Player Matchup

Artio
Artio
Cjordan1596
Artio
Level 126
God Stats
1W - 3L
1,381 SR
Queue Stats
532W - 584L
1,557 Elo+
Party 3
Ah Puch
Ah Puch
Gexini
Ah Puch
Level 126
God Stats
2W - 3L
1,784 SR
Queue Stats
140W - 137L
1,527 Elo+
Solo
Chronos
Chronos
Khaos_surge
Chronos
Level 101
God Stats
1W - 2L
1,461 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 3
Chang'e
Chang'e
infectedBigT
Chang'e
Level 129
God Stats
0W - 1L
1,736 SR
Queue Stats
47W - 52L
1,555 Elo+
Party 2
Achilles
Achilles
xAbsalon
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,499 Elo+
Party 2
Team Averages
Level 102
1,572 SR
1,555 Elo+

VS

Team Averages
Level 39
1,498 SR
1,603 Elo+
Amaterasu
Amaterasu
Bellossumn
Amaterasu
Level 27
God Stats
1W - 1L
1,420 SR
Queue Stats
47W - 21L
1,683 Elo+
Party 1
Hachiman
Hachiman
Elkiritos
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,568 Elo+
Solo
Sobek
Sobek
YunoWhatsUp
Sobek
Level 61
God Stats
1W - 0L
1,569 SR
Queue Stats
58W - 45L
1,545 Elo+
Party 1
Hel
Hel
krash33
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
splashq
Gilgamesh
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 19
11,542
824
13,824
27,162
33,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Gexini
Ah Puch
17
10 / 4 / 13
11,217
801
23,743
16,790
9,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Khaos_surge
Chronos
15
4 / 5 / 12
10,569
755
10,181
16,440
7,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
infectedBigT
Chang'e
18
4 / 4 / 16
11,232
802
18,197
21,444
10,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
xAbsalon
Achilles
18
5 / 3 / 19
10,867
776
21,278
30,598
33,630
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bellossumn
Amaterasu
18
2 / 6 / 12
10,709
765
9,910
22,290
25,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Elkiritos
Hachiman
18
3 / 6 / 12
10,736
767
17,848
19,158
7,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 7 / 19
11,445
818
13,807
26,321
24,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
20
10 / 4 / 6
11,958
854
23,456
16,619
8,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
splashq
Gilgamesh
19
5 / 6 / 13
11,785
842
16,494
19,771
15,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
83
29
Kills
21
21
Deaths
29
79
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bellossumn
Amaterasu
2
6
12
1.33
L
6
5
19
3.1
W
Hachiman
Elkiritos
Hachiman
3
6
12
1.5
L
Ah Puch
Gexini
Ah Puch
10
4
13
4.13
L
Chronos
Khaos_surge
Chronos
4
5
12
2
W
1
7
19
1.5
L
Chang'e
infectedBigT
Chang'e
4
4
16
3
W
Hel
10
4
6
3.25
W
Gilgamesh
splashq
Gilgamesh
5
6
13
1.92
L
Achilles
xAbsalon
Achilles
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,223
Damage
81,515
112,434
Taken
104,159
93,569
Mitigated
81,764
48,604
Healing
46,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bellossumn
Amaterasu
9,910
3,214
1,577
5,221
22,290
25,157
798
12,324
9,368
0
23,349
L
13,824
1,102
6,545
8,345
27,162
33,298
302
7,876
19,286
21,302
0
W
Hachiman
Elkiritos
Hachiman
17,848
12,293
541
5,406
19,158
7,912
2,648
11,818
6,984
0
40,249
L
Ah Puch
Gexini
Ah Puch
23,743
1,112
2,811
3,218
16,790
9,407
1,307
7,962
8,828
35,523
0
L
Chronos
Khaos_surge
Chronos
10,181
2,543
137
3,307
16,440
7,219
3,010
4,600
11,840
25,541
0
W
13,807
1,171
2,093
6,919
26,321
24,951
841
17,769
8,090
30,198
0
L
Chang'e
infectedBigT
Chang'e
18,197
632
7,000
5,481
21,444
10,015
1,012
6,940
14,504
38,819
0
W
Hel
23,456
2,038
12,967
10,228
16,619
8,639
825
12,102
4,420
39,690
0
W
Gilgamesh
splashq
Gilgamesh
16,494
3,847
406
1,310
19,771
15,105
478
13,088
6,350
0
27,774
L
Achilles
xAbsalon
Achilles
21,278
2,365
1,686
10,074
30,598
33,630
882
9,885
19,850
2,556
25,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
56,633
131
Minions Killed
149
0
Camps Cleared
0
1,334,157
Distance Traveled
1,214,765
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,709
765
23
2
0
264,569
0
L
Artio
11,542
824
12
1
0
267,429
0
W
Hachiman
10,736
767
41
3
0
206,228
0
L
Ah Puch
11,217
801
21
2
0
245,530
2
L
Chronos
10,569
755
37
3
0
231,309
0
W
Sobek
11,445
818
21
2
0
234,524
1
L
Chang'e
11,232
802
42
3
0
289,121
0
W
Hel
11,958
854
39
3
0
290,884
0
W
Gilgamesh
11,785
842
25
2
0
218,560
0
L
Achilles
10,867
776
19
1
0
300,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role