Player Matchup

Morgan Le Fay
Morgan Le Fay
DimuNet
Morgan Le Fay
Level 16
God Stats
4W - 2L
1,664 SR
Queue Stats
16W - 26L
1,311 Elo+
Party 1
Bakasura
Bakasura
ElPatroN284
Bakasura
Level 17
God Stats
3W - 9L
1,424 SR
Queue Stats
23W - 51L
1,161 Elo+
Party 1
Kuzenbo
Kuzenbo
Iscaml
Kuzenbo
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 53L
1,510 Elo+
Solo
Heimdallr
Heimdallr
arema87
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Vulcan
Vulcan
munchiezzzz
Vulcan
Level 28
God Stats
16W - 14L
1,590 SR
Queue Stats
30W - 23L
1,525 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,354 Elo+

VS

Team Averages
Level 20
1,553 SR
1,406 Elo+
Skadi
Skadi
ALLL4ONEGAM3R
Skadi
Level 24
God Stats
15W - 5L
1,761 SR
Queue Stats
58W - 66L
1,438 Elo+
Solo
Guan Yu
Guan Yu
ItsSimple0982
Guan Yu
Level 28
God Stats
2W - 3L
1,352 SR
Queue Stats
134W - 137L
1,571 Elo+
Solo
Achilles
Achilles
LilSoyPacket
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Merlin
Merlin
RRaXXel
Merlin
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
lvleuropeo10
Nemesis
Level 19
God Stats
12W - 9L
1,653 SR
Queue Stats
46W - 57L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DimuNet
Morgan Le Fay
14
1 / 7 / 2
9,605
343
4,025
17,992
7,729
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ElPatroN284
Bakasura
19
7 / 5 / 2
13,225
472
15,871
26,022
14,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Iscaml
Kuzenbo
18
6 / 7 / 8
12,808
457
16,956
29,560
44,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
arema87
Heimdallr
15
0 / 9 / 7
10,297
368
5,792
19,261
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
17
5 / 9 / 5
12,107
432
18,004
19,082
7,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 6
15,395
550
30,070
19,458
7,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
19
8 / 1 / 16
13,591
485
19,966
21,850
25,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
LilSoyPacket
Achilles
20
3 / 3 / 4
13,829
494
5,655
15,632
17,283
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
RRaXXel
Merlin
19
3 / 4 / 14
13,207
472
17,839
15,098
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
lvleuropeo10
Nemesis
19
7 / 6 / 12
13,429
480
11,965
19,857
9,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
19
Kills
35
37
Deaths
19
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
14
5
6
3.4
L
Morgan Le Fay
DimuNet
Morgan Le Fay
1
7
2
0.29
L
Bakasura
ElPatroN284
Bakasura
7
5
2
1.6
L
Kuzenbo
Iscaml
Kuzenbo
6
7
8
1.43
W
Guan Yu
8
1
16
16
W
Achilles
LilSoyPacket
Achilles
3
3
4
1.67
W
Merlin
RRaXXel
Merlin
3
4
14
2.5
L
Heimdallr
arema87
Heimdallr
0
9
7
0.39
W
Nemesis
lvleuropeo10
Nemesis
7
6
12
2.17
L
Vulcan
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,648
Damage
85,495
111,917
Taken
91,895
80,800
Mitigated
65,771
14,278
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,070
15,707
0
4,265
19,458
7,073
7,870
10,397
8,224
0
147,846
L
Morgan Le Fay
DimuNet
Morgan Le Fay
4,025
356
0
756
17,992
7,729
527
5,657
12,335
24,493
0
L
Bakasura
ElPatroN284
Bakasura
15,871
8,502
0
3,499
26,022
14,690
2,336
3,554
22,468
0
62,992
L
Kuzenbo
Iscaml
Kuzenbo
16,956
5,052
0
4,411
29,560
44,227
249
4,123
25,437
49,904
0
W
Guan Yu
19,966
4,190
3,588
5,129
21,850
25,303
434
8,363
12,826
0
67,707
W
Achilles
LilSoyPacket
Achilles
5,655
2,455
0
545
15,632
17,283
2,931
5,533
9,670
0
74,383
W
Merlin
RRaXXel
Merlin
17,839
2,113
576
4,328
15,098
6,646
3,047
6,891
7,680
81,790
0
L
Heimdallr
arema87
Heimdallr
5,792
1,758
0
632
19,261
7,096
345
5,959
13,302
0
42,914
W
Nemesis
lvleuropeo10
Nemesis
11,965
5,497
0
2,983
19,857
9,466
663
7,359
11,632
0
69,320
L
Vulcan
18,004
3,996
0
4,980
19,082
7,058
767
4,269
14,813
80,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,042
Gold Earned
69,451
428
Minions Killed
649
0
Camps Cleared
0
2,411,883
Distance Traveled
2,730,261
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,395
550
197
7
0
477,785
1
L
Morgan Le Fay
9,605
343
33
1
0
445,252
0
L
Bakasura
13,225
472
139
5
0
573,864
0
L
Kuzenbo
12,808
457
66
2
0
463,701
3
W
Guan Yu
13,591
485
92
3
0
594,441
7
W
Achilles
13,829
494
119
4
0
569,027
0
W
Merlin
13,207
472
156
6
0
470,150
1
L
Heimdallr
10,297
368
79
3
0
497,744
0
W
Nemesis
13,429
480
85
3
0
618,858
0
L
Vulcan
12,107
432
111
4
0
431,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role