Player Matchup

Zhong Kui
Zhong Kui
Barsu
Zhong Kui
Level 148
God Stats
12W - 7L
1,777 SR
Queue Stats
424W - 402L
1,550 Elo+
Party 1
Fafnir
Fafnir
Novindus
Fafnir
Level 158
God Stats
7W - 8L
1,403 SR
Queue Stats
598W - 612L
1,514 Elo+
Solo
Nemesis
Nemesis
TenebrisAbys
Nemesis
Level 127
God Stats
3W - 4L
1,240 SR
Queue Stats
134W - 100L
1,532 Elo+
Solo
Cerberus
Cerberus
Барс111
Cerberus
Level 122
God Stats
6W - 2L
1,892 SR
Queue Stats
331W - 308L
1,545 Elo+
Party 1
Artemis
Artemis
Пэльмэнь
Artemis
Level 68
God Stats
3W - 3L
1,167 SR
Queue Stats
406W - 438L
1,334 Elo+
Solo
Team Averages
Level 125
1,496 SR
1,495 Elo+

VS

Team Averages
Level 97
1,578 SR
1,511 Elo+
Ganesha
Ganesha
 
Ganesha
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LordAizzan
Pele
Level 132
God Stats
12W - 22L
1,408 SR
Queue Stats
491W - 501L
1,516 Elo+
Solo
Artemis
Artemis
TriggeredYou
Artemis
Level 160
God Stats
12W - 2L
2,001 SR
Queue Stats
228W - 210L
1,639 Elo+
Solo
Achilles
Achilles
huruka1988
Achilles
Level 45
God Stats
1W - 2L
1,481 SR
Queue Stats
23W - 34L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barsu
Zhong Kui
14
5 / 2 / 6
8,757
584
8,910
10,717
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Novindus
Fafnir
10
0 / 1 / 6
7,004
467
3,816
11,561
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
TenebrisAbys
Nemesis
13
3 / 1 / 4
8,249
550
4,548
9,489
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Барс111
Cerberus
16
11 / 1 / 4
9,894
660
12,114
12,421
8,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 1
6,674
445
5,592
8,760
2,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 6
7,373
492
4,740
12,141
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
 
Kukulkan
12
2 / 3 / 2
7,285
486
8,435
6,413
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
7,270
485
3,444
10,827
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
TriggeredYou
Artemis
14
7 / 2 / 0
8,558
571
8,758
9,493
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
huruka1988
Achilles
10
2 / 7 / 0
6,367
424
2,761
9,771
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
20
Kills
11
11
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
6
0.75
L
Kukulkan
 
Kukulkan
2
3
2
1
W
Zhong Kui
Barsu
Zhong Kui
5
2
6
4
L
0
4
2
0.25
W
Fafnir
Novindus
Fafnir
0
1
6
3
W
Nemesis
TenebrisAbys
Nemesis
3
1
4
5
L
Artemis
TriggeredYou
Artemis
7
2
0
3.5
L
Achilles
huruka1988
Achilles
2
7
0
0.29
W
Cerberus
Барс111
Cerberus
11
1
4
13
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
28,138
52,948
Taken
48,645
33,111
Mitigated
24,368
20,419
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,740
147
0
1,352
12,141
9,522
0
6,236
5,905
24,594
0
L
Kukulkan
 
Kukulkan
8,435
248
0
669
6,413
2,542
0
4,188
2,225
45,247
0
W
Zhong Kui
Barsu
Zhong Kui
8,910
1,251
11
5,756
10,717
8,787
626
2,581
8,136
57,223
0
L
3,444
587
0
3,076
10,827
3,968
0
4,857
5,970
0
47,581
W
Fafnir
Novindus
Fafnir
3,816
745
0
4,038
11,561
9,421
0
4,643
6,918
15,792
0
W
Nemesis
TenebrisAbys
Nemesis
4,548
2,095
0
1,965
9,489
3,659
0
3,090
6,399
0
63,437
L
Artemis
TriggeredYou
Artemis
8,758
4,938
0
3,875
9,493
3,157
29
2,682
6,811
0
62,081
L
Achilles
huruka1988
Achilles
2,761
797
0
1,457
9,771
5,179
0
6,999
2,772
0
18,830
W
Cerberus
Барс111
Cerberus
12,114
1,510
0
6,904
12,421
8,980
255
2,694
9,727
63,695
0
W
5,592
2,532
0
1,745
8,760
2,264
712
167
8,593
0
36,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,578
Gold Earned
36,853
427
Minions Killed
338
0
Camps Cleared
0
1,380,340
Distance Traveled
1,312,804
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,373
492
13
1
0
274,451
1
L
Kukulkan
7,285
486
90
6
0
256,218
4
W
Zhong Kui
8,757
584
100
7
0
262,955
0
L
Pele
7,270
485
92
6
0
289,052
1
W
Fafnir
7,004
467
20
1
0
259,916
7
W
Nemesis
8,249
550
98
7
0
352,710
6
L
Artemis
8,558
571
110
7
0
274,682
0
L
Achilles
6,367
424
33
2
0
218,401
4
W
Cerberus
9,894
660
146
10
0
281,517
2
W
Artemis
6,674
445
63
4
0
223,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role