Player Matchup

Cernunnos
Cernunnos
FeelinDanger
Cernunnos
Level 26
God Stats
14W - 12L
1,539 SR
Queue Stats
178W - 149L
1,621 Elo+
Party 1
Khepri
Khepri
Hentiuse
Khepri
Level 18
God Stats
18W - 7L
1,500 SR
Queue Stats
112W - 99L
1,487 Elo+
Solo
Loki
Loki
NotV2Cosby
Loki
Level 27
God Stats
2W - 3L
1,336 SR
Queue Stats
102W - 99L
1,518 Elo+
Solo
Mulan
Mulan
OP Bear God
Mulan
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
49W - 34L
1,500 Elo+
Solo
Scylla
Scylla
iM iLLiTeRiT
Scylla
Level 25
God Stats
24W - 26L
1,370 SR
Queue Stats
139W - 167L
1,347 Elo+
Party 1
Team Averages
Level 23
1,449 SR
1,495 Elo+

VS

Team Averages
Level 22
1,522 SR
1,432 Elo+
Bellona
Bellona
PixelTamagashi
Bellona
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2
Zhong Kui
Zhong Kui
RighteousPretzel
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,139 Elo+
Party 2
Neith
Neith
THCxWRLD
Neith
Level 7
God Stats
2W - 1L
1,751 SR
Queue Stats
22W - 18L
1,541 Elo+
Solo
Guan Yu
Guan Yu
TheTrueKing_Kay
Guan Yu
Level 5
God Stats
2W - 2L
1,481 SR
Queue Stats
3W - 2L
1,586 Elo+
Solo
Nemesis
Nemesis
Zinnterlep
Nemesis
Level 6
God Stats
0W - 1L
1,684 SR
Queue Stats
2W - 2L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeelinDanger
Cernunnos
15
7 / 0 / 2
9,198
613
8,662
7,539
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Hentiuse
Khepri
12
0 / 0 / 11
8,039
536
4,174
9,494
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 2
8,032
535
3,684
8,465
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 0
9,507
634
8,660
10,060
9,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
12
1 / 1 / 4
7,878
525
3,024
4,958
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,237
349
1,080
6,742
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
9
0 / 4 / 0
5,857
390
4,010
8,835
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
THCxWRLD
Neith
11
2 / 1 / 0
6,497
433
5,354
6,957
2,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 0
4,958
331
578
9,311
2,739
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Zinnterlep
Nemesis
9
0 / 5 / 1
5,869
391
2,326
9,836
2,640
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FeelinDanger
Cernunnos
7
0
2
8
W
Khepri
Hentiuse
Khepri
0
0
11
5.5
W
3
1
2
4
W
6
1
0
6
L
0
2
0
0
L
Zhong Kui
0
4
0
0
L
Neith
THCxWRLD
Neith
2
1
0
2
L
0
5
0
0
L
Nemesis
Zinnterlep
Nemesis
0
5
1
0.1
W
Scylla
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
13,348
40,516
Taken
41,681
30,393
Mitigated
18,945
15,813
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FeelinDanger
Cernunnos
8,662
4,690
0
4,334
7,539
3,513
1,904
1,722
5,817
0
73,951
W
Khepri
Hentiuse
Khepri
4,174
333
0
815
9,494
13,012
1,010
1,606
7,888
18,074
0
W
3,684
311
0
4,237
8,465
2,822
1,349
751
7,714
0
36,495
W
8,660
1,022
0
4,178
10,060
9,483
1,338
0
10,060
0
65,235
L
1,080
0
0
1,351
6,742
4,865
0
1,237
5,505
0
6,441
L
Zhong Kui
4,010
392
0
3,220
8,835
6,694
0
1,480
7,355
33,366
0
L
Neith
THCxWRLD
Neith
5,354
2,048
0
2,616
6,957
2,007
0
1,696
5,261
0
30,944
L
578
324
290
4,003
9,311
2,739
0
1,530
7,781
0
14,248
L
Nemesis
Zinnterlep
Nemesis
2,326
1,161
0
1,686
9,836
2,640
0
1,255
8,581
0
29,642
W
Scylla
3,024
379
0
2,249
4,958
1,563
1,149
0
4,958
30,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
28,418
421
Minions Killed
203
0
Camps Cleared
0
1,370,123
Distance Traveled
1,263,142
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,198
613
129
9
0
256,037
0
W
Khepri
8,039
536
21
1
0
300,250
4
W
Loki
8,032
535
71
5
0
301,040
3
W
Mulan
9,507
634
157
10
0
256,807
1
L
Bellona
5,237
349
22
1
0
256,392
0
L
Zhong Kui
5,857
390
57
4
0
205,192
2
L
Neith
6,497
433
45
3
0
257,130
4
L
Guan Yu
4,958
331
26
2
0
254,508
1
L
Nemesis
5,869
391
53
4
0
289,920
0
W
Scylla
7,878
525
43
3
0
255,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role