Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Vaxayaro
Cernunnos
Level 97
God Stats
12W - 8L
1,702 SR
Queue Stats
286W - 375L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
fnio
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
jtfgjfgjgfjgf
Anubis
Level 18
God Stats
7W - 6L
1,595 SR
Queue Stats
53W - 60L
1,442 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,469 Elo+

VS

Team Averages
Level 87
1,519 SR
1,463 Elo+
Scylla
Scylla
DalmiroRomero
Scylla
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 67L
1,559 Elo+
Party 3
Nemesis
Nemesis
Naykorr
Nemesis
Level 149
God Stats
10W - 11L
1,461 SR
Queue Stats
212W - 201L
1,542 Elo+
Party 3
Chaac
Chaac
TSSFraaMdn
Chaac
Level 124
God Stats
3W - 4L
1,485 SR
Queue Stats
183W - 206L
1,437 Elo+
Party 2
Izanami
Izanami
ivancanx
Izanami
Level 36
God Stats
9W - 13L
1,378 SR
Queue Stats
84W - 114L
1,355 Elo+
Solo
Bacchus
Bacchus
tobii_lacteo
Bacchus
Level 101
God Stats
10W - 9L
1,769 SR
Queue Stats
259W - 300L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 3
8,136
542
9,645
9,311
3,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
13
0 / 2 / 1
7,333
489
3,589
7,834
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Vaxayaro
Cernunnos
13
2 / 2 / 3
8,068
538
7,196
8,238
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
fnio
Cthulhu
12
1 / 1 / 3
7,518
501
2,192
8,231
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 1
9,267
618
10,659
12,302
6,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,149
543
6,607
9,704
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Naykorr
Nemesis
14
6 / 2 / 3
8,265
551
7,726
10,402
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
1 / 4 / 1
7,588
506
7,655
16,329
8,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ivancanx
Izanami
4
0 / 1 / 0
4,625
308
972
2,319
454
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
tobii_lacteo
Bacchus
11
0 / 2 / 6
6,890
459
3,632
13,566
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
12
12
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
3
1.13
W
Bakasura
 
Bakasura
0
2
1
0.25
L
5
2
4
3.5
L
Nemesis
Naykorr
Nemesis
6
2
3
3.75
L
Chaac
1
4
1
0.38
W
Cernunnos
Vaxayaro
Cernunnos
2
2
3
1.75
W
Cthulhu
fnio
Cthulhu
1
1
3
2.5
L
Izanami
ivancanx
Izanami
0
1
0
0
W
5
3
1
1.83
L
Bacchus
tobii_lacteo
Bacchus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
26,592
45,916
Taken
52,320
23,858
Mitigated
23,850
13,297
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,645
2,785
0
3,582
9,311
3,466
851
3,145
5,946
45,971
0
W
Bakasura
 
Bakasura
3,589
2,951
0
1,555
7,834
2,804
252
1,068
6,704
0
45,008
L
6,607
869
0
2,372
9,704
2,337
183
2,695
7,009
43,465
0
L
Nemesis
Naykorr
Nemesis
7,726
4,103
0
2,080
10,402
3,476
345
4,473
5,929
0
57,779
L
Chaac
7,655
1,652
0
7,506
16,329
8,309
202
9,423
6,906
0
51,899
W
Cernunnos
Vaxayaro
Cernunnos
7,196
4,796
0
1,873
8,238
2,697
2,900
2,122
6,024
0
53,577
W
Cthulhu
fnio
Cthulhu
2,192
378
0
0
8,231
8,591
219
1,361
6,870
29,679
0
L
Izanami
ivancanx
Izanami
972
780
0
174
2,319
454
0
878
1,441
0
7,257
W
10,659
702
0
6,287
12,302
6,300
1,071
2,346
9,930
59,108
0
L
Bacchus
tobii_lacteo
Bacchus
3,632
334
0
4,310
13,566
9,274
93
5,027
8,503
26,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,322
Gold Earned
35,517
433
Minions Killed
339
0
Camps Cleared
0
1,360,513
Distance Traveled
1,236,498
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,136
542
68
5
0
281,091
3
W
Bakasura
7,333
489
94
6
0
354,027
0
L
Scylla
8,149
543
100
7
0
274,967
3
L
Nemesis
8,265
551
92
6
0
331,075
1
L
Chaac
7,588
506
102
7
0
281,869
3
W
Cernunnos
8,068
538
96
6
0
264,802
2
W
Cthulhu
7,518
501
57
4
0
251,925
6
L
Izanami
4,625
308
9
1
0
80,413
0
W
Anubis
9,267
618
118
8
0
208,668
1
L
Bacchus
6,890
459
36
2
0
268,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role