Player Matchup

Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 14
God Stats
17W - 25L
1,414 SR
Queue Stats
18W - 28L
1,347 Elo+
Solo
Mercury
Mercury
Redfield200
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBradest1
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,115 Elo+
Solo
Nu Wa
Nu Wa
ctherainbow
Nu Wa
Level 26
God Stats
5W - 9L
1,333 SR
Queue Stats
78W - 60L
1,406 Elo+
Solo
Neith
Neith
indigoAnon9041
Neith
Level 11
God Stats
10W - 21L
1,262 SR
Queue Stats
11W - 24L
1,254 Elo+
Solo
Team Averages
Level 16
1,402 SR
1,298 Elo+

VS

Team Averages
Level 22
1,601 SR
1,500 Elo+
Kukulkan
Kukulkan
Nomadye
Kukulkan
Level 11
God Stats
2W - 3L
1,499 SR
Queue Stats
41W - 44L
1,514 Elo+
Party 1
Bastet
Bastet
Pearzon
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,494 Elo+
Party 1
Izanami
Izanami
Vertiras
Izanami
Level 10
God Stats
10W - 6L
1,674 SR
Queue Stats
36W - 34L
1,494 Elo+
Party 1
Vulcan
Vulcan
ZarpadoEnLata
Vulcan
Level 14
God Stats
4W - 3L
1,644 SR
Queue Stats
29W - 31L
1,514 Elo+
Party 1
Yemoja
Yemoja
kuromiiiiiiiii
Yemoja
Level 11
God Stats
19W - 13L
1,686 SR
Queue Stats
37W - 39L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoanMichael
Cthulhu
15
0 / 1 / 0
9,193
766
1,700
4,387
1,870
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Redfield200
Mercury
15
0 / 9 / 0
9,387
782
5,511
30,628
16,086
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TheBradest1
Cu Chulainn
15
0 / 5 / 0
9,537
795
4,705
14,782
6,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 0
9,447
787
11,359
20,314
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 0
8,870
739
2,678
6,782
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nomadye
Kukulkan
18
6 / 0 / 13
11,754
980
15,423
2,100
869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Pearzon
Bastet
18
12 / 0 / 9
12,269
1,022
21,016
8,735
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Vertiras
Izanami
18
2 / 0 / 17
10,889
907
15,769
10,171
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 0 / 14
11,643
970
15,901
5,147
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 0 / 13
10,829
902
3,798
6,585
6,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
91
0
Kills
25
25
Deaths
0
0
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JoanMichael
Cthulhu
0
1
0
0
W
Kukulkan
Nomadye
Kukulkan
6
0
13
12.5
W
Bastet
Pearzon
Bastet
12
0
9
16.5
L
Mercury
Redfield200
Mercury
0
9
0
0
L
Cu Chulainn
TheBradest1
Cu Chulainn
0
5
0
0
W
Izanami
Vertiras
Izanami
2
0
17
10.5
W
3
0
14
10
L
0
7
0
0
L
0
3
0
0
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
71,907
76,893
Taken
32,738
36,257
Mitigated
18,241
3,480
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JoanMichael
Cthulhu
1,700
41
63
833
4,387
1,870
0
2,445
1,942
9,747
0
W
Kukulkan
Nomadye
Kukulkan
15,423
1,439
0
84
2,100
869
0
978
1,122
34,165
0
W
Bastet
Pearzon
Bastet
21,016
7,668
0
0
8,735
4,249
0
2,912
5,823
0
41,175
L
Mercury
Redfield200
Mercury
5,511
2,617
0
0
30,628
16,086
0
12,440
18,188
0
16,037
L
Cu Chulainn
TheBradest1
Cu Chulainn
4,705
649
0
1,976
14,782
6,623
0
7,485
7,297
568
20,851
W
Izanami
Vertiras
Izanami
15,769
11,219
0
1,323
10,171
4,011
0
4,342
5,829
0
41,033
W
15,901
6,288
0
1,402
5,147
2,318
0
2,333
2,814
46,924
0
L
11,359
1,959
0
351
20,314
9,286
0
10,401
9,913
28,125
0
L
2,678
1,901
0
257
6,782
2,392
0
2,351
4,431
0
4,737
W
3,798
1,207
4,010
480
6,585
6,794
0
2,725
3,860
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
57,384
102
Minions Killed
255
3
Camps Cleared
11
699,520
Distance Traveled
1,217,556
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,193
766
12
1
1
82,700
1
W
Kukulkan
11,754
980
51
4
4
251,793
0
W
Bastet
12,269
1,022
50
4
5
263,352
1
L
Mercury
9,387
782
21
2
1
281,016
1
L
Cu Chulainn
9,537
795
36
3
1
110,260
0
W
Izanami
10,889
907
58
5
0
214,111
0
W
Vulcan
11,643
970
75
6
2
272,028
0
L
Nu Wa
9,447
787
28
2
0
195,823
0
L
Neith
8,870
739
5
0
0
29,721
0
W
Yemoja
10,829
902
21
2
0
216,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role