Player Matchup

Athena
Athena
Cinder_Tiara
Athena
Level 125
God Stats
3W - 7L
1,363 SR
Queue Stats
243W - 279L
1,455 Elo+
Party 1
Zeus
Zeus
TwistedTox93
Zeus
Level 126
God Stats
5W - 4L
1,205 SR
Queue Stats
160W - 174L
1,515 Elo+
Solo
Nu Wa
Nu Wa
chris_tian2012
Nu Wa
Level 132
God Stats
10W - 9L
1,611 SR
Queue Stats
487W - 544L
1,495 Elo+
Party 1
Fenrir
Fenrir
kirbyking2lol
Fenrir
Level 86
God Stats
41W - 31L
1,513 SR
Queue Stats
205W - 243L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
leofortis
Jing Wei
Level 122
God Stats
0W - 3L
1,364 SR
Queue Stats
51W - 51L
1,490 Elo+
Solo
Team Averages
Level 118
1,411 SR
1,481 Elo+

VS

Team Averages
Level 94
1,562 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HypnosGaming
Sun Wukong
Level 65
God Stats
14W - 10L
1,484 SR
Queue Stats
146W - 158L
1,457 Elo+
Solo
Janus
Janus
SirSmokealotAU
Janus
Level 108
God Stats
12W - 18L
1,423 SR
Queue Stats
400W - 455L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
TiredChunk19374
Erlang Shen
Level 85
God Stats
4W - 1L
1,751 SR
Queue Stats
35W - 32L
1,476 Elo+
Solo
Ymir
Ymir
mropus1
Ymir
Level 52
God Stats
34W - 20L
1,652 SR
Queue Stats
352W - 315L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 4 / 3
7,641
449
6,798
17,808
15,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 3
8,591
505
13,940
9,231
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 4
9,935
584
18,108
12,009
6,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 7 / 4
10,185
599
8,106
12,977
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
leofortis
Jing Wei
15
1 / 0 / 2
9,160
539
3,528
7,572
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 2 / 2
9,173
540
8,810
11,407
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HypnosGaming
Sun Wukong
15
2 / 2 / 2
9,401
553
6,591
16,181
7,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 8
9,669
569
10,232
12,046
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TiredChunk19374
Erlang Shen
16
10 / 5 / 1
10,017
589
8,733
17,868
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
mropus1
Ymir
12
1 / 3 / 8
7,969
469
6,368
16,945
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
17
18
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Athena
2
4
3
0.88
W
Sun Wukong
HypnosGaming
Sun Wukong
2
2
2
1.5
W
3
2
8
3.5
W
Erlang Shen
TiredChunk19374
Erlang Shen
10
5
1
2.1
L
1
5
3
0.5
L
3
2
4
2.5
L
7
7
4
1.29
L
Jing Wei
leofortis
Jing Wei
1
0
2
2
W
Ymir
mropus1
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
40,734
59,597
Taken
74,447
32,279
Mitigated
39,075
15,978
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,810
1,605
0
4,230
11,407
5,221
72
3,695
7,712
72,629
0
L
Athena
6,798
2,489
0
3,820
17,808
15,543
270
10,077
7,731
17,392
0
W
Sun Wukong
HypnosGaming
Sun Wukong
6,591
1,585
0
5,109
16,181
7,590
26
11,929
4,252
0
61,706
W
10,232
1,247
0
1,262
12,046
4,007
0
6,692
5,354
65,436
0
W
Erlang Shen
TiredChunk19374
Erlang Shen
8,733
4,534
0
4,376
17,868
9,796
0
5,411
12,457
0
73,429
L
13,940
793
0
1,000
9,231
2,819
0
5,197
4,034
60,130
0
L
18,108
4,732
0
6,686
12,009
6,225
488
1,730
10,279
74,833
0
L
8,106
1,707
0
2,187
12,977
5,415
0
4,215
8,762
0
56,257
L
Jing Wei
leofortis
Jing Wei
3,528
2,227
0
2,285
7,572
2,277
1,258
4,346
3,226
0
62,262
W
Ymir
mropus1
Ymir
6,368
1,915
0
1,970
16,945
12,461
32
11,119
5,826
23,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
46,229
481
Minions Killed
519
0
Camps Cleared
0
1,596,979
Distance Traveled
1,698,076
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,173
540
118
7
0
309,119
9
L
Athena
7,641
449
15
1
0
321,165
5
W
Sun Wukong
9,401
553
136
8
0
339,760
2
W
Janus
9,669
569
122
7
0
375,960
5
W
Erlang Shen
10,017
589
105
6
0
334,343
3
L
Zeus
8,591
505
105
6
0
307,265
3
L
Nu Wa
9,935
584
148
9
0
280,829
6
L
Fenrir
10,185
599
89
5
0
329,809
1
L
Jing Wei
9,160
539
124
7
0
357,911
5
W
Ymir
7,969
469
38
2
0
338,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role