Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BMXRIDER266
Kumbhakarna
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Donnyparkd
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,441 Elo+
Solo
Janus
Janus
HimariAmari
Janus
Level 78
God Stats
0W - 3L
1,159 SR
Queue Stats
31W - 28L
1,492 Elo+
Party 3
Danzaburou
Danzaburou
Kondou1
Danzaburou
Level 28
God Stats
0W - 2L
1,236 SR
Queue Stats
27W - 24L
1,501 Elo+
Party 3
Team Averages
Level 41
1,379 SR
1,487 Elo+

VS

Team Averages
Level 90
1,480 SR
1,578 Elo+
Medusa
Medusa
ConfinedPort25
Medusa
Level 17
God Stats
3W - 2L
1,441 SR
Queue Stats
86W - 115L
1,290 Elo+
Solo
Neith
Neith
ImaBeast21713
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
K0TABEAR
Baron Samedi
Level 126
God Stats
1W - 2L
1,207 SR
Queue Stats
198W - 116L
1,757 Elo+
Party 1
Ao Kuang
Ao Kuang
MorningMimosas
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 86L
1,797 Elo+
Party 1
Discordia
Discordia
RaVeNsMoKe116
Discordia
Level 154
God Stats
10W - 2L
1,750 SR
Queue Stats
305W - 210L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 8 / 9
9,477
729
5,736
23,125
25,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
BMXRIDER266
Kumbhakarna
14
0 / 6 / 8
7,791
599
1,566
19,000
18,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Donnyparkd
Merlin
17
5 / 7 / 5
9,973
767
11,847
15,672
7,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 10 / 7
8,395
646
10,223
13,639
5,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Kondou1
Danzaburou
17
5 / 10 / 1
10,242
788
12,048
16,789
6,812
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 15
9,420
725
9,209
11,055
4,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 20
11,612
893
9,527
8,837
4,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
K0TABEAR
Baron Samedi
17
9 / 3 / 22
11,304
870
21,366
15,525
9,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
20
13 / 2 / 16
11,873
913
17,692
15,401
12,458
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
RaVeNsMoKe116
Discordia
18
7 / 2 / 24
11,232
864
22,301
10,143
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
138
13
Kills
41
41
Deaths
14
30
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
8
9
0.81
L
Kumbhakarna
BMXRIDER266
Kumbhakarna
0
6
8
0.67
W
4
5
15
2.3
L
Merlin
Donnyparkd
Merlin
5
7
5
1.07
L
1
10
7
0.45
W
8
2
20
9
W
Baron Samedi
K0TABEAR
Baron Samedi
9
3
22
6.67
L
Danzaburou
Kondou1
Danzaburou
5
10
1
0.55
W
Ao Kuang
13
2
16
10.5
W
Discordia
RaVeNsMoKe116
Discordia
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,420
Damage
80,095
88,225
Taken
60,961
63,168
Mitigated
34,313
14,557
Healing
29,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,736
379
471
3,190
23,125
25,824
0
14,405
8,720
12,614
0
L
Kumbhakarna
BMXRIDER266
Kumbhakarna
1,566
157
745
2,476
19,000
18,287
0
11,039
7,961
4,851
0
W
9,209
4,353
585
1,411
11,055
4,435
1,187
6,803
4,252
0
18,106
L
Merlin
Donnyparkd
Merlin
11,847
1,312
1,483
3,068
15,672
7,050
0
12,177
3,495
31,982
0
L
10,223
533
0
0
13,639
5,195
0
11,650
1,989
20,539
0
W
9,527
3,839
556
3,393
8,837
4,202
1,183
4,374
4,463
0
31,015
W
Baron Samedi
K0TABEAR
Baron Samedi
21,366
1,190
5,351
5,106
15,525
9,226
1,023
7,652
7,873
29,755
0
L
Danzaburou
Kondou1
Danzaburou
12,048
5,329
555
2,569
16,789
6,812
0
12,088
4,701
0
25,620
W
Ao Kuang
17,692
4,647
2,044
6,234
15,401
12,458
1,219
4,279
11,122
29,575
0
W
Discordia
RaVeNsMoKe116
Discordia
22,301
747
1,146
3,513
10,143
3,992
790
6,264
3,879
40,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,878
Gold Earned
55,441
102
Minions Killed
136
0
Camps Cleared
0
906,984
Distance Traveled
1,227,336
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,477
729
9
1
0
196,370
1
L
Kumbhakarna
7,791
599
2
0
0
172,357
1
W
Medusa
9,420
725
20
2
0
223,527
0
L
Merlin
9,973
767
45
3
0
177,755
1
L
Janus
8,395
646
19
1
0
185,689
1
W
Neith
11,612
893
52
4
0
236,465
0
W
Baron Samedi
11,304
870
20
2
0
240,773
2
L
Danzaburou
10,242
788
27
2
0
174,813
0
W
Ao Kuang
11,873
913
16
1
0
266,910
5
W
Discordia
11,232
864
28
2
0
259,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role