Player Matchup

Cthulhu
Cthulhu
Vanificent
Cthulhu
Level 143
God Stats
1W - 1L
1,695 SR
Queue Stats
183W - 137L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
VapeLordOzai
Ne Zha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,202 Elo+
Party 2
Thoth
Thoth
foxtrotdude
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,228 Elo+
Party 2
Team Averages
Level 100
1,565 SR
1,327 Elo+

VS

Team Averages
Level 97
1,560 SR
1,328 Elo+
Ah Puch
Ah Puch
Dan Dlamond
Ah Puch
Level 121
God Stats
8W - 9L
1,563 SR
Queue Stats
189W - 252L
1,252 Elo+
Solo
Hou Yi
Hou Yi
Gotmilbert
Hou Yi
Level 62
God Stats
4W - 4L
1,594 SR
Queue Stats
247W - 299L
1,378 Elo+
Party 1
Cerberus
Cerberus
Quik8201
Cerberus
Level 108
God Stats
10W - 13L
1,522 SR
Queue Stats
886W - 1,088L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Vanificent
Cthulhu
20
5 / 3 / 5
15,143
606
21,379
27,371
33,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
19
7 / 3 / 2
14,862
594
16,537
24,461
22,910
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 4 / 7
13,920
557
8,680
14,307
5,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dan Dlamond
Ah Puch
20
2 / 6 / 5
14,940
598
19,522
18,113
6,903
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Gotmilbert
Hou Yi
20
7 / 4 / 2
16,230
649
26,653
23,504
9,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Quik8201
Cerberus
17
1 / 2 / 6
14,047
562
10,337
21,888
23,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
10
10
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dan Dlamond
Ah Puch
2
6
5
0.75
W
Hou Yi
Gotmilbert
Hou Yi
7
4
2
2
W
Cerberus
Quik8201
Cerberus
1
2
6
2
L
Cthulhu
Vanificent
Cthulhu
5
3
5
2.5
L
Ne Zha
7
3
2
2.67
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,596
Damage
56,512
66,139
Taken
63,505
61,641
Mitigated
39,692
8,647
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dan Dlamond
Ah Puch
19,522
554
748
3,064
18,113
6,903
279
8,959
9,154
83,076
0
W
Hou Yi
Gotmilbert
Hou Yi
26,653
15,336
433
10,231
23,504
9,243
2,784
11,918
11,586
0
102,993
W
Cerberus
Quik8201
Cerberus
10,337
653
0
3,272
21,888
23,546
0
9,182
12,706
44,057
0
L
Cthulhu
Vanificent
Cthulhu
21,379
769
793
1,385
27,371
33,551
0
12,220
15,151
57,032
0
L
Ne Zha
16,537
5,736
0
3,766
24,461
22,910
936
9,558
14,903
0
49,685
L
8,680
1,001
1,068
1,635
14,307
5,180
74
8,081
6,226
66,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,925
Gold Earned
45,217
281
Minions Killed
302
0
Camps Cleared
0
1,267,378
Distance Traveled
1,182,110
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,940
598
122
5
0
358,990
0
W
Hou Yi
16,230
649
101
4
0
436,069
1
W
Cerberus
14,047
562
79
3
0
387,051
0
L
Cthulhu
15,143
606
65
3
0
452,493
0
L
Ne Zha
14,862
594
54
2
0
418,663
0
L
Thoth
13,920
557
162
6
0
396,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role