93
W
18
4
8
5.5
L
Morgan Le Fay
UmbralDemon
Morgan Le Fay
9
5
5
2.3
L
Artemis
clubfooted
Artemis
0
11
2
0.09
W
Tsukuyomi
idaJuan
Tsukuyomi
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
69,451
87,808
Taken
72,067
59,121
Mitigated
39,134
18,421
Healing
33,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FinngualaRiaghan
Sun Wukong
7,813
3,221
0
1,502
13,078
12,595
2,053
2,702
10,376
0
47,003
L
10,353
2,847
0
6,013
21,317
21,916
112
6,183
15,134
0
32,671
W
Apollo
IgniousBNJ
Apollo
26,346
16,563
0
3,706
19,345
7,715
3,504
8,127
11,218
0
77,236
W
Yemoja
3,705
1,352
2,972
269
11,749
7,906
626
7,974
3,775
8,929
0
L
Ganesha
Orezbus1
Ganesha
5,754
1,170
0
777
19,195
17,583
426
5,000
14,195
26,088
0
L
Nemesis
8,139
3,937
0
2,094
13,760
5,795
944
2,753
11,007
0
42,008
W
25,648
1,624
12,564
8,795
14,919
6,331
275
6,201
8,718
70,741
0
L
Morgan Le Fay
UmbralDemon
Morgan Le Fay
22,108
1,841
662
8,204
20,791
9,424
274
10,559
10,232
66,938
0
L
Artemis
clubfooted
Artemis
4,687
2,329
0
671
12,745
4,403
1,176
4,858
7,887
0
20,464
W
Tsukuyomi
idaJuan
Tsukuyomi
5,939
1,171
0
4,006
12,976
4,587
238
2,858
10,118
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,361
Gold Earned
51,225
272
Minions Killed
375
0
Camps Cleared
0
1,573,193
Distance Traveled
1,770,137
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,114
506
101
5
0
327,311
3
L
Odin
8,388
419
51
3
0
349,013
5
W
Apollo
10,801
540
113
6
0
339,374
2
W
Yemoja
9,060
453
10
1
0
333,751
1
L
Ganesha
8,708
435
19
1
0
363,410
3
L
Nemesis
8,844
442
75
4
0
243,746
0
W
Hel
11,979
599
114
6
0
398,951
1
L
Morgan Le Fay
10,239
512
79
4
0
368,779
1
L
Artemis
7,182
359
48
2
0
248,245
0
W
Tsukuyomi
9,271
464
37
2
0
370,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role