Player Matchup

Ymir
Ymir
AckwardNinja
Ymir
Level 125
God Stats
4W - 0L
1,728 SR
Queue Stats
71W - 35L
1,678 Elo+
Party 1
Janus
Janus
Ceuthonymus
Janus
Level 155
God Stats
3W - 2L
1,570 SR
Queue Stats
99W - 68L
1,615 Elo+
Party 1
Athena
Athena
ElFluffador
Athena
Level 124
God Stats
15W - 5L
1,720 SR
Queue Stats
31W - 23L
1,623 Elo+
Party 1
Nemesis
Nemesis
SmilesImposter
Nemesis
Level 38
God Stats
25W - 10L
1,792 SR
Queue Stats
85W - 59L
1,587 Elo+
Party 1
Apollo
Apollo
THExJANITOR
Apollo
Level 123
God Stats
13W - 8L
1,575 SR
Queue Stats
75W - 39L
1,663 Elo+
Party 1
Team Averages
Level 113
1,677 SR
1,633 Elo+

VS

Team Averages
Level 57
1,572 SR
1,360 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
EOB Franz
Gilgamesh
Level 61
God Stats
2W - 1L
1,532 SR
Queue Stats
11W - 21L
1,284 Elo+
Solo
Artemis
Artemis
MaybeAMess
Artemis
Level 17
God Stats
8W - 12L
1,489 SR
Queue Stats
13W - 30L
1,237 Elo+
Party 2
Chang'e
Chang'e
OTL_JeiHokage
Chang'e
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 83L
1,372 Elo+
Party 2
Mercury
Mercury
YungScrub3152
Mercury
Level 18
God Stats
6W - 3L
1,841 SR
Queue Stats
26W - 29L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
6,865
624
6,967
6,366
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 7
7,104
646
4,936
7,077
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
2 / 0 / 10
6,504
591
3,895
5,896
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 2
6,834
621
4,426
7,024
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
12
6 / 1 / 2
7,198
654
4,757
5,566
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 5 / 1
5,640
513
4,453
9,178
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
EOB Franz
Gilgamesh
8
1 / 4 / 1
5,255
478
5,147
9,528
5,318
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
MaybeAMess
Artemis
8
1 / 3 / 0
5,112
465
3,184
4,317
1,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
8
0 / 5 / 1
4,853
441
1,947
7,038
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
8
1 / 4 / 1
5,296
481
2,150
6,330
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
5
5
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
1
0.5
W
3
2
2
2
W
3
2
7
3.25
L
Gilgamesh
EOB Franz
Gilgamesh
1
4
1
0.38
W
Athena
2
0
10
7
L
Artemis
MaybeAMess
Artemis
1
3
0
0.33
L
Chang'e
0
5
1
0.1
W
6
0
2
7
W
Apollo
6
1
2
7
L
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
16,881
31,929
Taken
36,391
15,000
Mitigated
14,199
7,165
Healing
8,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,453
1,215
0
3,454
9,178
3,207
0
4,677
4,375
16,360
3,577
W
6,967
1,919
0
1,606
6,366
3,539
756
234
6,132
31,758
3,565
W
4,936
995
0
1,569
7,077
2,229
621
2,838
4,239
43,461
0
L
Gilgamesh
EOB Franz
Gilgamesh
5,147
1,431
0
2,288
9,528
5,318
288
4,373
5,133
0
20,286
W
Athena
3,895
1,148
0
1,046
5,896
4,424
29
957
4,939
11,709
0
L
Artemis
MaybeAMess
Artemis
3,184
1,828
0
451
4,317
1,184
0
2,502
1,775
0
18,244
L
Chang'e
1,947
383
46
1,453
7,038
2,041
0
1,613
5,425
14,824
0
W
4,426
1,861
0
2,138
7,024
2,809
0
579
6,445
0
38,496
W
Apollo
4,757
3,360
0
806
5,566
1,999
2,178
1,279
4,287
0
44,265
L
Mercury
2,150
975
0
1,234
6,330
2,449
0
2,094
4,214
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,505
Gold Earned
26,156
335
Minions Killed
191
0
Camps Cleared
0
1,162,866
Distance Traveled
1,037,596
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,640
513
39
4
0
215,823
0
W
Ymir
6,865
624
69
6
0
198,780
2
W
Janus
7,104
646
95
9
0
232,018
3
L
Gilgamesh
5,255
478
33
3
0
197,047
0
W
Athena
6,504
591
11
1
0
247,087
6
L
Artemis
5,112
465
36
3
0
187,741
2
L
Chang'e
4,853
441
34
3
0
193,103
6
W
Nemesis
6,834
621
69
6
0
267,256
2
W
Apollo
7,198
654
91
8
0
217,725
2
L
Mercury
5,296
481
49
4
0
243,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role