Player Matchup

Eset
Eset
BogglyGeez
Eset
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,760 Elo+
Solo
Bastet
Bastet
ThanatosIsBusted
Bastet
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 189L
1,618 Elo+
Solo
Danzaburou
Danzaburou
TheOfficerBagel
Danzaburou
Level 29
God Stats
18W - 13L
1,694 SR
Queue Stats
270W - 235L
1,658 Elo+
Solo
Ravana
Ravana
gutierrezn
Ravana
Level 29
God Stats
2W - 0L
1,533 SR
Queue Stats
25W - 28L
1,700 Elo+
Solo
Sobek
Sobek
kunpen
Sobek
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,597 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,667 Elo+

VS

Team Averages
Level 27
1,546 SR
1,642 Elo+
Sobek
Sobek
Acid_traps
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,519 Elo+
Party 1
Neith
Neith
SlimeMcCarty
Neith
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 4L
1,714 Elo+
Party 1
Mulan
Mulan
beforeistray
Mulan
Level 29
God Stats
8W - 9L
1,724 SR
Queue Stats
197W - 161L
1,597 Elo+
Solo
Fenrir
Fenrir
netlalan
Fenrir
Level 9
God Stats
4W - 4L
1,505 SR
Queue Stats
107W - 94L
1,733 Elo+
Solo
Ra
Ra
warumaito
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 4
8,309
594
10,841
7,842
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 6
6,969
498
2,745
11,709
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TheOfficerBagel
Danzaburou
15
11 / 1 / 5
9,736
695
16,140
11,320
4,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ravana
gutierrezn
Ravana
3
0 / 2 / 0
4,685
335
391
1,411
282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
kunpen
Sobek
12
1 / 3 / 10
7,389
528
5,057
12,148
11,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 5 / 4
6,222
444
3,546
14,627
7,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 2
6,061
433
4,440
8,221
1,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 2 / 1
9,930
709
7,185
9,100
6,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
netlalan
Fenrir
12
4 / 6 / 2
7,279
520
5,333
11,795
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 6
7,851
561
5,872
7,514
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
22
Kills
16
16
Deaths
22
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
4
0.6
W
8
3
4
3.33
L
0
6
2
0.17
W
2
7
6
0.71
W
Danzaburou
TheOfficerBagel
Danzaburou
11
1
5
13.5
L
8
2
1
4.25
W
Ravana
gutierrezn
Ravana
0
2
0
0
W
Sobek
kunpen
Sobek
1
3
10
2
L
Fenrir
netlalan
Fenrir
4
6
2
0.83
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,174
Damage
26,376
44,430
Taken
51,257
21,965
Mitigated
22,258
13,677
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,546
484
0
1,842
14,627
7,074
0
3,340
11,287
8,377
0
W
10,841
1,227
351
1,535
7,842
2,526
31
1,043
6,516
37,901
0
L
4,440
2,396
0
1,973
8,221
1,767
0
2,755
5,466
0
25,650
W
2,745
1,046
0
2,110
11,709
3,626
239
3,103
8,408
0
29,491
W
Danzaburou
TheOfficerBagel
Danzaburou
16,140
9,804
0
6,061
11,320
4,444
4,137
3,214
8,009
0
64,195
L
7,185
1,192
0
3,855
9,100
6,427
607
3,291
5,809
8,068
47,446
W
Ravana
gutierrezn
Ravana
391
57
0
200
1,411
282
0
0
1,411
0
1,495
W
Sobek
kunpen
Sobek
5,057
333
0
3,420
12,148
11,087
225
3,044
8,690
26,455
0
L
Fenrir
netlalan
Fenrir
5,333
1,595
0
3,786
11,795
4,401
0
3,818
7,977
0
40,725
L
5,872
673
611
2,159
7,514
2,589
165
2,694
4,820
45,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
37,343
262
Minions Killed
369
0
Camps Cleared
0
1,060,471
Distance Traveled
1,264,099
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,222
444
11
1
0
259,141
1
W
Eset
8,309
594
58
4
0
251,621
7
L
Neith
6,061
433
43
3
0
217,425
0
W
Bastet
6,969
498
54
4
0
260,028
2
W
Danzaburou
9,736
695
104
7
0
250,578
2
L
Mulan
9,930
709
132
9
0
251,372
3
W
Ravana
4,685
335
3
0
0
34,956
0
W
Sobek
7,389
528
43
3
0
263,288
2
L
Fenrir
7,279
520
77
6
0
255,316
4
L
Ra
7,851
561
106
8
0
280,845
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role