Player Matchup

Medusa
Medusa
Blakestiger870
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,816 Elo+
Solo
Arachne
Arachne
SKOOBI09
Arachne
Level 24
God Stats
12W - 8L
1,646 SR
Queue Stats
68W - 56L
1,634 Elo+
Solo
Loki
Loki
SittinOnSadness
Loki
Level 16
God Stats
4W - 12L
1,459 SR
Queue Stats
54W - 73L
1,522 Elo+
Solo
Cthulhu
Cthulhu
jcurrshadow
Cthulhu
Level 22
God Stats
9W - 5L
1,802 SR
Queue Stats
195W - 223L
1,474 Elo+
Solo
Merlin
Merlin
quabe48
Merlin
Level 26
God Stats
0W - 3L
1,238 SR
Queue Stats
78W - 88L
1,494 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,588 Elo+

VS

Team Averages
Level 21
1,611 SR
1,613 Elo+
Kukulkan
Kukulkan
GoldKnight-_-
Kukulkan
Level 23
God Stats
18W - 10L
1,586 SR
Queue Stats
315W - 281L
1,515 Elo+
Solo
Loki
Loki
HelpImStuckPlz
Loki
Level 6
God Stats
2W - 0L
1,751 SR
Queue Stats
13W - 3L
1,705 Elo+
Party 1
Yemoja
Yemoja
MorgansAWife
Yemoja
Level 26
God Stats
2W - 0L
1,745 SR
Queue Stats
160W - 87L
1,685 Elo+
Party 1
Hachiman
Hachiman
SiderealWall425
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 27L
1,713 Elo+
Party 1
Kali
Kali
rockstarreese13
Kali
Level 29
God Stats
3W - 4L
1,475 SR
Queue Stats
229W - 256L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 3
6,913
407
3,510
12,108
3,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SKOOBI09
Arachne
17
9 / 3 / 3
10,996
647
13,915
14,734
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 2
8,579
505
8,586
10,155
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
jcurrshadow
Cthulhu
10
0 / 7 / 3
6,302
371
4,636
10,089
6,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
quabe48
Merlin
15
1 / 5 / 3
8,515
501
8,313
11,822
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoldKnight-_-
Kukulkan
16
4 / 2 / 1
10,065
592
6,961
10,083
4,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 1
9,541
561
6,913
12,021
6,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
14
5 / 2 / 13
9,558
562
8,209
12,197
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
16
14 / 3 / 5
10,913
642
18,231
11,221
4,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 4
8,268
486
3,237
8,924
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
28
29
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Kukulkan
GoldKnight-_-
Kukulkan
4
2
1
2.25
W
5
5
1
1.1
W
Yemoja
5
2
13
5.75
L
Arachne
SKOOBI09
Arachne
9
3
3
3.5
W
Hachiman
14
3
5
5.5
L
4
4
2
1.25
L
Cthulhu
jcurrshadow
Cthulhu
0
7
3
0.21
L
Merlin
quabe48
Merlin
1
5
3
0.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,960
Damage
43,551
58,908
Taken
54,446
24,153
Mitigated
30,242
9,399
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,510
1,222
0
226
12,108
3,074
1,151
2,374
9,629
0
30,996
W
Kukulkan
GoldKnight-_-
Kukulkan
6,961
549
75
4,471
10,083
4,260
1,473
5,985
4,098
60,119
0
W
6,913
1,251
0
3,029
12,021
6,929
0
918
11,103
0
49,861
W
Yemoja
8,209
1,067
341
2,067
12,197
10,660
367
1,893
10,304
28,278
0
L
Arachne
SKOOBI09
Arachne
13,915
10,032
0
7,175
14,734
6,854
182
4,658
9,999
0
71,194
W
Hachiman
18,231
10,027
0
3,658
11,221
4,200
4,154
3,440
7,781
0
88,067
L
8,586
1,492
0
0
10,155
3,367
1,076
898
9,257
0
44,539
L
Cthulhu
jcurrshadow
Cthulhu
4,636
1,034
48
401
10,089
6,523
0
1,084
8,980
16,190
0
L
Merlin
quabe48
Merlin
8,313
488
0
1,549
11,822
4,335
0
5,949
5,873
55,074
0
W
3,237
1,233
0
2,693
8,924
4,193
0
713
8,211
0
43,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
48,345
369
Minions Killed
499
0
Camps Cleared
0
1,542,461
Distance Traveled
1,550,612
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,913
407
55
3
0
288,303
3
W
Kukulkan
10,065
592
128
8
0
288,598
0
W
Loki
9,541
561
94
6
0
306,771
0
W
Yemoja
9,558
562
39
2
0
307,126
4
L
Arachne
10,996
647
116
7
0
409,460
5
W
Hachiman
10,913
642
148
9
0
278,497
1
L
Loki
8,579
505
75
4
0
291,852
3
L
Cthulhu
6,302
371
20
1
0
282,483
2
L
Merlin
8,515
501
103
6
0
270,363
5
W
Kali
8,268
486
90
5
0
369,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role