Player Matchup

Hades
Hades
KatsuKappu_
Hades
Level 27
God Stats
58W - 54L
1,561 SR
Queue Stats
69W - 69L
1,476 Elo+
Solo
Izanami
Izanami
NoyerAlv
Izanami
Level 28
God Stats
16W - 8L
1,636 SR
Queue Stats
33W - 27L
1,419 Elo+
Solo
Set
Set
PrivatePark1nson
Set
Level 27
God Stats
3W - 0L
1,698 SR
Queue Stats
112W - 117L
1,523 Elo+
Party 2
Ymir
Ymir
kill_them__all
Ymir
Level 24
God Stats
3W - 8L
1,406 SR
Queue Stats
78W - 88L
1,391 Elo+
Party 2
Sol
Sol
xXcLarityXx
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 90L
1,514 Elo+
Solo
Team Averages
Level 27
1,560 SR
1,464 Elo+

VS

Team Averages
Level 22
1,560 SR
1,432 Elo+
Hachiman
Hachiman
ArchaicBonesx2x
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 1
Cerberus
Cerberus
ExcalEros
Cerberus
Level 28
God Stats
0W - 1L
1,782 SR
Queue Stats
7W - 6L
1,153 Elo+
Party 1
Heimdallr
Heimdallr
SmockingGunz
Heimdallr
Level 29
God Stats
69W - 77L
1,520 SR
Queue Stats
125W - 157L
1,422 Elo+
Solo
Bakasura
Bakasura
YungTimeWizard
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
kazimierrr
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
10,606
558
6,654
13,511
5,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
NoyerAlv
Izanami
17
8 / 5 / 1
11,326
596
11,561
10,871
3,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 4 / 5
10,993
579
15,235
17,535
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 6
9,294
489
4,275
12,680
7,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 6
11,359
598
12,759
15,182
7,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 3 / 1
8,743
460
7,857
10,675
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ExcalEros
Cerberus
14
3 / 4 / 4
9,498
500
6,489
15,765
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SmockingGunz
Heimdallr
15
7 / 4 / 3
9,532
502
11,728
16,536
6,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
16
3 / 6 / 2
9,789
515
9,743
19,782
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
kazimierrr
Cthulhu
12
1 / 7 / 0
7,945
418
7,249
12,275
12,896
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
15
15
Deaths
24
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
1
0.5
L
Cerberus
ExcalEros
Cerberus
3
4
4
1.25
W
4
1
5
6.5
W
Izanami
NoyerAlv
Izanami
8
5
1
1.7
W
8
4
5
2.63
L
Heimdallr
SmockingGunz
Heimdallr
7
4
3
2.13
L
Bakasura
3
6
2
0.67
L
Cthulhu
kazimierrr
Cthulhu
1
7
0
0.14
W
1
4
6
1
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,484
Damage
43,066
69,779
Taken
75,033
30,295
Mitigated
42,599
16,560
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,857
6,518
0
3,732
10,675
2,944
2,244
7,497
3,178
0
42,717
L
Cerberus
ExcalEros
Cerberus
6,489
499
0
1,965
15,765
12,649
40
3,778
11,987
23,069
0
W
6,654
167
53
8,075
13,511
5,765
1,119
5,085
8,076
58,326
0
W
Izanami
NoyerAlv
Izanami
11,561
8,075
0
0
10,871
3,127
4,108
2,481
8,195
0
86,531
W
15,235
6,387
0
1,645
17,535
6,933
240
2,521
14,079
0
75,097
L
Heimdallr
SmockingGunz
Heimdallr
11,728
7,359
748
7,112
16,536
6,089
742
2,504
14,032
0
60,537
L
Bakasura
9,743
5,877
0
3,945
19,782
8,021
1,506
4,350
15,432
0
76,142
L
Cthulhu
kazimierrr
Cthulhu
7,249
885
0
295
12,275
12,896
0
5,559
6,716
35,286
0
W
4,275
738
0
0
12,680
7,084
507
2,430
10,133
28,140
0
W
12,759
2,661
0
6,787
15,182
7,386
766
1,373
13,319
87,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,578
Gold Earned
45,507
557
Minions Killed
380
0
Camps Cleared
0
2,002,256
Distance Traveled
1,602,311
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,743
460
84
4
0
311,758
2
L
Cerberus
9,498
500
36
2
0
322,832
0
W
Hades
10,606
558
134
7
0
351,763
4
W
Izanami
11,326
596
134
7
0
355,000
0
W
Set
10,993
579
101
5
0
412,290
4
L
Heimdallr
9,532
502
92
5
0
301,047
2
L
Bakasura
9,789
515
119
6
0
359,761
0
L
Cthulhu
7,945
418
49
3
0
306,913
0
W
Ymir
9,294
489
53
3
0
492,168
5
W
Sol
11,359
598
135
7
0
391,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role