Player Matchup

Vulcan
Vulcan
InsomniacKev
Vulcan
Level 135
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Loki
Loki
Jinx-Grimey
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Mercury
Mercury
Jinx-Nixx
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Apollo
Apollo
MySplash2Great
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Team Averages
Level 75
1,532 SR
1,175 Elo+

VS

Team Averages
Level 103
1,563 SR
1,423 Elo+
Ne Zha
Ne Zha
MasiveLegendHere
Ne Zha
Level 67
God Stats
28W - 12L
1,567 SR
Queue Stats
308W - 391L
1,468 Elo+
Party 1
Neith
Neith
Patricioi1994
Neith
Level 108
God Stats
2W - 2L
1,475 SR
Queue Stats
5W - 7L
1,271 Elo+
Solo
Tsukuyomi
Tsukuyomi
Robotduck3
Tsukuyomi
Level 107
God Stats
33W - 44L
1,492 SR
Queue Stats
345W - 428L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
Scrappy Gore zG
Kukulkan
Level 128
God Stats
1W - 0L
1,720 SR
Queue Stats
176W - 220L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 4 / 0
7,704
770
8,208
6,332
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 1
6,653
665
2,307
8,417
2,081
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Jinx-Nixx
Mercury
11
0 / 5 / 0
6,608
661
1,690
7,755
4,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
6,886
689
7,510
10,699
3,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,788
879
3,928
8,819
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 0 / 4
8,848
885
4,468
5,524
2,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Robotduck3
Tsukuyomi
16
10 / 1 / 3
10,331
1,033
15,426
9,796
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
3 / 1 / 6
9,185
919
3,030
6,111
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
0
0.5
L
0
6
1
0.08
L
Mercury
Jinx-Nixx
Mercury
0
5
0
0
W
4
0
4
6
L
0
4
1
0.13
W
2
0
4
4
W
Tsukuyomi
Robotduck3
Tsukuyomi
10
1
3
11.5
W
Kukulkan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
26,852
33,203
Taken
30,250
11,880
Mitigated
11,606
2,327
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,208
1,857
0
750
6,332
1,983
0
4
6,328
41,423
0
L
2,307
462
0
0
8,417
2,081
0
1,848
6,569
0
7,918
L
Mercury
Jinx-Nixx
Mercury
1,690
832
0
0
7,755
4,344
0
1,151
6,604
0
10,004
W
3,928
976
725
2,850
8,819
3,241
1,650
1,793
7,026
0
22,242
L
7,510
2,720
0
1,577
10,699
3,472
0
456
10,243
0
27,833
W
4,468
1,675
0
2,652
5,524
2,007
3,126
999
4,525
0
24,705
W
Tsukuyomi
Robotduck3
Tsukuyomi
15,426
5,106
0
1,733
9,796
4,022
2,032
3,617
6,179
0
45,390
W
Kukulkan
3,030
70
0
339
6,111
2,336
270
2,217
3,894
33,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
37,152
141
Minions Killed
231
8
Camps Cleared
8
649,354
Distance Traveled
825,172
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,704
770
70
7
3
164,817
1
L
Loki
6,653
665
18
2
2
145,476
1
L
Mercury
6,608
661
15
2
0
168,567
0
W
Ne Zha
8,788
879
37
4
1
209,679
1
L
Apollo
6,886
689
38
4
3
170,494
1
W
Neith
8,848
885
67
7
2
176,547
0
W
Tsukuyomi
10,331
1,033
67
7
1
244,800
1
W
Kukulkan
9,185
919
60
6
4
194,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role