Player Matchup

Merlin
Merlin
JustPickup
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 240L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Oscar3329178
Danzaburou
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 22L
1,120 Elo+
Party 1
Baron Samedi
Baron Samedi
RWflatter214
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,219 Elo+
Party 1
Thanatos
Thanatos
iLilBoyBlue
Thanatos
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 203L
1,305 Elo+
Solo
Neith
Neith
nightshift7572
Neith
Level 26
God Stats
6W - 8L
1,612 SR
Queue Stats
43W - 52L
1,396 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,292 Elo+

VS

Team Averages
Level 16
1,485 SR
1,235 Elo+
Ares
Ares
BustdKnuckle
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,278 Elo+
Solo
Hera
Hera
DisturbedxDemon
Hera
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 76L
1,403 Elo+
Solo
Mercury
Mercury
RHQ_CHOP89
Mercury
Level 27
God Stats
43W - 27L
1,426 SR
Queue Stats
280W - 254L
1,309 Elo+
Solo
Cerberus
Cerberus
Yuthi884
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,009 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zalvaks
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JustPickup
Merlin
6
2 / 3 / 1
8,632
308
1,013
3,423
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Oscar3329178
Danzaburou
20
5 / 8 / 4
15,150
541
10,812
21,695
7,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
RWflatter214
Baron Samedi
20
6 / 14 / 3
14,180
506
16,561
22,392
8,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
iLilBoyBlue
Thanatos
20
5 / 12 / 6
14,066
502
13,641
26,218
13,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 9 / 6
15,353
548
23,373
25,133
10,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 8
12,849
459
4,782
21,849
20,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 6 / 8
14,086
503
12,669
12,207
12,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RHQ_CHOP89
Mercury
20
24 / 6 / 5
17,868
638
26,244
23,515
13,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Yuthi884
Cerberus
18
4 / 5 / 9
13,336
476
7,585
26,115
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Zalvaks
Morgan Le Fay
20
13 / 9 / 9
16,241
580
28,519
22,489
9,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
29
Kills
46
46
Deaths
31
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
W
5
6
8
1.5
L
Merlin
JustPickup
Merlin
2
3
1
0.83
L
Danzaburou
Oscar3329178
Danzaburou
5
8
4
0.88
W
Mercury
RHQ_CHOP89
Mercury
24
6
5
4.42
L
Baron Samedi
RWflatter214
Baron Samedi
6
14
3
0.54
W
Cerberus
Yuthi884
Cerberus
4
5
9
1.7
W
Morgan Le Fay
Zalvaks
Morgan Le Fay
13
9
9
1.94
L
Thanatos
iLilBoyBlue
Thanatos
5
12
6
0.67
L
11
9
6
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,400
Damage
79,799
98,861
Taken
106,175
40,427
Mitigated
77,686
24,687
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,782
660
23
4,840
21,849
20,779
1,115
5,470
16,147
57,573
0
W
12,669
4,111
257
1,932
12,207
12,181
2,450
1,335
10,846
59,455
0
L
Merlin
JustPickup
Merlin
1,013
162
0
437
3,423
825
0
1,741
1,682
7,274
0
L
Danzaburou
Oscar3329178
Danzaburou
10,812
6,095
0
5,234
21,695
7,140
1,886
15,644
6,051
0
80,409
W
Mercury
RHQ_CHOP89
Mercury
26,244
15,423
0
4,884
23,515
13,574
1,264
4,190
19,079
0
156,527
L
Baron Samedi
RWflatter214
Baron Samedi
16,561
1,498
203
1,257
22,392
8,970
2,456
12,440
9,952
58,486
0
W
Cerberus
Yuthi884
Cerberus
7,585
522
0
4,406
26,115
21,788
438
3,761
22,203
44,717
0
W
Morgan Le Fay
Zalvaks
Morgan Le Fay
28,519
1,184
12
5,507
22,489
9,364
1,632
4,901
17,210
108,339
0
L
Thanatos
iLilBoyBlue
Thanatos
13,641
7,407
0
11,901
26,218
13,230
0
10,784
15,434
0
81,048
L
23,373
13,132
0
5,655
25,133
10,262
6,374
12,946
12,187
0
107,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,381
Gold Earned
74,380
520
Minions Killed
534
0
Camps Cleared
0
1,796,916
Distance Traveled
2,330,964
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,849
459
80
3
0
401,212
1
W
Hera
14,086
503
82
3
0
406,850
0
L
Merlin
8,632
308
17
1
0
75,214
1
L
Danzaburou
15,150
541
130
5
0
410,968
0
W
Mercury
17,868
638
172
6
0
605,662
6
L
Baron Samedi
14,180
506
79
3
0
408,197
2
W
Cerberus
13,336
476
67
2
0
426,011
0
W
Morgan Le Fay
16,241
580
133
5
0
491,229
1
L
Thanatos
14,066
502
117
4
0
472,594
0
L
Neith
15,353
548
177
6
0
429,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role