Player Matchup

Rama
Rama
Silver II
Chiofo
Rama
Silver II
Level 64
God Stats
2W - 1L
1,592 SR
Queue Stats
16W - 14L
1,476 MMR
Solo
Artio
Artio
Gold III
LehVate
Artio
Gold III
Level 68
God Stats
19W - 26L
1,501 SR
Queue Stats
244W - 246L
1,511 MMR
Solo
Janus
Janus
Silver II
McLoviN102
Janus
Silver II
Level 103
God Stats
0W - 1L
1,564 SR
Queue Stats
6W - 14L
1,450 MMR
Solo
Susano
Susano
Gold III
SakGc
Susano
Gold III
Level 128
God Stats
34W - 34L
1,698 SR
Queue Stats
222W - 208L
1,446 MMR
Solo
Athena
Athena
Gold IV
opanka
Athena
Gold IV
Level 127
God Stats
6W - 3L
1,637 SR
Queue Stats
193W - 201L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,598 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,521 SR
1,494 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
BannableOffence
Ra
Gold II
Level 44
God Stats
2W - 1L
1,227 SR
Queue Stats
64W - 55L
1,473 MMR
Solo
Achilles
Achilles
Gold III
PhoenixInfern0
Achilles
Gold III
Level 89
God Stats
57W - 48L
1,607 SR
Queue Stats
138W - 136L
1,473 MMR
Solo
Apollo
Apollo
Silver II
pennypinchin
Apollo
Silver II
Level 44
God Stats
7W - 4L
1,771 SR
Queue Stats
13W - 15L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chiofo
Rama
11
0 / 3 / 0
6,238
446
5,275
8,740
2,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
LehVate
Artio
13
0 / 4 / 0
7,246
518
5,446
12,712
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
8
0 / 6 / 0
5,589
399
3,865
7,813
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SakGc
Susano
10
1 / 2 / 0
6,377
456
4,957
8,497
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
opanka
Athena
7
0 / 4 / 0
5,351
382
3,012
11,282
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
GilgameshMorgan Le FayTiamatZhong KuiErlang Shen

VS

Bans
ArtemisOdinArachneBellonaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 4
8,370
598
4,569
6,886
2,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
 
Sylvanus
11
2 / 1 / 7
7,115
508
3,291
10,270
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 0 / 8
8,423
602
10,619
6,417
2,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
8 / 0 / 7
8,727
623
12,593
11,457
9,188
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
14
2 / 0 / 8
8,726
623
3,775
8,569
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
53
1
Kills
19
19
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
W
Sylvanus
 
Sylvanus
2
1
7
5.5
W
5
0
8
9
L
Rama
Chiofo
Rama
0
3
0
0
L
Artio
LehVate
Artio
0
4
0
0
L
Janus
0
6
0
0
W
Achilles
8
0
7
11.5
L
Susano
SakGc
Susano
1
2
0
0.5
L
Athena
opanka
Athena
0
4
0
0
W
Apollo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
34,847
49,044
Taken
43,599
21,728
Mitigated
25,172
10,160
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,569
2,088
0
1,643
6,886
2,289
468
1,627
5,259
0
56,788
W
Sylvanus
 
Sylvanus
3,291
803
1,016
2,443
10,270
8,282
0
3,130
7,140
21,470
10,129
W
10,619
1,996
1,215
3,315
6,417
2,852
150
2,730
3,687
58,705
0
L
Rama
Chiofo
Rama
5,275
4,304
0
1,507
8,740
2,719
0
2,000
6,740
0
35,622
L
Artio
LehVate
Artio
5,446
417
425
4,156
12,712
8,698
0
1,900
10,812
44,889
5,210
L
Janus
3,865
161
0
500
7,813
2,245
0
4,091
3,722
27,561
0
W
Achilles
12,593
3,711
0
4,407
11,457
9,188
670
3,464
7,993
0
43,626
L
Susano
SakGc
Susano
4,957
1,046
0
2,777
8,497
2,903
0
1,980
6,517
0
35,317
L
Athena
opanka
Athena
3,012
804
0
795
11,282
5,163
0
3,692
7,590
13,470
0
W
Apollo
3,775
1,872
0
3,749
8,569
2,561
252
1,663
6,906
0
56,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
41,361
323
Minions Killed
431
0
Camps Cleared
0
1,412,146
Distance Traveled
1,429,815
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,370
598
111
8
0
251,679
4
W
Sylvanus
7,115
508
41
3
0
280,949
7
W
Ra
8,423
602
90
6
0
318,350
3
L
Rama
6,238
446
77
6
0
259,367
2
L
Artio
7,246
518
94
7
0
273,195
6
L
Janus
5,589
399
45
3
0
270,798
2
W
Achilles
8,727
623
73
5
0
287,373
5
L
Susano
6,377
456
79
6
0
319,851
2
L
Athena
5,351
382
28
2
0
288,935
8
W
Apollo
8,726
623
116
8
0
291,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role