Player Matchup

Thanatos
Thanatos
Martineldios420
Thanatos
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
4W - 7L
1,223 Elo+
Solo
Vamana
Vamana
ScrappyCoco1738-
Vamana
Level 8
God Stats
0W - 1L
1,210 SR
Queue Stats
6W - 10L
1,182 Elo+
Solo
Apollo
Apollo
Superyus
Apollo
Level 28
God Stats
45W - 45L
1,521 SR
Queue Stats
351W - 378L
1,351 Elo+
Solo
Artemis
Artemis
myrealnameart
Artemis
Level 3
God Stats
3W - 2L
1,327 SR
Queue Stats
3W - 4L
1,035 Elo+
Party 1
Persephone
Persephone
zaeasy
Persephone
Level 85
God Stats
30W - 36L
1,472 SR
Queue Stats
94W - 125L
1,393 Elo+
Party 1
Team Averages
Level 28
1,370 SR
1,237 Elo+

VS

Team Averages
Level 17
1,487 SR
1,290 Elo+
Persephone
Persephone
Doomageddon99
Persephone
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,242 Elo+
Solo
Cthulhu
Cthulhu
Jeff Noctem
Cthulhu
Level 26
God Stats
59W - 72L
1,526 SR
Queue Stats
132W - 175L
1,304 Elo+
Party 2
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 16
God Stats
42W - 49L
1,410 SR
Queue Stats
79W - 103L
1,338 Elo+
Party 2
Skadi
Skadi
Retrovski
Skadi
Level 15
God Stats
34W - 38L
1,448 SR
Queue Stats
69W - 86L
1,300 Elo+
Party 2
Fenrir
Fenrir
XxWRAITH_KINGxX
Fenrir
Level 7
God Stats
12W - 13L
1,551 SR
Queue Stats
36W - 43L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
9 / 11 / 0
10,864
494
7,836
18,173
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 0
9,295
423
6,442
17,037
18,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Superyus
Apollo
12
0 / 12 / 2
8,212
373
7,253
19,569
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
14
0 / 9 / 3
8,546
388
3,817
14,784
5,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
zaeasy
Persephone
19
9 / 4 / 0
12,748
579
21,638
15,374
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Doomageddon99
Persephone
16
3 / 13 / 2
10,804
491
2,668
17,426
4,072
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jeff Noctem
Cthulhu
18
4 / 1 / 11
11,251
511
9,527
11,591
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Pleyer Sama
Sun Wukong
20
15 / 0 / 4
13,837
629
23,588
20,513
12,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Retrovski
Skadi
17
10 / 4 / 3
11,432
520
10,699
8,791
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 1 / 9
12,174
553
12,176
15,709
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
18
Kills
41
43
Deaths
19
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
Doomageddon99
Persephone
3
13
2
0.31
W
Cthulhu
Jeff Noctem
Cthulhu
4
1
11
9.5
L
Thanatos
9
11
0
0.82
W
Sun Wukong
Pleyer Sama
Sun Wukong
15
0
4
17
W
Skadi
Retrovski
Skadi
10
4
3
2.88
L
0
7
0
0
L
Apollo
Superyus
Apollo
0
12
2
0.08
W
9
1
9
13.5
L
Artemis
0
9
3
0.17
L
Persephone
zaeasy
Persephone
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
58,658
84,937
Taken
74,030
42,715
Mitigated
34,910
19,807
Healing
24,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Doomageddon99
Persephone
2,668
799
0
3,964
17,426
4,072
242
3,685
13,729
57,436
0
W
Cthulhu
Jeff Noctem
Cthulhu
9,527
706
100
1,407
11,591
6,920
2,007
5,843
5,748
55,761
0
L
Thanatos
7,836
2,093
0
7,615
18,173
6,367
676
3,316
14,619
0
49,034
W
Sun Wukong
Pleyer Sama
Sun Wukong
23,588
8,417
0
11,902
20,513
12,373
128
3,473
17,040
291
89,114
W
Skadi
Retrovski
Skadi
10,699
4,753
0
862
8,791
2,359
4,683
4,750
4,041
0
67,220
L
6,442
3,375
0
4,469
17,037
18,211
153
34
17,003
0
44,146
L
Apollo
Superyus
Apollo
7,253
3,511
0
1,941
19,569
6,711
1,298
2,554
16,561
0
38,965
W
12,176
5,376
0
6,287
15,709
9,186
1,028
3,883
11,826
0
71,824
L
Artemis
3,817
2,340
56
1,831
14,784
5,266
2,102
3,850
10,367
0
18,645
L
Persephone
zaeasy
Persephone
21,638
1,630
0
3,895
15,374
6,160
3,243
1,396
13,880
93,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,665
Gold Earned
59,498
411
Minions Killed
552
0
Camps Cleared
0
1,868,314
Distance Traveled
2,071,882
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,804
491
83
4
0
383,260
0
W
Cthulhu
11,251
511
96
4
0
392,414
0
L
Thanatos
10,864
494
78
4
0
367,100
1
W
Sun Wukong
13,837
629
150
7
0
429,759
0
W
Skadi
11,432
520
134
6
0
379,763
0
L
Vamana
9,295
423
74
3
0
363,786
0
L
Apollo
8,212
373
52
2
0
390,920
0
W
Fenrir
12,174
553
89
4
0
486,686
0
L
Artemis
8,546
388
43
2
0
362,263
1
L
Persephone
12,748
579
164
7
0
384,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role