Player Matchup

Aphrodite
Aphrodite
DepressedCruffin
Aphrodite
Level 25
God Stats
2W - 0L
1,290 SR
Queue Stats
42W - 29L
1,549 Elo+
Party 2
Eset
Eset
GracefulNocturne
Eset
Level 111
God Stats
1W - 2L
1,490 SR
Queue Stats
125W - 115L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LisaAnns_Stepson
Tsukuyomi
Level 18
God Stats
6W - 0L
1,834 SR
Queue Stats
44W - 21L
1,750 Elo+
Party 2
Cupid
Cupid
prettyboy_ed
Cupid
Level 74
God Stats
3W - 2L
1,393 SR
Queue Stats
14W - 15L
1,472 Elo+
Party 2
King Arthur
King Arthur
ryan_jakes
King Arthur
Level 85
God Stats
4W - 4L
1,451 SR
Queue Stats
58W - 67L
1,547 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,567 Elo+

VS

Team Averages
Level 37
1,570 SR
1,277 Elo+
Cthulhu
Cthulhu
NrocinuAi
Cthulhu
Level 27
God Stats
34W - 50L
1,489 SR
Queue Stats
71W - 118L
1,313 Elo+
Party 1
Cernunnos
Cernunnos
Saru17
Cernunnos
Level 63
God Stats
1W - 1L
1,637 SR
Queue Stats
38W - 68L
1,117 Elo+
Party 1
Bellona
Bellona
StarBeing7954
Bellona
Level 32
God Stats
14W - 20L
1,555 SR
Queue Stats
64W - 104L
1,358 Elo+
Party 1
Thanatos
Thanatos
WOOD Eternal
Thanatos
Level 48
God Stats
14W - 27L
1,637 SR
Queue Stats
75W - 119L
1,309 Elo+
Party 1
Ares
Ares
l MikeMann l
Ares
Level 14
God Stats
6W - 13L
1,531 SR
Queue Stats
6W - 18L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
4 / 1 / 8
6,598
600
4,115
5,472
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 6
6,263
569
2,105
4,595
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
12
7 / 0 / 4
7,321
666
7,010
5,517
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 3
6,501
591
4,344
6,187
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ryan_jakes
King Arthur
10
1 / 1 / 5
6,082
553
4,251
7,956
3,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NrocinuAi
Cthulhu
9
1 / 3 / 0
5,743
522
4,654
8,082
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Saru17
Cernunnos
8
0 / 3 / 0
5,012
456
2,930
4,831
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
10
0 / 4 / 1
5,559
505
2,902
7,459
3,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
WOOD Eternal
Thanatos
9
1 / 4 / 0
5,509
501
3,421
8,752
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,651
423
731
7,835
3,565
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
19
Kills
2
2
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
4
1
8
8
W
3
0
6
6
W
Tsukuyomi
7
0
4
9
L
Cthulhu
NrocinuAi
Cthulhu
1
3
0
0.33
L
Cernunnos
Saru17
Cernunnos
0
3
0
0
L
Bellona
0
4
1
0.13
L
Thanatos
WOOD Eternal
Thanatos
1
4
0
0.25
L
0
5
0
0
W
4
0
3
5.5
W
King Arthur
ryan_jakes
King Arthur
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
14,638
29,727
Taken
36,959
13,525
Mitigated
16,073
14,973
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
4,115
873
1,475
4,031
5,472
2,344
82
213
5,259
30,867
0
W
2,105
234
203
859
4,595
3,307
0
156
4,439
20,968
0
W
Tsukuyomi
7,010
2,100
0
1,736
5,517
2,123
0
222
5,295
0
40,328
L
Cthulhu
NrocinuAi
Cthulhu
4,654
373
55
1,505
8,082
4,633
328
176
7,906
27,652
0
L
Cernunnos
Saru17
Cernunnos
2,930
669
0
225
4,831
1,632
975
1,239
3,592
0
25,047
L
Bellona
2,902
1,118
0
234
7,459
3,813
399
2,870
4,589
0
26,002
L
Thanatos
WOOD Eternal
Thanatos
3,421
1,430
0
4,437
8,752
2,430
0
716
8,036
0
32,101
L
731
0
0
1,170
7,835
3,565
223
1,219
6,616
14,180
0
W
4,344
1,961
164
3,880
6,187
1,996
0
575
5,612
0
34,141
W
King Arthur
ryan_jakes
King Arthur
4,251
282
0
2,625
7,956
3,755
0
4,219
3,737
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
26,474
282
Minions Killed
257
0
Camps Cleared
0
1,151,176
Distance Traveled
1,077,455
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,598
600
47
4
0
226,095
1
W
Eset
6,263
569
29
3
0
210,886
2
W
Tsukuyomi
7,321
666
76
7
0
264,207
2
L
Cthulhu
5,743
522
64
6
0
215,790
0
L
Cernunnos
5,012
456
55
5
0
206,345
2
L
Bellona
5,559
505
56
5
0
208,941
0
L
Thanatos
5,509
501
63
6
0
231,166
0
L
Ares
4,651
423
19
2
0
215,213
0
W
Cupid
6,501
591
72
7
0
211,576
2
W
King Arthur
6,082
553
58
5
0
238,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role