Player Matchup

Ymir
Ymir
ALKILLARED
Ymir
Level 11
God Stats
3W - 1L
1,616 SR
Queue Stats
22W - 26L
1,453 Elo+
Party 3
Agni
Agni
AomiexVegeta
Agni
Level 159
God Stats
22W - 25L
1,552 SR
Queue Stats
275W - 300L
1,510 Elo+
Party 3
Mercury
Mercury
Falkorrr
Mercury
Level 142
God Stats
4W - 3L
1,383 SR
Queue Stats
98W - 88L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
WalkerGHST
Gilgamesh
Level 30
God Stats
26W - 21L
1,740 SR
Queue Stats
148W - 167L
1,418 Elo+
Party 1
Olorun
Olorun
oddunicorn
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,407 Elo+
Party 1
Team Averages
Level 70
1,558 SR
1,465 Elo+

VS

Team Averages
Level 15
1,500 SR
1,530 Elo+
Merlin
Merlin
Animeduh
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,515 Elo+
Solo
Chernobog
Chernobog
Gurbaskura
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
ISCAVI
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Party 2
Hel
Hel
LeviathanAB
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 125L
1,512 Elo+
Solo
Khepri
Khepri
keri414
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 23
9,835
984
8,091
11,800
12,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 2 / 24
10,789
1,079
16,946
7,774
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Falkorrr
Mercury
20
25 / 0 / 10
14,707
1,471
35,635
11,386
4,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
WalkerGHST
Gilgamesh
17
8 / 2 / 17
11,243
1,124
19,237
15,871
17,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
oddunicorn
Olorun
17
0 / 1 / 23
9,600
960
5,868
8,781
7,169
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Animeduh
Merlin
15
0 / 8 / 5
9,065
907
19,765
13,872
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Gurbaskura
Chernobog
15
4 / 7 / 2
9,524
952
9,176
15,453
8,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
ISCAVI
Ymir
15
0 / 9 / 5
8,532
853
6,668
20,273
19,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 6 / 4
9,557
956
8,525
20,200
16,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
keri414
Khepri
15
1 / 8 / 6
9,103
910
4,468
24,124
30,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
31
37
Kills
9
9
Deaths
38
97
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
4
23
2.88
L
Merlin
Animeduh
Merlin
0
8
5
0.31
W
4
2
24
8
W
Mercury
Falkorrr
Mercury
25
0
10
30
L
Chernobog
Gurbaskura
Chernobog
4
7
2
0.71
L
Ymir
ISCAVI
Ymir
0
9
5
0.28
L
4
6
4
1
W
Gilgamesh
WalkerGHST
Gilgamesh
8
2
17
8.25
L
Khepri
keri414
Khepri
1
8
6
0.5
W
Olorun
oddunicorn
Olorun
0
1
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,777
Damage
48,602
55,612
Taken
93,922
44,419
Mitigated
81,095
5,584
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
613
0
285
11,800
12,082
0
8,418
3,382
20,898
0
L
Merlin
Animeduh
Merlin
19,765
1,038
0
0
13,872
6,447
0
2,658
11,214
46,798
0
W
16,946
1,739
0
1,356
7,774
3,034
0
5,812
1,962
27,558
0
W
Mercury
Falkorrr
Mercury
35,635
22,279
0
1,319
11,386
4,635
0
7,662
3,724
0
61,063
L
Chernobog
Gurbaskura
Chernobog
9,176
6,041
0
276
15,453
8,162
0
4,870
10,583
0
18,223
L
Ymir
ISCAVI
Ymir
6,668
1,304
0
0
20,273
19,648
0
7,317
12,956
17,223
0
L
8,525
763
3,977
4,406
20,200
16,248
0
7,852
12,348
13,801
0
W
Gilgamesh
WalkerGHST
Gilgamesh
19,237
6,801
0
820
15,871
17,499
0
11,070
4,801
0
29,143
L
Khepri
keri414
Khepri
4,468
741
0
0
24,124
30,590
0
8,208
15,916
10,593
0
W
Olorun
oddunicorn
Olorun
5,868
3,164
545
1,259
8,781
7,169
0
6,464
2,317
9,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
45,781
151
Minions Killed
121
9
Camps Cleared
3
938,755
Distance Traveled
845,451
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,835
984
32
3
2
153,869
1
L
Merlin
9,065
907
53
5
0
171,768
0
W
Agni
10,789
1,079
33
3
0
166,232
0
W
Mercury
14,707
1,471
54
5
7
254,264
0
L
Chernobog
9,524
952
24
2
1
171,622
0
L
Ymir
8,532
853
22
2
0
134,327
0
L
Hel
9,557
956
12
1
2
196,356
0
W
Gilgamesh
11,243
1,124
20
2
0
203,041
0
L
Khepri
9,103
910
10
1
0
171,378
0
W
Olorun
9,600
960
12
1
0
161,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role