Player Matchup

Kukulkan
Kukulkan
Platinum V
OD1NS N1GHTMARE
Kukulkan
Platinum V
Level 138
God Stats
30W - 27L
1,575 SR
Queue Stats
532W - 557L
1,649 MMR
Party 2
Cerberus
Cerberus
Gold II
ReklesTurtle
Cerberus
Gold II
Level 89
God Stats
175W - 138L
1,557 SR
Queue Stats
269W - 278L
1,610 MMR
Party 2
Heimdallr
Heimdallr
Gold V
loseryouto
Heimdallr
Gold V
Level 88
God Stats
10W - 9L
1,578 SR
Queue Stats
114W - 102L
1,302 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,570 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,481 SR
1,526 MMR
Sun Wukong
Sun Wukong
Gold III
CreepierNewt52
Sun Wukong
Gold III
Level 124
God Stats
10W - 10L
1,676 SR
Queue Stats
206W - 210L
1,547 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Torridest9
Baron Samedi
Gold III
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 104L
1,661 MMR
Party 1
Ravana
Ravana
Silver I
crazychuy209
Ravana
Silver I
Level 108
God Stats
1W - 1L
1,266 SR
Queue Stats
23W - 29L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 6 / 3
12,240
644
13,200
13,882
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
ReklesTurtle
Cerberus
16
1 / 5 / 3
12,412
653
6,428
28,350
39,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
loseryouto
Heimdallr
15
1 / 9 / 1
10,781
567
7,531
16,209
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CabrakanKumbhakarnaMorgan Le FayChang'eDanzaburou

VS

Bans
The MorriganMedusaSkadiChironArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreepierNewt52
Sun Wukong
16
2 / 3 / 13
12,168
640
10,086
16,584
17,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Torridest9
Baron Samedi
18
6 / 3 / 13
13,045
687
26,369
14,250
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
19
12 / 1 / 4
14,035
739
14,349
13,602
11,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CreepierNewt52
Sun Wukong
2
3
13
2.83
L
Kukulkan
3
6
3
0.75
L
Cerberus
ReklesTurtle
Cerberus
1
5
3
0.5
W
Baron Samedi
Torridest9
Baron Samedi
6
3
13
4.17
W
Ravana
12
1
4
14
L
Heimdallr
loseryouto
Heimdallr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,159
Damage
50,804
58,441
Taken
44,436
50,253
Mitigated
36,145
13,576
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CreepierNewt52
Sun Wukong
10,086
1,497
0
1,591
16,584
17,868
534
6,726
9,548
292
57,939
L
Kukulkan
13,200
675
512
1,445
13,882
5,051
490
5,332
8,211
45,669
0
L
Cerberus
ReklesTurtle
Cerberus
6,428
231
453
8,543
28,350
39,151
162
13,221
14,198
31,129
0
W
Baron Samedi
Torridest9
Baron Samedi
26,369
1,459
2,156
6,631
14,250
7,085
1,103
6,849
7,191
66,000
0
W
Ravana
14,349
2,614
0
3,512
13,602
11,192
871
5,277
8,069
0
53,118
L
Heimdallr
loseryouto
Heimdallr
7,531
1,564
518
2,105
16,209
6,051
1,310
6,476
9,376
0
35,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
39,248
176
Minions Killed
222
0
Camps Cleared
0
971,643
Distance Traveled
1,138,982
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,168
640
90
5
0
360,011
4
L
Kukulkan
12,240
644
83
4
0
337,900
7
L
Cerberus
12,412
653
28
1
0
333,655
0
W
Baron Samedi
13,045
687
79
4
0
364,224
0
W
Ravana
14,035
739
53
3
0
414,747
5
L
Heimdallr
10,781
567
65
3
0
300,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role