Player Matchup

Arachne
Arachne
Karnage_Reps
Arachne
Level 13
God Stats
0W - 3L
1,278 SR
Queue Stats
154W - 181L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Peanut1602
Cthulhu
Level 12
God Stats
0W - 3L
1,298 SR
Queue Stats
17W - 27L
1,274 Elo+
Solo
Cerberus
Cerberus
SonneeD
Cerberus
Level 24
God Stats
9W - 3L
1,815 SR
Queue Stats
39W - 37L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dantethe_1
Cu Chulainn
Level 21
God Stats
50W - 42L
1,462 SR
Queue Stats
205W - 219L
1,427 Elo+
Solo
Danzaburou
Danzaburou
life_is_cool96
Danzaburou
Level 14
God Stats
4W - 3L
1,729 SR
Queue Stats
82W - 96L
1,448 Elo+
Party 1
Team Averages
Level 17
1,516 SR
1,378 Elo+

VS

Team Averages
Level 18
1,471 SR
1,356 Elo+
Bakasura
Bakasura
 
Bakasura
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LucifersChild_
Cthulhu
Level 12
God Stats
8W - 9L
1,321 SR
Queue Stats
34W - 56L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
RamsGwere
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Raijin
Raijin
RoastBef
Raijin
Level 22
God Stats
4W - 2L
1,559 SR
Queue Stats
103W - 123L
1,384 Elo+
Solo
Neith
Neith
gitspanked
Neith
Level 30
God Stats
5W - 3L
1,474 SR
Queue Stats
61W - 59L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Karnage_Reps
Arachne
9
3 / 5 / 3
5,635
512
4,091
7,560
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
7
1 / 3 / 2
4,699
427
2,434
8,168
6,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
SonneeD
Cerberus
7
2 / 4 / 1
5,599
509
3,372
10,231
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
dantethe_1
Cu Chulainn
10
3 / 2 / 2
6,104
555
3,268
8,039
4,524
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
life_is_cool96
Danzaburou
8
1 / 3 / 2
5,246
477
4,132
4,960
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
11 / 0 / 2
7,972
725
10,876
7,010
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 4
5,519
502
2,658
5,451
3,560
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
RamsGwere
Sun Wukong
5
0 / 6 / 2
4,330
394
508
5,453
2,850
Raijin
RoastBef
Raijin
9
0 / 2 / 2
5,764
524
2,051
3,706
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
4 / 2 / 5
6,069
552
8,046
6,793
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
17
17
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
2
12
L
Arachne
Karnage_Reps
Arachne
3
5
3
0.9
W
2
1
4
4
L
Cthulhu
1
3
2
0.67
W
Sun Wukong
RamsGwere
Sun Wukong
0
6
2
0.17
W
Raijin
RoastBef
Raijin
0
2
2
0.5
L
Cerberus
SonneeD
Cerberus
2
4
1
0.63
L
Cu Chulainn
dantethe_1
Cu Chulainn
3
2
2
2
W
Neith
4
2
5
3.25
L
Danzaburou
life_is_cool96
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,297
Damage
24,139
38,958
Taken
28,413
20,844
Mitigated
12,863
5,718
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,876
6,435
0
3,022
7,010
3,328
0
954
6,056
0
44,320
L
Arachne
Karnage_Reps
Arachne
4,091
2,802
0
1,441
7,560
2,670
0
529
6,102
0
23,296
W
2,658
375
0
0
5,451
3,560
112
2,521
2,930
13,952
0
L
Cthulhu
2,434
619
0
0
8,168
6,281
0
213
7,387
15,142
0
W
Sun Wukong
RamsGwere
Sun Wukong
508
406
0
0
5,453
2,850
51
566
4,887
0
2,188
W
Raijin
RoastBef
Raijin
2,051
312
0
375
3,706
1,199
2,418
0
3,706
33,702
0
L
Cerberus
SonneeD
Cerberus
3,372
442
0
1,653
10,231
5,843
196
1,709
8,522
14,058
0
L
Cu Chulainn
dantethe_1
Cu Chulainn
3,268
1,048
0
1,613
8,039
4,524
128
1,522
6,117
0
23,823
W
Neith
8,046
2,814
0
1,340
6,793
1,926
345
1,765
5,028
0
28,887
L
Danzaburou
life_is_cool96
Danzaburou
4,132
2,005
0
1,011
4,960
1,526
1,764
736
4,224
0
27,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
29,654
221
Minions Killed
232
0
Camps Cleared
0
921,913
Distance Traveled
975,756
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,972
725
99
9
0
251,608
2
L
Arachne
5,635
512
49
4
0
206,623
0
W
Cthulhu
5,519
502
16
1
0
207,278
0
L
Cthulhu
4,699
427
31
3
0
154,912
2
W
Sun Wukong
4,330
394
6
1
0
170,061
1
W
Raijin
5,764
524
65
6
0
142,264
1
L
Cerberus
5,599
509
30
3
0
190,096
0
L
Cu Chulainn
6,104
555
61
6
0
191,969
2
W
Neith
6,069
552
46
4
0
204,545
3
L
Danzaburou
5,246
477
50
5
0
178,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role