Player Matchup

Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CrimsonFish98
Mulan
Level 124
God Stats
5W - 10L
1,358 SR
Queue Stats
34W - 61L
1,361 Elo+
Party 1
Kali
Kali
ItsSpiritBoi
Kali
Level 49
God Stats
35W - 21L
1,555 SR
Queue Stats
590W - 640L
1,482 Elo+
Solo
Fenrir
Fenrir
NewtypeShawty
Fenrir
Level 27
God Stats
6W - 5L
1,720 SR
Queue Stats
157W - 164L
1,511 Elo+
Party 1
Thoth
Thoth
Obverse
Thoth
Level 145
God Stats
20W - 19L
1,431 SR
Queue Stats
415W - 393L
1,574 Elo+
Party 1
Team Averages
Level 99
1,513 SR
1,486 Elo+

VS

Team Averages
Level 40
1,555 SR
1,451 Elo+
Neith
Neith
BIGDADDYBOWERS
Neith
Level 3
God Stats
1W - 2L
1,687 SR
Queue Stats
1W - 7L
1,703 Elo+
Party 2
Fenrir
Fenrir
Big_Byrd_07
Fenrir
Level 67
God Stats
15W - 10L
1,640 SR
Queue Stats
191W - 222L
1,395 Elo+
Party 2
Hades
Hades
JesseJames17
Hades
Level 22
God Stats
2W - 3L
1,611 SR
Queue Stats
34W - 54L
1,361 Elo+
Party 2
King Arthur
King Arthur
Pyxxus
King Arthur
Level 48
God Stats
2W - 7L
1,270 SR
Queue Stats
234W - 193L
1,402 Elo+
Solo
Ares
Ares
WingNuutzz
Ares
Level 60
God Stats
45W - 32L
1,569 SR
Queue Stats
494W - 511L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 6
5,799
580
2,625
4,835
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
5,414
541
2,875
4,141
1,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 0 / 2
5,953
595
4,735
4,451
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 0 / 5
5,893
589
2,699
4,325
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Obverse
Thoth
11
3 / 0 / 1
6,408
641
4,074
3,210
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,229
423
1,638
3,766
949
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
8
0 / 2 / 0
4,812
481
1,443
5,769
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
5,132
513
1,447
5,896
2,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Pyxxus
King Arthur
8
0 / 3 / 0
4,797
480
3,862
7,687
2,503
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 0
4,582
458
1,692
6,319
2,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
13
Kills
0
0
Deaths
13
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
6
4
L
0
4
0
0
L
Fenrir
0
2
0
0
W
1
0
2
2
W
4
0
2
5
L
0
1
0
0
W
4
0
5
6.5
W
Thoth
Obverse
Thoth
3
0
1
3.5
L
King Arthur
Pyxxus
King Arthur
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
10,082
20,962
Taken
29,437
7,269
Mitigated
10,623
7,920
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,625
1,132
0
2,583
4,835
1,213
962
833
4,002
37,497
0
L
1,638
859
0
103
3,766
949
112
517
3,249
0
10,266
L
Fenrir
1,443
106
0
2,502
5,769
2,056
126
992
4,707
0
24,533
W
2,875
515
0
1,565
4,141
1,762
346
0
4,141
0
19,419
W
4,735
2,053
0
2,100
4,451
1,635
288
453
3,998
0
22,662
L
1,447
425
116
1,886
5,896
2,167
180
3,071
2,511
22,983
0
W
2,699
459
0
707
4,325
1,724
422
921
3,404
0
6,606
W
Thoth
Obverse
Thoth
4,074
521
0
965
3,210
935
611
994
2,216
32,762
0
L
King Arthur
Pyxxus
King Arthur
3,862
852
0
2,515
7,687
2,503
0
0
7,687
0
22,631
L
1,692
0
0
1,330
6,319
2,948
251
1,695
4,584
14,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
23,552
225
Minions Killed
195
0
Camps Cleared
0
960,762
Distance Traveled
945,127
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,799
580
66
7
0
193,428
4
L
Neith
4,229
423
27
3
0
164,293
0
L
Fenrir
4,812
481
51
5
0
218,274
1
W
Mulan
5,414
541
37
4
0
168,302
5
W
Kali
5,953
595
39
4
0
201,659
1
L
Hades
5,132
513
60
6
0
185,768
0
W
Fenrir
5,893
589
13
1
0
206,950
3
W
Thoth
6,408
641
70
7
0
190,423
1
L
King Arthur
4,797
480
38
4
0
197,223
5
L
Ares
4,582
458
19
2
0
179,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role