Player Matchup

Baron Samedi
Baron Samedi
Flyingorgasm
Baron Samedi
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
11W - 25L
1,211 Elo+
Party 1
Neith
Neith
GalCashbb
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Thor
Thor
LFsFlarZ
Thor
Level 29
God Stats
3W - 0L
1,359 SR
Queue Stats
6W - 2L
1,700 Elo+
Solo
Cerberus
Cerberus
Orezbus1
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,597 Elo+
Party 1
Achilles
Achilles
angellox30
Achilles
Level 28
God Stats
8W - 4L
1,713 SR
Queue Stats
125W - 153L
1,388 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,479 Elo+

VS

Team Averages
Level 12
1,474 SR
1,440 Elo+
Merlin
Merlin
Schaefdog415
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
SinOfGrÉÉd
Mercury
Level 24
God Stats
3W - 4L
1,637 SR
Queue Stats
28W - 34L
1,354 Elo+
Party 2
Ares
Ares
arema87
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mxgestik
Danzaburou
Level 29
God Stats
4W - 9L
1,235 SR
Queue Stats
248W - 292L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
龙宫寺坚
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flyingorgasm
Baron Samedi
10
5 / 1 / 2
6,522
652
4,734
4,579
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GalCashbb
Neith
10
3 / 1 / 1
5,678
568
7,030
4,733
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
11
6 / 0 / 2
6,504
650
5,777
4,923
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Orezbus1
Cerberus
8
0 / 2 / 1
5,041
504
572
4,989
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
angellox30
Achilles
10
5 / 0 / 4
6,219
622
2,391
5,079
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
1 / 4 / 1
4,681
468
971
3,443
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SinOfGrÉÉd
Mercury
7
1 / 3 / 0
4,712
471
776
6,124
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
arema87
Ares
7
1 / 6 / 0
4,859
486
1,546
8,340
3,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
mxgestik
Danzaburou
8
1 / 1 / 1
4,549
455
1,202
4,731
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
龙宫寺坚
Sun Wukong
6
0 / 5 / 0
4,216
422
2,287
6,571
2,889
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
4
4
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flyingorgasm
Baron Samedi
5
1
2
6
W
Neith
GalCashbb
Neith
3
1
1
3.5
W
Thor
6
0
2
7
W
Cerberus
Orezbus1
Cerberus
0
2
1
0.25
L
Merlin
1
4
1
0.38
L
Mercury
SinOfGrÉÉd
Mercury
1
3
0
0.33
W
Achilles
angellox30
Achilles
5
0
4
7
L
Ares
arema87
Ares
1
6
0
0.17
L
Danzaburou
mxgestik
Danzaburou
1
1
1
1.5
L
Sun Wukong
龙宫寺坚
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
6,782
24,303
Taken
29,209
11,658
Mitigated
9,390
6,043
Healing
1,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flyingorgasm
Baron Samedi
4,734
567
71
1,221
4,579
1,866
1,071
664
3,915
29,584
0
W
Neith
GalCashbb
Neith
7,030
3,009
0
1,992
4,733
1,664
1,957
1,195
3,538
0
29,666
W
Thor
5,777
1,499
0
1,187
4,923
2,227
1,888
548
4,375
0
29,341
W
Cerberus
Orezbus1
Cerberus
572
37
0
1,210
4,989
3,375
173
0
4,989
16,737
0
L
Merlin
971
439
0
33
3,443
885
0
1,680
1,763
6,240
0
L
Mercury
SinOfGrÉÉd
Mercury
776
171
0
310
6,124
1,346
0
0
6,078
0
22,037
W
Achilles
angellox30
Achilles
2,391
1,050
0
362
5,079
2,526
26
110
4,969
0
29,998
L
Ares
arema87
Ares
1,546
204
0
210
8,340
3,109
0
1,029
7,113
7,187
0
L
Danzaburou
mxgestik
Danzaburou
1,202
183
0
851
4,731
1,161
0
655
4,076
0
11,772
L
Sun Wukong
龙宫寺坚
Sun Wukong
2,287
339
0
250
6,571
2,889
0
1,942
4,353
0
13,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
23,017
280
Minions Killed
116
0
Camps Cleared
0
900,033
Distance Traveled
823,008
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,522
652
63
6
0
179,535
3
W
Neith
5,678
568
56
6
0
159,627
2
W
Thor
6,504
650
61
6
0
183,065
0
W
Cerberus
5,041
504
38
4
0
191,643
2
L
Merlin
4,681
468
5
1
0
100,447
0
L
Mercury
4,712
471
48
5
0
194,338
0
W
Achilles
6,219
622
62
6
0
186,163
1
L
Ares
4,859
486
17
2
0
184,427
1
L
Danzaburou
4,549
455
22
2
0
161,414
0
L
Sun Wukong
4,216
422
24
2
0
182,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role