Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FluffyArbiter
Fafnir
Level 63
God Stats
14W - 12L
1,583 SR
Queue Stats
216W - 222L
1,320 Elo+
Party 1
Anubis
Anubis
PureBORIBOYZ3
Anubis
Level 111
God Stats
19W - 18L
1,591 SR
Queue Stats
922W - 914L
1,580 Elo+
Party 1
Eset
Eset
ZionScope
Eset
Level 129
God Stats
21W - 12L
1,639 SR
Queue Stats
188W - 175L
1,493 Elo+
Solo
Agni
Agni
jarebaredubz15
Agni
Level 69
God Stats
1W - 3L
1,339 SR
Queue Stats
483W - 452L
1,442 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,467 Elo+

VS

Team Averages
Level 107
1,573 SR
1,481 Elo+
Arachne
Arachne
Blazin1211
Arachne
Level 88
God Stats
20W - 20L
1,608 SR
Queue Stats
191W - 213L
1,497 Elo+
Solo
Janus
Janus
BodyBagzBrando
Janus
Level 107
God Stats
6W - 6L
1,597 SR
Queue Stats
582W - 575L
1,524 Elo+
Solo
Ganesha
Ganesha
SirSmokealotAU
Ganesha
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
400W - 455L
1,478 Elo+
Solo
Medusa
Medusa
decäy
Medusa
Level 109
God Stats
9W - 4L
1,617 SR
Queue Stats
174W - 184L
1,497 Elo+
Solo
Nike
Nike
saltyburger66
Nike
Level 123
God Stats
14W - 18L
1,544 SR
Queue Stats
309W - 306L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
2 / 1 / 1
5,288
529
3,742
3,908
789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 2
5,468
547
1,532
6,804
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 1
7,081
708
3,912
4,709
2,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
9
2 / 1 / 1
5,660
566
3,129
5,654
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 1 / 0
6,083
608
4,812
3,336
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blazin1211
Arachne
8
0 / 1 / 0
4,893
489
2,933
7,280
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 1
5,702
570
3,052
4,654
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
4,964
496
2,551
5,862
2,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
decäy
Medusa
8
1 / 2 / 0
5,017
502
4,861
4,595
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 5 / 0
5,652
565
1,832
6,398
2,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
1
2.5
L
Arachne
Blazin1211
Arachne
0
1
0
0
L
2
3
1
0.83
W
1
0
2
2
W
5
1
1
5.5
L
0
1
2
1
W
Eset
2
1
1
2.5
L
Medusa
decäy
Medusa
1
2
0
0.5
W
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,127
Damage
15,229
24,411
Taken
28,789
9,644
Mitigated
10,343
9,150
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,742
2,742
0
1,092
3,908
789
736
533
3,375
0
22,979
L
Arachne
Blazin1211
Arachne
2,933
1,988
0
3,731
7,280
2,218
0
3,310
3,970
0
27,366
L
3,052
235
0
360
4,654
1,337
30
3,698
956
29,733
0
W
1,532
657
136
3,804
6,804
3,915
0
929
5,875
13,890
0
W
3,912
502
0
2,467
4,709
2,418
288
1,083
3,551
37,876
0
L
2,551
266
75
1,148
5,862
2,925
0
2,201
3,661
18,042
0
W
Eset
3,129
43
203
1,448
5,654
1,633
0
1,535
4,055
23,751
0
L
Medusa
decäy
Medusa
4,861
2,839
0
1,309
4,595
1,245
223
1,022
3,573
0
32,562
W
4,812
499
0
0
3,336
889
0
1,242
1,952
35,726
0
L
1,832
455
0
721
6,398
2,618
0
3,154
3,244
0
23,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
26,228
281
Minions Killed
261
0
Camps Cleared
0
900,356
Distance Traveled
959,615
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,288
529
37
4
0
179,060
5
L
Arachne
4,893
489
54
5
0
209,034
0
L
Janus
5,702
570
64
6
0
185,695
5
W
Fafnir
5,468
547
24
2
0
187,853
2
W
Anubis
7,081
708
102
10
0
161,728
0
L
Ganesha
4,964
496
12
1
0
202,176
4
W
Eset
5,660
566
47
5
0
180,586
1
L
Medusa
5,017
502
79
8
0
183,961
2
W
Agni
6,083
608
71
7
0
191,129
8
L
Nike
5,652
565
52
5
0
178,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role