Player Matchup

Cabrakan
Cabrakan
HelpImStuckPlz
Cabrakan
Level 7
God Stats
5W - 0L
2,005 SR
Queue Stats
13W - 3L
1,780 Elo+
Party 1
Chang'e
Chang'e
LETHALITO
Chang'e
Level 78
God Stats
81W - 65L
1,576 SR
Queue Stats
170W - 140L
1,540 Elo+
Party 1
Neith
Neith
MorgansAWife
Neith
Level 26
God Stats
6W - 6L
1,938 SR
Queue Stats
160W - 87L
1,718 Elo+
Party 1
Loki
Loki
SiderealWall425
Loki
Level 20
God Stats
3W - 0L
1,842 SR
Queue Stats
65W - 27L
1,743 Elo+
Party 1
Sylvanus
Sylvanus
Which Jake
Sylvanus
Level 87
God Stats
12W - 8L
1,631 SR
Queue Stats
419W - 383L
1,623 Elo+
Party 1
Team Averages
Level 44
1,799 SR
1,681 Elo+

VS

Team Averages
Level 21
1,540 SR
1,637 Elo+
Neith
Neith
IplayHIGHHH2289
Neith
Level 15
God Stats
0W - 2L
1,314 SR
Queue Stats
56W - 47L
1,657 Elo+
Solo
Tyr
Tyr
Jack-Ymir
Tyr
Level 27
God Stats
8W - 13L
1,490 SR
Queue Stats
80W - 71L
1,598 Elo+
Solo
Pele
Pele
Legaciezz
Pele
Level 28
God Stats
6W - 4L
1,741 SR
Queue Stats
135W - 117L
1,630 Elo+
Party 2
Ymir
Ymir
ZeroDaPharoah
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 101L
1,621 Elo+
Party 2
Merlin
Merlin
upswept_fall4
Merlin
Level 9
God Stats
2W - 3L
1,652 SR
Queue Stats
27W - 24L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 3 / 6
7,332
524
5,893
11,426
8,591
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LETHALITO
Chang'e
15
5 / 1 / 5
8,833
631
4,952
8,928
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
8,454
604
8,859
10,137
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 0
10,212
729
7,387
7,127
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Which Jake
Sylvanus
13
5 / 3 / 7
8,632
617
8,031
10,508
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,632
545
8,854
10,153
3,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 2
7,131
509
3,495
9,117
7,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
13
6 / 4 / 2
8,111
579
8,610
11,695
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 3
6,036
431
2,478
10,175
4,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 2
7,044
503
3,304
7,049
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
10
10
Deaths
24
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
3
6
2
L
3
6
3
0.75
L
0
5
2
0.2
W
Chang'e
LETHALITO
Chang'e
5
1
5
7.5
L
Pele
6
4
2
1.75
W
4
3
3
1.83
W
7
0
0
7
W
Sylvanus
Which Jake
Sylvanus
5
3
7
2.83
L
1
4
3
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,122
Damage
26,741
48,126
Taken
48,189
22,966
Mitigated
21,318
18,147
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,893
1,221
0
2,577
11,426
8,591
0
964
10,462
24,634
0
L
8,854
4,023
0
2,211
10,153
3,207
0
3,666
6,487
0
53,310
L
3,495
435
0
1,520
9,117
7,893
0
198
8,919
0
42,101
W
Chang'e
LETHALITO
Chang'e
4,952
133
771
3,555
8,928
2,838
624
1,857
7,071
48,712
0
L
Pele
8,610
3,099
0
4,210
11,695
3,690
0
6,315
5,380
0
48,460
W
8,859
3,741
0
4,576
10,137
3,242
246
704
9,433
0
60,182
W
7,387
2,485
0
1,263
7,127
3,157
68
1,356
5,771
0
72,853
W
Sylvanus
Which Jake
Sylvanus
8,031
1,855
1,150
4,255
10,508
5,138
262
901
9,607
37,148
11,692
L
2,478
1,037
0
718
10,175
4,318
0
4,353
5,822
12,896
0
L
3,304
109
0
1,169
7,049
2,210
612
4,080
2,969
46,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
35,954
459
Minions Killed
390
0
Camps Cleared
0
1,356,348
Distance Traveled
1,250,249
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,332
524
33
2
0
262,016
1
L
Neith
7,632
545
88
6
0
221,362
3
L
Tyr
7,131
509
89
6
0
252,468
1
W
Chang'e
8,833
631
93
7
0
278,702
4
L
Pele
8,111
579
97
7
0
286,033
5
W
Neith
8,454
604
111
8
0
234,586
4
W
Loki
10,212
729
141
10
0
295,974
2
W
Sylvanus
8,632
617
81
6
0
285,070
2
L
Ymir
6,036
431
26
2
0
251,453
8
L
Merlin
7,044
503
90
6
0
238,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role