Player Matchup

Fafnir
Fafnir
LandmarkCashew
Fafnir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
PriceIsRightish
Sun Wukong
Level 67
God Stats
13W - 11L
1,557 SR
Queue Stats
70W - 69L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirSmokealotAU
Ah Muzen Cab
Level 108
God Stats
6W - 4L
1,228 SR
Queue Stats
400W - 455L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TiredChunk19374
Morgan Le Fay
Level 85
God Stats
0W - 1L
1,287 SR
Queue Stats
35W - 32L
1,477 Elo+
Solo
Thanatos
Thanatos
hryj
Thanatos
Level 96
God Stats
4W - 3L
1,748 SR
Queue Stats
82W - 69L
1,560 Elo+
Party 2
Team Averages
Level 86
1,464 SR
1,506 Elo+

VS

Team Averages
Level 116
1,531 SR
1,488 Elo+
Bakasura
Bakasura
BiG dR DizZzy
Bakasura
Level 117
God Stats
1W - 2L
1,717 SR
Queue Stats
129W - 130L
1,483 Elo+
Solo
Bacchus
Bacchus
Mattybart123
Bacchus
Level 151
God Stats
10W - 15L
1,379 SR
Queue Stats
1,134W - 1,079L
1,473 Elo+
Solo
Horus
Horus
NagasakiBoyz
Horus
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,472 Elo+
Party 1
Olorun
Olorun
RenegadeKIL0
Olorun
Level 128
God Stats
24W - 15L
1,553 SR
Queue Stats
122W - 115L
1,515 Elo+
Party 1
Cupid
Cupid
SkullKnight00
Cupid
Level 93
God Stats
5W - 8L
1,508 SR
Queue Stats
234W - 219L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,260
417
3,445
12,462
10,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
PriceIsRightish
Sun Wukong
11
0 / 4 / 1
6,533
436
5,064
10,076
4,390
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SirSmokealotAU
Ah Muzen Cab
12
0 / 1 / 0
6,950
463
7,570
5,314
1,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TiredChunk19374
Morgan Le Fay
13
2 / 7 / 0
7,914
528
6,345
10,352
4,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
hryj
Thanatos
11
3 / 5 / 2
7,467
498
6,412
10,851
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiG dR DizZzy
Bakasura
14
6 / 2 / 4
8,428
562
7,149
12,033
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Mattybart123
Bacchus
14
3 / 1 / 3
8,575
572
4,899
8,751
10,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 0 / 4
6,837
456
2,397
8,124
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
15
11 / 2 / 5
9,800
653
14,310
11,093
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
6,736
449
4,758
7,028
2,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
21
21
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BiG dR DizZzy
Bakasura
6
2
4
4
L
0
4
2
0.25
W
Bacchus
Mattybart123
Bacchus
3
1
3
4.5
W
0
0
4
2
L
Sun Wukong
PriceIsRightish
Sun Wukong
0
4
1
0.13
W
Olorun
11
2
5
6.75
L
Ah Muzen Cab
SirSmokealotAU
Ah Muzen Cab
0
1
0
0
W
1
0
3
2.5
L
Morgan Le Fay
TiredChunk19374
Morgan Le Fay
2
7
0
0.29
L
Thanatos
hryj
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,836
Damage
33,513
49,055
Taken
47,029
24,377
Mitigated
26,109
14,296
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BiG dR DizZzy
Bakasura
7,149
5,445
0
3,546
12,033
4,219
336
2,554
9,479
0
50,096
L
3,445
667
0
1,990
12,462
10,325
0
2,807
9,215
8,941
0
W
Bacchus
Mattybart123
Bacchus
4,899
672
0
3,611
8,751
10,952
0
27
8,724
45,101
0
W
2,397
1,005
1,347
3,618
8,124
3,483
0
1,505
6,619
0
15,252
L
Sun Wukong
PriceIsRightish
Sun Wukong
5,064
1,168
0
2,775
10,076
4,390
0
4,957
4,927
0
36,435
W
Olorun
14,310
8,802
460
6,224
11,093
4,700
3,010
4,243
6,850
55,716
6,177
L
Ah Muzen Cab
SirSmokealotAU
Ah Muzen Cab
7,570
2,973
0
1,867
5,314
1,797
0
801
4,488
0
60,430
W
4,758
2,033
955
3,149
7,028
2,755
59
1,461
5,567
0
36,315
L
Morgan Le Fay
TiredChunk19374
Morgan Le Fay
6,345
396
0
862
10,352
4,246
0
4,977
5,355
50,000
0
L
Thanatos
hryj
Thanatos
6,412
1,823
0
6,802
10,851
3,619
0
4,088
6,383
0
31,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
40,376
337
Minions Killed
430
0
Camps Cleared
0
1,373,407
Distance Traveled
1,413,279
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,428
562
111
7
0
318,040
7
L
Fafnir
6,260
417
13
1
0
268,380
3
W
Bacchus
8,575
572
93
6
0
262,805
4
W
Horus
6,837
456
27
2
0
307,638
2
L
Sun Wukong
6,533
436
82
5
0
273,730
0
W
Olorun
9,800
653
111
7
0
255,055
4
L
Ah Muzen Cab
6,950
463
106
7
0
288,589
3
W
Cupid
6,736
449
88
6
0
269,741
3
L
Morgan Le Fay
7,914
528
85
6
0
244,666
2
L
Thanatos
7,467
498
51
3
0
298,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role