Player Matchup

Fenrir
Fenrir
Caydu-6
Fenrir
Level 63
God Stats
6W - 1L
1,500 SR
Queue Stats
125W - 166L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
Fandooof
Hou Yi
Level 86
God Stats
11W - 10L
1,525 SR
Queue Stats
276W - 391L
1,369 Elo+
Party 1
Hades
Hades
Giorno-JR
Hades
Level 88
God Stats
1W - 4L
1,166 SR
Queue Stats
329W - 425L
1,404 Elo+
Party 1
Bellona
Bellona
ReLaXx-98
Bellona
Level 105
God Stats
11W - 12L
1,427 SR
Queue Stats
542W - 578L
1,402 Elo+
Solo
Sylvanus
Sylvanus
Tionnor V7
Sylvanus
Level 148
God Stats
119W - 126L
1,477 SR
Queue Stats
858W - 860L
1,426 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,396 Elo+

VS

Team Averages
Level 84
1,454 SR
1,468 Elo+
Tyr
Tyr
CALIRIAN
Tyr
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
322W - 304L
1,540 Elo+
Solo
Fafnir
Fafnir
FanOverCast
Fafnir
Level 34
God Stats
1W - 1L
1,542 SR
Queue Stats
92W - 83L
1,476 Elo+
Solo
Neith
Neith
Mihaella_K
Neith
Level 66
God Stats
5W - 10L
1,285 SR
Queue Stats
83W - 89L
1,386 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
son_of_Arminius
Morgan Le Fay
Level 140
God Stats
3W - 12L
1,279 SR
Queue Stats
62W - 94L
1,364 Elo+
Solo
Nemesis
Nemesis
zZVanZMANZz
Nemesis
Level 119
God Stats
8W - 6L
1,666 SR
Queue Stats
843W - 841L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caydu-6
Fenrir
17
4 / 4 / 6
10,472
551
5,149
16,462
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Fandooof
Hou Yi
16
5 / 1 / 5
9,732
512
9,627
12,576
4,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Giorno-JR
Hades
15
4 / 3 / 9
9,498
500
11,250
11,293
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ReLaXx-98
Bellona
18
5 / 1 / 7
10,939
576
13,645
20,987
19,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Tionnor V7
Sylvanus
19
6 / 2 / 5
11,653
613
13,836
18,112
10,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
8,830
465
10,792
15,810
18,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
13
2 / 2 / 3
8,299
437
9,613
20,733
14,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
0 / 7 / 5
7,682
404
5,550
9,686
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
son_of_Arminius
Morgan Le Fay
13
2 / 7 / 2
7,702
405
8,682
13,873
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
zZVanZMANZz
Nemesis
18
7 / 5 / 3
10,873
572
15,994
15,803
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
24
Kills
11
11
Deaths
24
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Fenrir
Caydu-6
Fenrir
4
4
6
1.75
L
Fafnir
2
2
3
1.75
W
Hou Yi
Fandooof
Hou Yi
5
1
5
7.5
W
Hades
Giorno-JR
Hades
4
3
9
2.83
L
Neith
0
7
5
0.36
W
Bellona
ReLaXx-98
Bellona
5
1
7
8.5
W
Sylvanus
Tionnor V7
Sylvanus
6
2
5
4.25
L
Morgan Le Fay
son_of_Arminius
Morgan Le Fay
2
7
2
0.43
L
Nemesis
zZVanZMANZz
Nemesis
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
50,631
79,430
Taken
75,905
44,773
Mitigated
48,807
39,519
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,792
1,287
0
4,136
15,810
18,569
189
2,076
13,734
0
56,724
W
Fenrir
Caydu-6
Fenrir
5,149
998
0
6,619
16,462
5,978
164
2,723
13,685
0
62,807
L
Fafnir
9,613
2,603
289
9,526
20,733
14,657
163
7,221
13,512
33,603
0
W
Hou Yi
Fandooof
Hou Yi
9,627
5,033
298
7,237
12,576
4,051
1,968
4,202
8,294
0
59,625
W
Hades
Giorno-JR
Hades
11,250
2,071
804
4,242
11,293
5,245
1,437
3,015
8,248
37,666
0
L
Neith
5,550
1,948
0
1,394
9,686
2,893
0
3,819
5,867
0
37,064
W
Bellona
ReLaXx-98
Bellona
13,645
3,859
0
9,337
20,987
19,267
0
1,120
19,867
0
72,960
W
Sylvanus
Tionnor V7
Sylvanus
13,836
4,215
1,025
9,957
18,112
10,232
1,935
6,502
10,976
76,748
17,020
L
Morgan Le Fay
son_of_Arminius
Morgan Le Fay
8,682
508
208
3,319
13,873
4,337
0
7,830
6,043
30,784
0
L
Nemesis
zZVanZMANZz
Nemesis
15,994
4,954
0
3,547
15,803
8,351
0
3,112
12,691
0
93,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
43,386
565
Minions Killed
430
0
Camps Cleared
0
1,743,708
Distance Traveled
1,624,369
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,830
465
120
6
0
334,143
2
W
Fenrir
10,472
551
113
6
0
375,249
0
L
Fafnir
8,299
437
46
2
0
362,622
6
W
Hou Yi
9,732
512
96
5
0
345,200
1
W
Hades
9,498
500
56
3
0
342,783
3
L
Neith
7,682
404
79
4
0
313,532
5
W
Bellona
10,939
576
143
8
0
355,767
3
W
Sylvanus
11,653
613
157
8
0
324,709
2
L
Morgan Le Fay
7,702
405
49
3
0
245,196
2
L
Nemesis
10,873
572
136
7
0
368,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role