Player Matchup

Zhong Kui
Zhong Kui
DjGrim87
Zhong Kui
Level 129
God Stats
8W - 3L
1,873 SR
Queue Stats
85W - 93L
1,502 Elo+
Party 1
Awilix
Awilix
DreamOnDreamer9
Awilix
Level 124
God Stats
24W - 24L
1,572 SR
Queue Stats
185W - 192L
1,428 Elo+
Party 1
Hercules
Hercules
NateTheRadiant
Hercules
Level 131
God Stats
12W - 7L
1,585 SR
Queue Stats
197W - 200L
1,478 Elo+
Party 1
Team Averages
Level 128
1,677 SR
1,469 Elo+

VS

Team Averages
Level 49
1,514 SR
1,619 Elo+
Neith
Neith
EdoSamaYT
Neith
Level 97
God Stats
0W - 2L
1,235 SR
Queue Stats
55W - 32L
1,656 Elo+
Party 2
Cerberus
Cerberus
MaquinaDeMatar20
Cerberus
Level 8
God Stats
1W - 3L
1,864 SR
Queue Stats
9W - 22L
1,726 Elo+
Solo
Janus
Janus
MrGilmore504
Janus
Level 41
God Stats
0W - 3L
1,444 SR
Queue Stats
153W - 121L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DjGrim87
Zhong Kui
19
10 / 5 / 15
14,313
753
20,698
22,142
12,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
16 / 5 / 11
14,977
788
15,352
15,967
5,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
19
7 / 4 / 22
14,240
749
16,599
23,302
18,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EdoSamaYT
Neith
18
12 / 7 / 1
14,955
787
26,442
16,104
6,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 16 / 4
11,184
589
8,766
27,870
9,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 10 / 11
12,563
661
9,027
16,713
5,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
33
Kills
14
14
Deaths
33
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DjGrim87
Zhong Kui
10
5
15
3.5
W
16
5
11
4.3
L
Neith
EdoSamaYT
Neith
12
7
1
1.79
L
1
16
4
0.19
L
1
10
11
0.65
W
Hercules
7
4
22
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
44,235
61,411
Taken
60,687
36,300
Mitigated
21,627
19,670
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DjGrim87
Zhong Kui
20,698
785
0
10,994
22,142
12,414
1,105
7,224
14,918
77,917
0
W
15,352
5,418
0
846
15,967
5,522
1,131
4,307
11,660
0
55,998
L
Neith
EdoSamaYT
Neith
26,442
12,178
0
2,800
16,104
6,828
1,094
5,537
10,567
0
58,189
L
8,766
1,016
189
4,040
27,870
9,730
88
8,958
18,912
25,519
0
L
9,027
526
810
1,238
16,713
5,069
1,264
6,203
10,510
45,026
0
W
Hercules
16,599
4,441
0
7,830
23,302
18,364
446
6,262
17,040
0
45,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
38,702
199
Minions Killed
176
0
Camps Cleared
0
1,051,292
Distance Traveled
820,964
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,313
753
96
5
0
320,962
2
W
Awilix
14,977
788
63
3
0
354,826
2
L
Neith
14,955
787
79
4
0
270,859
0
L
Cerberus
11,184
589
30
2
0
274,353
0
L
Janus
12,563
661
67
4
0
275,752
0
W
Hercules
14,240
749
40
2
0
375,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role