Player Matchup

Da Ji
Da Ji
ApoIIoVII
Da Ji
Level 11
God Stats
7W - 7L
1,467 SR
Queue Stats
11W - 9L
1,406 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darkobrine
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,335 SR
Queue Stats
4W - 8L
1,443 Elo+
Solo
Amaterasu
Amaterasu
DoJobOrGulag
Amaterasu
Level 45
God Stats
18W - 11L
1,636 SR
Queue Stats
140W - 149L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
Level 8
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2
Ymir
Ymir
Syds22
Ymir
Level 66
God Stats
12W - 11L
1,659 SR
Queue Stats
177W - 196L
1,437 Elo+
Party 2
Team Averages
Level 27
1,558 SR
1,501 Elo+

VS

Team Averages
Level 22
1,468 SR
1,462 Elo+
Achilles
Achilles
 
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ILoveLamp23
Fenrir
Level 49
God Stats
6W - 8L
1,420 SR
Queue Stats
25W - 27L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
Irkuha
Guan Yu
Level 27
God Stats
2W - 1L
1,332 SR
Queue Stats
64W - 62L
1,496 Elo+
Solo
Artemis
Artemis
NiftyOttis
Artemis
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
45W - 53L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
TerryFester
Kukulkan
Level 6
God Stats
6W - 6L
1,586 SR
Queue Stats
10W - 17L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ApoIIoVII
Da Ji
18
10 / 8 / 3
12,435
541
17,997
18,776
9,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Darkobrine
Morgan Le Fay
14
0 / 14 / 5
9,355
407
11,737
19,630
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
DoJobOrGulag
Amaterasu
18
1 / 3 / 9
12,093
526
24,150
31,293
22,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Pepsayye
Ah Muzen Cab
15
2 / 8 / 0
10,025
436
9,591
14,158
4,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Syds22
Ymir
16
3 / 1 / 9
10,894
474
10,032
22,498
21,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 10
10,253
446
8,541
19,957
26,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
8 / 8 / 10
12,061
524
14,871
21,208
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Irkuha
Guan Yu
17
0 / 1 / 9
11,212
487
9,660
26,734
30,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
NiftyOttis
Artemis
18
7 / 2 / 6
11,391
495
17,474
11,494
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TerryFester
Kukulkan
18
14 / 3 / 11
12,691
552
28,265
17,833
7,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
16
Kills
33
34
Deaths
16
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
10
4.5
L
Da Ji
ApoIIoVII
Da Ji
10
8
3
1.44
L
Morgan Le Fay
Darkobrine
Morgan Le Fay
0
14
5
0.18
L
Amaterasu
DoJobOrGulag
Amaterasu
1
3
9
1.83
W
Fenrir
8
8
10
1.63
W
Guan Yu
Irkuha
Guan Yu
0
1
9
4.5
W
Artemis
NiftyOttis
Artemis
7
2
6
5
L
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
2
8
0
0.25
L
Ymir
Syds22
Ymir
3
1
9
7.5
W
Kukulkan
TerryFester
Kukulkan
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,507
Damage
78,811
106,355
Taken
97,226
66,143
Mitigated
82,836
22,867
Healing
27,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,541
1,920
0
3,708
19,957
26,677
190
2,695
17,099
0
14,295
L
Da Ji
ApoIIoVII
Da Ji
17,997
5,247
0
1,042
18,776
9,535
176
3,890
14,886
0
79,229
L
Morgan Le Fay
Darkobrine
Morgan Le Fay
11,737
1,654
0
1,060
19,630
8,006
1,481
8,469
11,161
35,375
0
L
Amaterasu
DoJobOrGulag
Amaterasu
24,150
13,216
0
17,872
31,293
22,516
0
6,750
24,357
0
92,424
W
Fenrir
14,871
5,393
0
5,647
21,208
13,109
0
3,350
17,858
0
92,225
W
Guan Yu
Irkuha
Guan Yu
9,660
2,697
3,963
7,476
26,734
30,792
644
5,257
21,477
0
58,636
W
Artemis
NiftyOttis
Artemis
17,474
10,058
274
4,202
11,494
4,504
1,393
2,811
8,683
0
73,887
L
Ah Muzen Cab
Pepsayye
Ah Muzen Cab
9,591
5,419
0
2,043
14,158
4,480
248
1,300
12,634
0
58,341
L
Ymir
Syds22
Ymir
10,032
2,214
0
850
22,498
21,606
626
8,141
13,838
51,168
0
W
Kukulkan
TerryFester
Kukulkan
28,265
4,327
0
1,790
17,833
7,754
678
7,656
10,124
78,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
57,608
460
Minions Killed
540
0
Camps Cleared
0
2,005,623
Distance Traveled
2,073,861
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,253
446
15
1
0
475,377
8
L
Da Ji
12,435
541
108
5
0
414,902
4
L
Morgan Le Fay
9,355
407
53
2
0
298,768
6
L
Amaterasu
12,093
526
141
6
0
473,620
5
W
Fenrir
12,061
524
136
6
0
400,392
0
W
Guan Yu
11,212
487
117
5
0
398,445
5
W
Artemis
11,391
495
140
6
0
394,013
2
L
Ah Muzen Cab
10,025
436
109
5
0
353,466
0
L
Ymir
10,894
474
49
2
0
464,867
1
W
Kukulkan
12,691
552
132
6
0
405,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role