Player Matchup

Zeus
Zeus
Brenton120592
Zeus
Level 156
God Stats
4W - 9L
1,479 SR
Queue Stats
356W - 373L
1,413 Elo+
Party 3
Bellona
Bellona
NinjaKiller-911
Bellona
Level 59
God Stats
2W - 5L
1,277 SR
Queue Stats
168W - 172L
1,425 Elo+
Party 2
He Bo
He Bo
Pepo bruh
He Bo
Level 109
God Stats
1W - 2L
1,291 SR
Queue Stats
68W - 81L
1,412 Elo+
Party 3
Bakasura
Bakasura
cryoniclight7
Bakasura
Level 137
God Stats
4W - 5L
1,660 SR
Queue Stats
38W - 49L
1,445 Elo+
Solo
Xbalanque
Xbalanque
sadeyb5
Xbalanque
Level 129
God Stats
4W - 16L
1,302 SR
Queue Stats
171W - 207L
1,402 Elo+
Party 2
Team Averages
Level 118
1,402 SR
1,419 Elo+

VS

Team Averages
Level 86
1,517 SR
1,467 Elo+
Fafnir
Fafnir
 
Fafnir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Benji_113
Awilix
Level 66
God Stats
7W - 3L
1,711 SR
Queue Stats
345W - 345L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
The_seal_tamer
Zhong Kui
Level 99
God Stats
6W - 6L
1,530 SR
Queue Stats
361W - 364L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
VOYAGER 886
Heimdallr
Level 88
God Stats
10W - 14L
1,428 SR
Queue Stats
360W - 351L
1,484 Elo+
Party 4
Freya
Freya
WorkExpert221
Freya
Level 84
God Stats
19W - 20L
1,417 SR
Queue Stats
328W - 350L
1,430 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,437
562
9,920
5,638
2,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 1
8,701
580
8,608
11,729
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Pepo bruh
He Bo
12
2 / 4 / 4
7,556
504
5,577
8,084
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
cryoniclight7
Bakasura
10
1 / 5 / 1
6,553
437
2,580
11,531
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
sadeyb5
Xbalanque
12
0 / 2 / 1
7,291
486
4,440
7,369
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
5 / 0 / 8
8,334
556
3,196
7,821
5,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Benji_113
Awilix
12
3 / 2 / 2
7,264
484
6,042
11,761
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
The_seal_tamer
Zhong Kui
12
0 / 5 / 1
6,863
458
5,480
11,416
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
VOYAGER 886
Heimdallr
14
6 / 0 / 6
8,945
596
9,991
6,317
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 4 / 1
6,558
437
6,375
8,976
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
14
14
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
8
9
W
Awilix
Benji_113
Awilix
3
2
2
2
L
4
2
2
2.5
L
4
1
1
4.5
L
He Bo
Pepo bruh
He Bo
2
4
4
1
W
Zhong Kui
The_seal_tamer
Zhong Kui
0
5
1
0.1
W
Heimdallr
VOYAGER 886
Heimdallr
6
0
6
9
W
0
4
1
0.13
L
Bakasura
cryoniclight7
Bakasura
1
5
1
0.3
L
Xbalanque
sadeyb5
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
31,084
44,351
Taken
46,291
18,742
Mitigated
22,197
11,873
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,196
533
0
1,897
7,821
5,664
275
1,626
5,950
23,593
0
W
Awilix
Benji_113
Awilix
6,042
2,434
0
4,249
11,761
3,989
0
3,512
8,012
0
39,840
L
9,920
903
0
1,972
5,638
2,031
577
1,739
3,899
50,952
0
L
8,608
3,474
0
4,851
11,729
8,239
882
5,947
5,782
535
52,377
L
He Bo
Pepo bruh
He Bo
5,577
432
0
1,814
8,084
2,060
0
2,659
5,425
36,576
0
W
Zhong Kui
The_seal_tamer
Zhong Kui
5,480
191
0
3,718
11,416
6,566
732
8,690
2,686
45,862
0
W
Heimdallr
VOYAGER 886
Heimdallr
9,991
6,627
0
1,616
6,317
2,322
1,131
1,549
4,718
0
55,327
W
6,375
2,399
0
2,101
8,976
3,656
0
720
8,256
27,878
3,320
L
Bakasura
cryoniclight7
Bakasura
2,580
2,008
0
1,653
11,531
4,405
0
3,267
8,264
0
16,724
L
Xbalanque
sadeyb5
Xbalanque
4,440
2,064
0
1,583
7,369
2,007
1,304
678
6,691
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
37,964
424
Minions Killed
365
0
Camps Cleared
0
1,299,541
Distance Traveled
1,361,521
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,334
556
32
2
0
257,554
0
W
Awilix
7,264
484
74
5
0
322,216
3
L
Zeus
8,437
562
102
7
0
239,722
3
L
Bellona
8,701
580
111
7
0
282,850
0
L
He Bo
7,556
504
68
5
0
263,307
2
W
Zhong Kui
6,863
458
91
6
0
255,427
8
W
Heimdallr
8,945
596
99
7
0
258,573
5
W
Freya
6,558
437
69
5
0
267,751
0
L
Bakasura
6,553
437
50
3
0
248,746
5
L
Xbalanque
7,291
486
93
6
0
264,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role