Player Matchup

Rama
Rama
Big Agartha
Rama
Level 35
God Stats
4W - 3L
1,516 SR
Queue Stats
65W - 60L
1,416 Elo+
Party 1
Mercury
Mercury
DAMAGE2002
Mercury
Level 16
God Stats
5W - 5L
1,684 SR
Queue Stats
80W - 106L
1,358 Elo+
Solo
Loki
Loki
Frampty
Loki
Level 9
God Stats
29W - 22L
1,469 SR
Queue Stats
34W - 33L
1,391 Elo+
Party 1
Khepri
Khepri
JkcbT
Khepri
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,668 Elo+
Solo
Achilles
Achilles
Mousehead2020
Achilles
Level 18
God Stats
1W - 4L
1,301 SR
Queue Stats
4W - 5L
1,437 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,454 Elo+

VS

Team Averages
Level 14
1,549 SR
1,382 Elo+
Sylvanus
Sylvanus
ARTODITO
Sylvanus
Level 15
God Stats
7W - 4L
1,407 SR
Queue Stats
76W - 70L
1,289 Elo+
Solo
Artemis
Artemis
AnthraxDaddy
Artemis
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
15W - 36L
1,391 Elo+
Solo
Hel
Hel
CerealSeason
Hel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 132L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Jeantas
Danzaburou
Level 9
God Stats
24W - 27L
1,583 SR
Queue Stats
116W - 109L
1,448 Elo+
Solo
Thor
Thor
一般盘腰上
Thor
Level 23
God Stats
1W - 0L
1,752 SR
Queue Stats
16W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 12
17,197
1,146
52,171
26,602
15,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
DAMAGE2002
Mercury
18
0 / 1 / 3
11,072
738
619
1,136
368
Loki
Frampty
Loki
20
5 / 9 / 14
14,778
985
18,832
22,729
11,967
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
JkcbT
Khepri
20
4 / 7 / 16
15,886
1,059
13,849
30,307
47,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Mousehead2020
Achilles
20
5 / 10 / 15
14,432
962
16,629
40,295
86,933
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARTODITO
Sylvanus
20
3 / 2 / 26
15,633
1,042
19,905
29,011
37,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
AnthraxDaddy
Artemis
20
1 / 11 / 19
13,058
871
11,616
19,090
7,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 15
14,378
959
11,455
22,622
16,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jeantas
Danzaburou
20
19 / 1 / 13
19,451
1,297
54,641
14,168
6,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 9 / 10
14,801
987
14,764
24,675
11,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
119
28
Kills
36
36
Deaths
28
60
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARTODITO
Sylvanus
3
2
26
8
W
Artemis
AnthraxDaddy
Artemis
1
11
19
0.95
L
14
9
12
2.22
W
5
5
15
2.5
L
Mercury
DAMAGE2002
Mercury
0
1
3
1.5
L
Loki
Frampty
Loki
5
9
14
1.33
W
Danzaburou
Jeantas
Danzaburou
19
1
13
25.5
L
Khepri
JkcbT
Khepri
4
7
16
1.71
L
Achilles
Mousehead2020
Achilles
5
10
15
1.25
W
8
9
10
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,100
Damage
112,381
121,069
Taken
109,566
161,596
Mitigated
79,074
3,462
Healing
32,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARTODITO
Sylvanus
19,905
4,462
7,720
7,222
29,011
37,176
0
4,018
24,993
39,643
0
W
Artemis
AnthraxDaddy
Artemis
11,616
5,412
0
1,264
19,090
7,374
0
1,956
17,134
162
19,410
L
52,171
39,684
0
0
26,602
15,316
0
6,801
19,801
0
89,838
W
11,455
2,962
7,063
6,097
22,622
16,878
0
3,417
19,205
20,484
0
L
Mercury
DAMAGE2002
Mercury
619
589
95
17
1,136
368
0
378
758
0
2,487
L
Loki
Frampty
Loki
18,832
1,471
0
121
22,729
11,967
0
4,227
18,502
0
49,571
W
Danzaburou
Jeantas
Danzaburou
54,641
33,687
252
3,040
14,168
6,523
0
1,451
12,717
0
110,775
L
Khepri
JkcbT
Khepri
13,849
1,261
0
2,099
30,307
47,012
0
8,420
21,887
34,039
0
L
Achilles
Mousehead2020
Achilles
16,629
4,886
0
1,130
40,295
86,933
0
11,696
28,599
0
33,060
W
14,764
3,958
0
0
24,675
11,123
0
3,007
21,668
0
24,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,365
Gold Earned
77,321
219
Minions Killed
249
3
Camps Cleared
5
1,056,641
Distance Traveled
1,153,626
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,633
1,042
46
3
0
231,711
3
W
Artemis
13,058
871
9
1
0
197,668
1
L
Rama
17,197
1,146
89
6
0
229,547
1
W
Hel
14,378
959
26
2
1
237,763
1
L
Mercury
11,072
738
6
0
2
39,951
0
L
Loki
14,778
985
54
4
1
286,823
2
W
Danzaburou
19,451
1,297
151
10
4
252,692
3
L
Khepri
15,886
1,059
35
2
0
244,180
0
L
Achilles
14,432
962
35
2
0
256,140
0
W
Thor
14,801
987
17
1
0
233,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role