Player Matchup

Bacchus
Bacchus
Fêniixx
Bacchus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Party 2
Thor
Thor
LeeeoN
Thor
Level 20
God Stats
2W - 1L
1,310 SR
Queue Stats
73W - 45L
1,617 Elo+
Solo
Rama
Rama
NegroComOrgulho
Rama
Level 5
God Stats
8W - 3L
1,753 SR
Queue Stats
10W - 3L
1,697 Elo+
Solo
Anubis
Anubis
TheMotoca
Anubis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
TiaDaLimpeza
Danzaburou
Level 13
God Stats
2W - 2L
1,403 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 2
Team Averages
Level 16
1,493 SR
1,499 Elo+

VS

Team Averages
Level 41
1,549 SR
1,539 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NegroTracho
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,633 Elo+
Solo
Sol
Sol
OtioSnow
Sol
Level 23
God Stats
7W - 7L
1,474 SR
Queue Stats
64W - 57L
1,403 Elo+
Solo
Artio
Artio
TeteuSky
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,526 Elo+
Solo
Thor
Thor
olafigal
Thor
Level 9
God Stats
4W - 2L
1,770 SR
Queue Stats
12W - 6L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fêniixx
Bacchus
8
3 / 1 / 7
5,769
524
3,327
7,120
4,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
LeeeoN
Thor
12
6 / 1 / 3
7,174
652
6,315
6,821
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 1
7,648
695
4,829
5,164
1,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
TheMotoca
Anubis
8
1 / 3 / 5
5,482
498
3,708
5,322
2,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TiaDaLimpeza
Danzaburou
10
2 / 2 / 1
6,478
589
4,245
2,824
880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
4 / 2 / 0
5,676
516
2,618
4,917
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NegroTracho
Artemis
7
0 / 7 / 0
4,709
428
1,411
6,572
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 2 / 2
5,733
521
6,876
5,955
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
TeteuSky
Artio
8
0 / 3 / 0
4,545
413
798
8,870
2,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
1 / 2 / 1
5,459
496
3,318
6,685
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
7
7
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
2
0
2
W
Bacchus
Fêniixx
Bacchus
3
1
7
6.5
W
Thor
LeeeoN
Thor
6
1
3
7.5
W
4
0
1
4.5
L
Artemis
NegroTracho
Artemis
0
7
0
0
L
2
2
2
1.5
L
Artio
TeteuSky
Artio
0
3
0
0
W
Anubis
TheMotoca
Anubis
1
3
5
1.17
W
Danzaburou
TiaDaLimpeza
Danzaburou
2
2
1
1.25
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
15,021
27,251
Taken
32,999
11,623
Mitigated
10,723
6,953
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,618
1,210
0
1,642
4,917
3,359
0
0
4,917
0
22,403
W
Bacchus
Fêniixx
Bacchus
3,327
473
225
2,021
7,120
4,444
142
2,920
4,055
6,424
0
W
Thor
LeeeoN
Thor
6,315
1,206
0
245
6,821
2,361
280
897
5,822
0
39,192
W
4,829
3,899
0
2,746
5,164
1,432
2,180
52
5,112
0
52,721
L
Artemis
NegroTracho
Artemis
1,411
627
0
412
6,572
1,348
340
1,485
5,087
0
13,996
L
6,876
1,503
0
2,131
5,955
1,045
164
2,990
2,965
28,685
0
L
Artio
TeteuSky
Artio
798
130
192
1,885
8,870
2,828
108
1,414
7,456
9,161
0
W
Anubis
TheMotoca
Anubis
3,708
237
0
1,135
5,322
2,506
400
2,775
2,275
16,976
0
W
Danzaburou
TiaDaLimpeza
Danzaburou
4,245
1,656
0
581
2,824
880
604
471
2,313
0
30,716
L
Thor
3,318
1,571
0
1,678
6,685
2,143
0
1,146
5,539
0
24,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
26,122
286
Minions Killed
201
0
Camps Cleared
0
1,015,559
Distance Traveled
1,013,739
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,676
516
46
4
0
223,870
5
W
Bacchus
5,769
524
3
0
0
221,728
3
W
Thor
7,174
652
77
7
0
206,993
2
W
Rama
7,648
695
100
9
0
207,523
3
L
Artemis
4,709
428
31
3
0
179,356
0
L
Sol
5,733
521
57
5
0
212,140
4
L
Artio
4,545
413
16
1
0
203,410
3
W
Anubis
5,482
498
28
3
0
181,144
4
W
Danzaburou
6,478
589
78
7
0
198,171
1
L
Thor
5,459
496
51
5
0
194,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role