Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BlueReap
Danzaburou
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 100L
1,538 Elo+
Party 2
Ra
Ra
Cu_Chulainn1x
Ra
Level 126
God Stats
21W - 29L
1,631 SR
Queue Stats
380W - 402L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R0manR3l0ad3d
Morgan Le Fay
Level 94
God Stats
9W - 9L
1,516 SR
Queue Stats
94W - 109L
1,367 Elo+
Solo
Mercury
Mercury
Talkative
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 2
Team Averages
Level 88
1,530 SR
1,471 Elo+

VS

Team Averages
Level 107
1,544 SR
1,413 Elo+
Cerberus
Cerberus
Afro-seneca_Mal
Cerberus
Level 55
God Stats
5W - 15L
1,274 SR
Queue Stats
76W - 127L
1,272 Elo+
Party 1
He Bo
He Bo
Bloody Bat300
He Bo
Level 153
God Stats
0W - 2L
1,488 SR
Queue Stats
72W - 81L
1,483 Elo+
Solo
Pele
Pele
CoppingwithAids
Pele
Level 97
God Stats
1W - 3L
1,689 SR
Queue Stats
87W - 121L
1,317 Elo+
Party 1
Cupid
Cupid
ExclusiveTimes
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,470 Elo+
Party 3
Hun Batz
Hun Batz
Jawn Mark
Hun Batz
Level 126
God Stats
1W - 1L
1,769 SR
Queue Stats
20W - 29L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 1 / 4
7,723
483
4,818
11,809
6,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
BlueReap
Danzaburou
13
3 / 1 / 1
7,997
500
6,625
5,351
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 0 / 2
9,819
614
7,326
9,929
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
R0manR3l0ad3d
Morgan Le Fay
15
1 / 1 / 3
8,976
561
6,997
6,567
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Talkative
Mercury
17
6 / 1 / 5
9,840
615
5,598
11,195
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 2 / 2
6,310
394
3,333
11,025
8,403
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 0
8,061
504
6,199
9,067
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
7,350
459
4,922
12,062
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,382
461
8,877
9,271
2,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Jawn Mark
Hun Batz
13
2 / 2 / 1
7,953
497
4,621
8,019
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
L
Cerberus
0
2
2
0.5
L
1
3
0
0.33
W
Danzaburou
BlueReap
Danzaburou
3
1
1
3.5
L
0
3
0
0
W
2
0
2
3
L
1
2
1
0.75
L
Hun Batz
Jawn Mark
Hun Batz
2
2
1
1.25
W
Morgan Le Fay
R0manR3l0ad3d
Morgan Le Fay
1
1
3
2.5
W
Mercury
Talkative
Mercury
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
27,952
44,851
Taken
49,444
22,045
Mitigated
25,972
14,998
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,818
146
210
3,399
11,809
6,657
0
2,242
9,567
33,778
0
L
Cerberus
3,333
324
82
1,982
11,025
8,403
228
2,550
8,475
21,735
0
L
6,199
187
0
1,844
9,067
3,328
140
4,472
4,595
54,634
0
W
Danzaburou
BlueReap
Danzaburou
6,625
3,005
0
1,510
5,351
1,695
658
1,144
4,207
0
48,294
L
4,922
806
0
3,321
12,062
8,896
0
5,922
6,140
0
45,213
W
7,326
996
224
6,822
9,929
6,494
350
648
8,374
69,902
0
L
8,877
5,588
298
3,760
9,271
2,643
816
2,909
6,362
0
57,407
L
Hun Batz
Jawn Mark
Hun Batz
4,621
960
0
3,086
8,019
2,702
0
3,288
4,731
0
44,598
W
Morgan Le Fay
R0manR3l0ad3d
Morgan Le Fay
6,997
148
0
1,364
6,567
2,322
38
3,381
2,939
57,718
0
W
Mercury
Talkative
Mercury
5,598
2,609
0
1,469
11,195
4,877
1,246
1,870
9,202
0
75,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
37,056
536
Minions Killed
439
0
Camps Cleared
0
1,637,979
Distance Traveled
1,499,495
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,723
483
73
5
0
343,055
8
L
Cerberus
6,310
394
46
3
0
284,447
1
L
He Bo
8,061
504
108
7
0
287,942
5
W
Danzaburou
7,997
500
98
6
0
307,405
2
L
Pele
7,350
459
80
5
0
318,154
2
W
Ra
9,819
614
135
8
0
322,686
7
L
Cupid
7,382
461
110
7
0
280,567
5
L
Hun Batz
7,953
497
95
6
0
328,385
3
W
Morgan Le Fay
8,976
561
109
7
0
275,655
2
W
Mercury
9,840
615
121
8
0
389,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role