Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MrVazelin4ik
Mulan
Level 154
God Stats
58W - 10L
1,805 SR
Queue Stats
953W - 354L
1,737 Elo+
Party 1
Team Averages
Level 113
1,602 SR
1,579 Elo+

VS

Team Averages
Level 14
1,514 SR
1,537 Elo+
Tyr
Tyr
Big_Draako
Tyr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,668 Elo+
Solo
Ra
Ra
LTS_LUAN_YT
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
joumm0041
Fenrir
Level 27
God Stats
1W - 3L
1,541 SR
Queue Stats
7W - 16L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 13
5,305
884
2,069
5,070
3,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
8
2 / 0 / 9
5,264
877
3,647
2,779
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
11 / 1 / 1
6,747
1,125
5,566
5,651
4,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,955
826
2,717
7,126
4,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 3 / 0
3,760
627
268
1,927
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
joumm0041
Fenrir
6
0 / 6 / 0
3,938
656
2,162
5,835
1,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
13
6.5
W
Tiamat
 
Tiamat
2
0
9
6.5
L
1
4
0
0.25
L
0
3
0
0
W
11
1
1
11.5
L
Fenrir
joumm0041
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,282
Damage
5,147
13,500
Taken
14,888
8,723
Mitigated
6,974
3,667
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,069
628
210
725
5,070
3,357
126
373
4,697
7,389
0
W
Tiamat
 
Tiamat
3,647
827
0
696
2,779
1,160
131
420
2,359
12,840
0
L
2,717
473
9
1,544
7,126
4,607
0
3,085
4,041
3,035
7,154
L
268
137
0
0
1,927
443
0
353
1,574
1,359
0
W
5,566
1,187
0
2,036
5,651
4,206
637
491
5,160
0
14,117
L
Fenrir
joumm0041
Fenrir
2,162
663
0
262
5,835
1,924
0
2,278
3,557
0
5,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,316
Gold Earned
12,653
54
Minions Killed
23
0
Camps Cleared
0
322,215
Distance Traveled
223,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,305
884
2
0
0
106,771
1
W
Tiamat
5,264
877
20
3
0
107,212
0
L
Tyr
4,955
826
16
3
0
100,040
0
L
Ra
3,760
627
3
1
0
28,109
0
W
Mulan
6,747
1,125
32
5
0
108,232
0
L
Fenrir
3,938
656
4
1
0
95,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role