Player Matchup

Danzaburou
Danzaburou
Big_Dadu
Danzaburou
Level 21
God Stats
15W - 9L
1,415 SR
Queue Stats
66W - 66L
1,325 Elo+
Party 2
Anubis
Anubis
RhinoTrent
Anubis
Level 56
God Stats
7W - 7L
1,618 SR
Queue Stats
137W - 125L
1,372 Elo+
Party 2
Bellona
Bellona
Tiếnichimoku
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 34L
1,200 Elo+
Solo
Team Averages
Level 30
1,511 SR
1,299 Elo+

VS

Team Averages
Level 22
1,477 SR
1,284 Elo+
Merlin
Merlin
GrimTwixS
Merlin
Level 29
God Stats
73W - 67L
1,502 SR
Queue Stats
193W - 265L
1,408 Elo+
Solo
Cthulhu
Cthulhu
SmykeLUL
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,248 Elo+
Party 1
Odin
Odin
Trichome2661
Odin
Level 16
God Stats
3W - 4L
1,429 SR
Queue Stats
13W - 24L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Dadu
Danzaburou
15
6 / 8 / 6
11,731
733
12,882
18,553
5,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RhinoTrent
Anubis
17
5 / 6 / 6
12,305
769
14,543
15,270
6,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 6
9,684
605
3,615
18,921
8,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GrimTwixS
Merlin
18
17 / 3 / 4
13,516
845
26,333
12,714
4,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SmykeLUL
Cthulhu
17
3 / 3 / 13
11,712
732
10,280
13,964
12,722
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 6 / 10
9,718
607
1,842
11,176
7,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
12
Kills
20
21
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Dadu
Danzaburou
6
8
6
1.13
W
Merlin
GrimTwixS
Merlin
17
3
4
6.33
L
Anubis
RhinoTrent
Anubis
5
6
6
1.33
W
Cthulhu
SmykeLUL
Cthulhu
3
3
13
3.17
L
1
7
6
0.57
W
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,040
Damage
38,455
52,744
Taken
37,854
19,790
Mitigated
25,003
12,727
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Dadu
Danzaburou
12,882
7,879
0
4,296
18,553
5,290
929
12,490
6,063
0
45,594
W
Merlin
GrimTwixS
Merlin
26,333
981
0
3,757
12,714
4,804
1,549
5,959
6,755
53,284
0
L
Anubis
RhinoTrent
Anubis
14,543
639
0
6,238
15,270
6,257
135
12,286
2,984
65,919
0
W
Cthulhu
SmykeLUL
Cthulhu
10,280
1,196
58
1,499
13,964
12,722
956
5,976
7,988
40,943
0
L
3,615
790
0
2,193
18,921
8,243
124
11,837
7,084
0
19,509
W
1,842
336
0
420
11,176
7,477
129
2,608
8,568
0
11,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,720
Gold Earned
34,946
172
Minions Killed
139
0
Camps Cleared
0
725,716
Distance Traveled
778,864
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,731
733
61
4
0
227,495
2
W
Merlin
13,516
845
61
4
0
263,254
1
L
Anubis
12,305
769
76
5
0
232,499
4
W
Cthulhu
11,712
732
52
3
0
287,318
0
L
Bellona
9,684
605
35
2
0
265,722
0
W
Odin
9,718
607
26
2
0
228,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role