Player Matchup

Thanatos
Thanatos
ArchieTv17
Thanatos
Level 42
God Stats
11W - 16L
1,565 SR
Queue Stats
145W - 191L
1,407 Elo+
Party 1
Chaac
Chaac
BarbarChoi
Chaac
Level 25
God Stats
2W - 8L
1,440 SR
Queue Stats
63W - 71L
1,491 Elo+
Party 1
Anubis
Anubis
CarlosPrincess2
Anubis
Level 27
God Stats
34W - 36L
1,501 SR
Queue Stats
72W - 87L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Daevilone
Gilgamesh
Level 29
God Stats
2W - 6L
1,470 SR
Queue Stats
86W - 86L
1,477 Elo+
Party 1
Izanami
Izanami
MellowFellow4566
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,408 Elo+
Solo
Team Averages
Level 28
1,495 SR
1,452 Elo+

VS

Team Averages
Level 35
1,652 SR
1,579 Elo+
Nemesis
Nemesis
DaviDaS951
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,836 Elo+
Solo
Gilgamesh
Gilgamesh
MoNk3YbOyZ1300
Gilgamesh
Level 122
God Stats
2W - 1L
1,795 SR
Queue Stats
4W - 1L
1,587 Elo+
Party 2
Neith
Neith
Vhuh
Neith
Level 28
God Stats
3W - 0L
1,817 SR
Queue Stats
51W - 29L
1,535 Elo+
Solo
Ymir
Ymir
WOWULOST
Ymir
Level 9
God Stats
17W - 15L
1,730 SR
Queue Stats
256W - 213L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
annoky1
Tsukuyomi
Level 14
God Stats
19W - 22L
1,417 SR
Queue Stats
56W - 60L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchieTv17
Thanatos
11
2 / 8 / 2
6,930
462
4,431
11,935
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
0 / 5 / 0
6,804
454
4,183
12,131
4,637
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 7 / 0
8,276
552
10,292
12,678
6,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Daevilone
Gilgamesh
12
0 / 4 / 0
7,138
476
2,960
10,387
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 6 / 0
5,445
363
3,360
6,945
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaviDaS951
Nemesis
14
4 / 2 / 7
8,395
560
6,074
11,125
3,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MoNk3YbOyZ1300
Gilgamesh
15
2 / 0 / 3
8,761
584
5,461
8,383
4,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Vhuh
Neith
14
9 / 0 / 4
9,202
613
10,886
8,235
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
15
11 / 0 / 8
9,369
625
11,250
10,388
3,960
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
annoky1
Tsukuyomi
14
4 / 3 / 5
8,444
563
4,015
10,152
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
30
30
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArchieTv17
Thanatos
2
8
2
0.38
L
Chaac
0
5
0
0
L
3
7
0
0.43
L
Gilgamesh
Daevilone
Gilgamesh
0
4
0
0
W
Nemesis
DaviDaS951
Nemesis
4
2
7
3.75
L
0
6
0
0
W
Gilgamesh
MoNk3YbOyZ1300
Gilgamesh
2
0
3
3.5
W
Neith
Vhuh
Neith
9
0
4
11
W
Ymir
11
0
8
15
W
Tsukuyomi
annoky1
Tsukuyomi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,226
Damage
37,686
54,076
Taken
48,283
24,715
Mitigated
17,051
14,647
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArchieTv17
Thanatos
4,431
1,330
0
5,476
11,935
4,455
0
2,950
8,985
0
33,419
L
Chaac
4,183
772
0
2,493
12,131
4,637
0
2,490
9,641
0
37,056
L
10,292
872
0
4,592
12,678
6,466
1,471
2,493
10,185
54,109
0
L
Gilgamesh
Daevilone
Gilgamesh
2,960
170
0
1,707
10,387
7,751
0
1,544
8,843
0
40,648
W
Nemesis
DaviDaS951
Nemesis
6,074
1,823
0
2,428
11,125
3,169
493
5,487
5,638
0
39,073
L
3,360
2,144
0
379
6,945
1,406
0
1,773
5,172
0
12,229
W
Gilgamesh
MoNk3YbOyZ1300
Gilgamesh
5,461
1,038
0
3,129
8,383
4,260
245
261
8,122
0
51,035
W
Neith
Vhuh
Neith
10,886
7,146
0
3,868
8,235
2,662
2,990
194
8,041
0
60,567
W
Ymir
11,250
3,248
0
1,987
10,388
3,960
0
3,019
7,369
36,091
0
W
Tsukuyomi
annoky1
Tsukuyomi
4,015
1,893
0
3,268
10,152
3,000
0
1,401
8,751
0
47,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
44,171
341
Minions Killed
424
0
Camps Cleared
0
1,293,122
Distance Traveled
1,535,730
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,930
462
57
4
0
278,021
0
L
Chaac
6,804
454
65
4
0
290,518
0
L
Anubis
8,276
552
99
7
0
205,659
0
L
Gilgamesh
7,138
476
89
6
0
309,440
1
W
Nemesis
8,395
560
72
5
0
321,353
0
L
Izanami
5,445
363
31
2
0
209,484
0
W
Gilgamesh
8,761
584
117
8
0
319,896
7
W
Neith
9,202
613
101
7
0
286,654
2
W
Ymir
9,369
625
50
3
0
290,589
1
W
Tsukuyomi
8,444
563
84
6
0
317,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role