Player Matchup

Hachiman
Hachiman
Chico PG2098
Hachiman
Level 81
God Stats
5W - 1L
1,570 SR
Queue Stats
124W - 142L
1,394 Elo+
Solo
Da Ji
Da Ji
Cronenburger
Da Ji
Level 120
God Stats
2W - 0L
1,694 SR
Queue Stats
78W - 79L
1,537 Elo+
Solo
Kukulkan
Kukulkan
DoratheSlayr
Kukulkan
Level 107
God Stats
3W - 7L
1,227 SR
Queue Stats
172W - 167L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
ScareCape260067
Sun Wukong
Level 133
God Stats
246W - 240L
1,537 SR
Queue Stats
247W - 242L
1,510 Elo+
Solo
Hera
Hera
xLannister
Hera
Level 160
God Stats
22W - 26L
1,487 SR
Queue Stats
871W - 888L
1,540 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,474 Elo+

VS

Team Averages
Level 115
1,618 SR
1,462 Elo+
Izanami
Izanami
AstroBone
Izanami
Level 127
God Stats
24W - 28L
1,497 SR
Queue Stats
224W - 230L
1,494 Elo+
Party 1
Ymir
Ymir
DamnMimic
Ymir
Level 128
God Stats
3W - 1L
1,815 SR
Queue Stats
101W - 96L
1,520 Elo+
Party 1
Loki
Loki
MBS9892
Loki
Level 158
God Stats
2W - 2L
1,724 SR
Queue Stats
367W - 376L
1,521 Elo+
Solo
Nu Wa
Nu Wa
MysterionMoi
Nu Wa
Level 106
God Stats
15W - 15L
1,608 SR
Queue Stats
106W - 125L
1,428 Elo+
Solo
Achilles
Achilles
falconfanatic12
Achilles
Level 56
God Stats
58W - 61L
1,446 SR
Queue Stats
225W - 218L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chico PG2098
Hachiman
11
0 / 2 / 1
6,214
478
2,277
5,700
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
7 / 1 / 0
7,763
597
4,725
8,201
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
DoratheSlayr
Kukulkan
13
1 / 2 / 2
7,461
574
2,911
4,299
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ScareCape260067
Sun Wukong
13
2 / 1 / 5
7,516
578
6,284
9,528
4,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
6,353
489
4,146
7,699
1,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstroBone
Izanami
11
2 / 3 / 1
6,873
529
4,277
7,462
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
2 / 0 / 2
6,673
513
3,223
7,700
6,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
MBS9892
Loki
11
2 / 2 / 1
6,670
513
2,708
7,864
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 1
7,772
598
5,223
4,859
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
10
0 / 4 / 0
6,009
462
4,230
8,173
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstroBone
Izanami
2
3
1
0.83
W
Hachiman
Chico PG2098
Hachiman
0
2
1
0.25
W
7
1
0
7
L
Ymir
2
0
2
3
W
Kukulkan
DoratheSlayr
Kukulkan
1
2
2
1
L
Loki
MBS9892
Loki
2
2
1
1.25
L
2
2
1
1.25
W
Sun Wukong
ScareCape260067
Sun Wukong
2
1
5
4.5
L
Achilles
0
4
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
19,661
35,427
Taken
36,058
13,082
Mitigated
19,300
10,727
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstroBone
Izanami
4,277
3,473
0
1,341
7,462
2,354
1,166
2,937
4,463
0
52,493
W
Hachiman
Chico PG2098
Hachiman
2,277
1,403
0
1,411
5,700
1,470
0
1,467
4,171
0
33,075
W
4,725
1,587
0
2,374
8,201
3,302
306
1,476
6,595
0
41,628
L
Ymir
3,223
773
0
500
7,700
6,113
24
1,726
5,974
16,530
0
W
Kukulkan
DoratheSlayr
Kukulkan
2,911
200
0
704
4,299
1,664
689
1,634
2,575
43,585
0
L
Loki
MBS9892
Loki
2,708
337
0
3,420
7,864
2,437
0
359
7,495
0
38,082
L
5,223
348
0
969
4,859
1,588
169
1,905
2,794
48,219
0
W
Sun Wukong
ScareCape260067
Sun Wukong
6,284
1,183
0
4,273
9,528
4,686
894
1,536
7,908
0
40,000
L
Achilles
4,230
1,632
0
1,923
8,173
6,808
0
0
8,173
0
26,708
W
4,146
1,319
0
1,965
7,699
1,960
0
1,905
5,732
34,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
33,997
392
Minions Killed
377
0
Camps Cleared
0
1,198,874
Distance Traveled
1,176,987
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,873
529
119
9
0
218,972
0
W
Hachiman
6,214
478
70
5
0
214,228
0
W
Da Ji
7,763
597
75
6
0
282,388
5
L
Ymir
6,673
513
28
2
0
246,918
6
W
Kukulkan
7,461
574
99
8
0
211,652
2
L
Loki
6,670
513
80
6
0
287,545
3
L
Nu Wa
7,772
598
110
8
0
217,668
4
W
Sun Wukong
7,516
578
80
6
0
253,070
0
L
Achilles
6,009
462
40
3
0
205,884
1
W
Hera
6,353
489
68
5
0
237,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role