Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AsodawaterO
Geb
Level 107
God Stats
1W - 1L
1,246 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
IAMBATMAN033
Ao Kuang
Level 87
God Stats
1W - 2L
1,395 SR
Queue Stats
247W - 267L
1,395 Elo+
Solo
Thanatos
Thanatos
Lucho2112
Thanatos
Level 105
God Stats
4W - 5L
1,300 SR
Queue Stats
114W - 129L
1,392 Elo+
Solo
Neith
Neith
vishwam
Neith
Level 94
God Stats
6W - 6L
1,550 SR
Queue Stats
108W - 74L
1,524 Elo+
Solo
Team Averages
Level 99
1,398 SR
1,451 Elo+

VS

Team Averages
Level 81
1,491 SR
1,392 Elo+
Kukulkan
Kukulkan
Ashleey_t
Kukulkan
Level 88
God Stats
210W - 188L
1,525 SR
Queue Stats
520W - 533L
1,382 Elo+
Solo
Thanatos
Thanatos
CTHuluNet
Thanatos
Level 88
God Stats
6W - 9L
1,488 SR
Queue Stats
326W - 331L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
King Flare9440
Gilgamesh
Level 108
God Stats
7W - 15L
1,343 SR
Queue Stats
315W - 323L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
RogueThanatos5
Kuzenbo
Level 67
God Stats
12W - 12L
1,574 SR
Queue Stats
110W - 119L
1,438 Elo+
Party 1
Izanami
Izanami
tayitos2112
Izanami
Level 56
God Stats
7W - 10L
1,525 SR
Queue Stats
36W - 52L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 2 / 1
8,044
536
3,245
5,972
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 9
8,706
580
5,640
8,972
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
IAMBATMAN033
Ao Kuang
16
6 / 1 / 1
9,675
645
9,032
11,249
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Lucho2112
Thanatos
14
3 / 3 / 3
8,412
561
5,702
10,454
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
vishwam
Neith
15
9 / 2 / 3
9,052
603
13,852
10,336
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ashleey_t
Kukulkan
14
2 / 3 / 2
8,117
541
6,659
7,123
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
CTHuluNet
Thanatos
11
2 / 5 / 2
7,105
474
6,277
11,894
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
King Flare9440
Gilgamesh
13
3 / 5 / 1
7,728
515
4,957
12,898
6,923
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
6,627
442
3,655
11,890
11,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
tayitos2112
Izanami
8
0 / 4 / 2
6,023
402
5,966
7,205
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
21
Kills
9
9
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
1
0.75
L
Kukulkan
Ashleey_t
Kukulkan
2
3
2
1
W
2
1
9
6.5
L
Thanatos
CTHuluNet
Thanatos
2
5
2
0.6
W
Ao Kuang
IAMBATMAN033
Ao Kuang
6
1
1
6.5
L
Gilgamesh
King Flare9440
Gilgamesh
3
5
1
0.7
W
Thanatos
Lucho2112
Thanatos
3
3
3
1.5
L
2
4
1
0.63
L
Izanami
tayitos2112
Izanami
0
4
2
0.25
W
Neith
vishwam
Neith
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
27,514
46,983
Taken
51,010
24,232
Mitigated
26,179
25,727
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,245
217
0
1,175
5,972
2,070
210
3,221
2,751
46,247
0
L
Kukulkan
Ashleey_t
Kukulkan
6,659
717
0
1,654
7,123
2,358
252
2,275
4,699
53,016
0
W
5,640
759
399
2,327
8,972
7,049
160
2,099
6,873
24,970
0
L
Thanatos
CTHuluNet
Thanatos
6,277
1,439
0
8,255
11,894
3,652
0
3,372
8,510
0
36,175
W
Ao Kuang
IAMBATMAN033
Ao Kuang
9,032
2,939
0
8,286
11,249
7,907
1,040
1,024
10,225
63,399
0
L
Gilgamesh
King Flare9440
Gilgamesh
4,957
1,349
0
1,607
12,898
6,923
0
7,111
5,747
0
39,833
W
Thanatos
Lucho2112
Thanatos
5,702
1,481
0
8,638
10,454
3,787
284
2,297
8,157
0
46,765
L
3,655
1,339
270
3,257
11,890
11,200
0
2,552
9,338
15,546
0
L
Izanami
tayitos2112
Izanami
5,966
3,158
0
1,559
7,205
2,046
0
2,406
4,799
0
36,830
W
Neith
vishwam
Neith
13,852
7,678
0
4,902
10,336
3,419
1,088
1,740
8,596
0
81,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,889
Gold Earned
35,600
456
Minions Killed
357
0
Camps Cleared
0
1,464,107
Distance Traveled
1,283,644
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,044
536
98
7
0
307,103
2
L
Kukulkan
8,117
541
113
8
0
290,636
1
W
Geb
8,706
580
39
3
0
306,619
5
L
Thanatos
7,105
474
73
5
0
254,070
1
W
Ao Kuang
9,675
645
103
7
0
280,283
2
L
Gilgamesh
7,728
515
78
5
0
295,424
1
W
Thanatos
8,412
561
84
6
0
316,249
0
L
Kuzenbo
6,627
442
14
1
0
253,072
2
L
Izanami
6,023
402
79
5
0
190,442
3
W
Neith
9,052
603
132
9
0
253,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role