Player Matchup

Amaterasu
Amaterasu
Aegisofathens
Amaterasu
Level 144
God Stats
1W - 2L
1,449 SR
Queue Stats
44W - 37L
1,714 Elo+
Solo
Sylvanus
Sylvanus
DESG2
Sylvanus
Level 124
God Stats
21W - 16L
1,634 SR
Queue Stats
97W - 90L
1,604 Elo+
Solo
Izanami
Izanami
GaruElPatron
Izanami
Level 154
God Stats
4W - 1L
1,826 SR
Queue Stats
222W - 119L
1,805 Elo+
Party 1
Nu Wa
Nu Wa
Jose9999
Nu Wa
Level 128
God Stats
1W - 0L
1,465 SR
Queue Stats
10W - 2L
1,971 Elo+
Party 1
Team Averages
Level 138
1,594 SR
1,774 Elo+

VS

Team Averages
Level 72
1,616 SR
1,684 Elo+
Hou Yi
Hou Yi
Chronovus
Hou Yi
Level 82
God Stats
0W - 1L
1,776 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 2
Ares
Ares
ErrowWind
Ares
Level 65
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 1L
1,840 Elo+
Party 2
Nu Wa
Nu Wa
OmegaBiz
Nu Wa
Level 78
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2
Horus
Horus
Twololcats
Horus
Level 61
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aegisofathens
Amaterasu
15
3 / 0 / 6
9,607
801
9,731
14,406
13,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
DESG2
Sylvanus
15
4 / 1 / 7
10,084
840
9,321
11,898
12,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GaruElPatron
Izanami
17
9 / 3 / 3
10,960
913
19,505
13,559
5,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Jose9999
Nu Wa
16
3 / 0 / 7
10,070
839
6,661
2,886
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chronovus
Hou Yi
13
0 / 7 / 3
8,003
667
5,464
10,328
3,734
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
0 / 4 / 2
8,342
695
6,524
16,736
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
OmegaBiz
Nu Wa
15
1 / 6 / 3
8,966
747
7,235
10,646
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
15
3 / 2 / 1
9,783
815
5,393
14,164
11,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
19
Kills
4
4
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aegisofathens
Amaterasu
3
0
6
6
L
Hou Yi
Chronovus
Hou Yi
0
7
3
0.21
W
Sylvanus
DESG2
Sylvanus
4
1
7
7.5
L
Ares
0
4
2
0.25
W
Izanami
GaruElPatron
Izanami
9
3
3
3.5
W
Nu Wa
Jose9999
Nu Wa
3
0
7
6.5
L
Nu Wa
OmegaBiz
Nu Wa
1
6
3
0.42
L
Horus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,218
Damage
24,616
42,749
Taken
51,874
31,606
Mitigated
35,094
22,266
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aegisofathens
Amaterasu
9,731
5,269
105
3,005
14,406
13,070
1,206
2,785
11,621
0
28,839
L
Hou Yi
Chronovus
Hou Yi
5,464
2,558
0
352
10,328
3,734
911
3,338
6,936
0
24,638
W
Sylvanus
DESG2
Sylvanus
9,321
2,554
7,844
6,790
11,898
12,238
2,143
4,064
7,834
24,570
0
L
Ares
6,524
277
0
1,563
16,736
15,085
0
5,391
11,233
19,521
0
W
Izanami
GaruElPatron
Izanami
19,505
11,413
0
3,301
13,559
5,332
2,198
5,339
8,220
0
60,904
W
Nu Wa
Jose9999
Nu Wa
6,661
1,915
381
840
2,886
966
1,794
1,556
1,330
33,633
0
L
Nu Wa
OmegaBiz
Nu Wa
7,235
1,711
0
970
10,646
4,276
1,048
1,837
8,647
40,019
3,441
L
Horus
5,393
2,647
1,452
2,373
14,164
11,999
0
5,178
8,768
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
35,094
217
Minions Killed
187
14
Camps Cleared
6
978,627
Distance Traveled
656,128
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,607
801
28
2
1
283,820
4
L
Hou Yi
8,003
667
50
4
2
158,467
0
W
Sylvanus
10,084
840
31
3
1
213,454
1
L
Ares
8,342
695
21
2
0
182,153
0
W
Izanami
10,960
913
89
7
6
238,623
3
W
Nu Wa
10,070
839
69
6
6
242,730
0
L
Nu Wa
8,966
747
81
7
2
118,808
3
L
Horus
9,783
815
35
3
2
196,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role