Player Matchup

Mercury
Mercury
MKZ xWOLVERINEx
Mercury
Level 147
God Stats
11W - 16L
1,546 SR
Queue Stats
769W - 800L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
PROFITSGIVEN
Danzaburou
Level 58
God Stats
5W - 9L
1,473 SR
Queue Stats
130W - 128L
1,503 Elo+
Party 3
Ymir
Ymir
WolfSnipes570
Ymir
Level 87
God Stats
10W - 8L
1,710 SR
Queue Stats
73W - 87L
1,444 Elo+
Party 3
Hera
Hera
WookieCookie20
Hera
Level 156
God Stats
7W - 9L
1,484 SR
Queue Stats
77W - 71L
1,440 Elo+
Party 2
Chaac
Chaac
jalkiller
Chaac
Level 160
God Stats
71W - 63L
1,602 SR
Queue Stats
1,118W - 1,189L
1,519 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,476 Elo+

VS

Team Averages
Level 99
1,435 SR
1,437 Elo+
Hercules
Hercules
CheechLover16
Hercules
Level 100
God Stats
7W - 8L
1,513 SR
Queue Stats
153W - 173L
1,418 Elo+
Solo
Ravana
Ravana
Dani05CR
Ravana
Level 121
God Stats
10W - 7L
1,582 SR
Queue Stats
200W - 214L
1,444 Elo+
Party 1
Neith
Neith
MynorGM29
Neith
Level 86
God Stats
2W - 4L
1,169 SR
Queue Stats
169W - 198L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
QueMIRasta
Nu Wa
Level 81
God Stats
14W - 9L
1,542 SR
Queue Stats
120W - 134L
1,460 Elo+
Party 1
Horus
Horus
STEV2001968
Horus
Level 109
God Stats
4W - 2L
1,369 SR
Queue Stats
319W - 342L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,907
439
4,647
12,708
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
PROFITSGIVEN
Danzaburou
12
1 / 7 / 0
7,641
425
5,498
13,357
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 1
6,898
383
3,403
15,574
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
7,787
433
9,529
10,637
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
jalkiller
Chaac
15
1 / 1 / 0
8,770
487
15,111
14,856
20,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CheechLover16
Hercules
17
0 / 1 / 1
10,051
558
8,090
21,243
13,697
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Dani05CR
Ravana
16
6 / 1 / 3
9,887
549
6,524
8,970
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
MynorGM29
Neith
17
13 / 0 / 5
10,988
610
14,859
8,959
3,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
17
3 / 0 / 10
10,003
556
11,315
8,531
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 15
9,211
512
5,969
17,057
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
3
Kills
23
23
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
CheechLover16
Hercules
0
1
1
0.5
W
Ravana
Dani05CR
Ravana
6
1
3
7.5
L
0
4
0
0
W
Neith
MynorGM29
Neith
13
0
5
15.5
L
Danzaburou
PROFITSGIVEN
Danzaburou
1
7
0
0.14
W
Nu Wa
3
0
10
8
W
1
1
15
8.5
L
0
7
1
0.07
L
1
4
0
0.25
L
Chaac
jalkiller
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,188
Damage
46,757
67,132
Taken
64,760
44,789
Mitigated
40,601
15,659
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CheechLover16
Hercules
8,090
4,048
0
11,789
21,243
13,697
60
0
21,243
0
63,357
W
Ravana
Dani05CR
Ravana
6,524
1,597
0
2,725
8,970
6,016
956
1,102
7,868
0
71,992
L
4,647
2,100
0
125
12,708
4,222
0
1,944
10,764
0
56,851
W
Neith
MynorGM29
Neith
14,859
6,082
0
1,511
8,959
3,984
4,870
1,401
7,558
0
71,611
L
Danzaburou
PROFITSGIVEN
Danzaburou
5,498
1,641
0
2,502
13,357
3,303
125
2,119
11,238
0
36,852
W
Nu Wa
11,315
2,243
0
1,760
8,531
3,233
322
4,176
4,355
64,240
0
W
5,969
2,396
1,398
3,835
17,057
13,671
198
6,702
10,355
0
21,631
L
3,403
574
342
2,272
15,574
13,522
0
2,136
13,438
19,818
0
L
9,529
2,716
0
1,929
10,637
3,094
0
3,981
6,656
50,628
0
L
Chaac
jalkiller
Chaac
15,111
2,879
0
8,489
14,856
20,648
658
1,135
13,721
0
63,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
50,140
379
Minions Killed
522
0
Camps Cleared
0
1,612,881
Distance Traveled
1,770,086
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,051
558
146
8
0
329,822
5
W
Ravana
9,887
549
109
6
0
415,813
0
L
Mercury
7,907
439
98
5
0
347,538
2
W
Neith
10,988
610
132
7
0
323,346
3
L
Danzaburou
7,641
425
66
4
0
348,410
3
W
Nu Wa
10,003
556
98
5
0
349,848
5
W
Horus
9,211
512
37
2
0
351,257
3
L
Ymir
6,898
383
26
1
0
294,708
0
L
Hera
7,787
433
81
5
0
283,514
6
L
Chaac
8,770
487
108
6
0
338,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role